Unggoy Major: Difference between revisions

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==Background==
==Background==
===Role===
===Role===
Unggoy Majors are higher in rank than [[Grunt Minor|Minors]] and are slightly more powerful than their lesser counterparts in terms of strength and leadership. They often lead [[Grunt Minor|Minors]] in battle, and sometimes entire [[Lance]]s (a type of battle formation) when no higher caste species are present. However, even these higher-ranked [[Unggoy]] hold no power over any other forces in [[Covenant]] society.
Unggoy Majors are higher in rank than [[Grunt Minor|Minors]] and are slightly more powerful than their lesser counterparts in terms of strength and leadership. They often lead [[Grunt Minor|Minors]] in battle, and sometimes entire [[Lance]]s (a type of battle formation) when no higher caste species are present. However, even these higher-ranked Unggoy hold no power over any other forces in [[Covenant]] society.


===Description===
===Description===
They are seen in combat as decorated in lucid red-colored armor contrary to the orange armor of Minors and are more courageous as well, often staying to fight under conditions, that would make their lesser brethren flee. If all their commanders, [[Sangheili]] or [[Jiralhanae]], are killed, they will ''sometimes'' stand, resist, and fight. However, they still aren't very courageous and can often be observed fleeing along with [[Minor Grunts]], but more unlikely to go suicidal than the minors. They usually fight alongside a combined team of other [[Unggoy]] and [[Kig-yar]], and have command over lower ranked [[Kig-Yar]] and [[Unggoy]]. Grunt Majors are the first enemy to wield the hand-held [[Fuel Rod Gun]] in the Halo series. They attacked the player with these deadly weapons after the player had destroyed the first [[pulse generator]] in the [[Halo: Combat Evolved]] level, [[Two Betrayals]].
They are seen in combat as decorated in lucid red-colored armor contrary to the orange armor of Minors and are more courageous as well, often staying to fight under conditions, that would make their lesser brethren flee. If all their commanders, [[Sangheili]] or [[Jiralhanae]], are killed, they will ''sometimes'' stand, resist, and fight. However, they still aren't very courageous and can often be observed fleeing along with [[Minor Grunts]], but more unlikely to go suicidal than the minors. They usually fight alongside a combined team of other Unggoy and [[Kig-yar]], and have command over lower ranked [[Kig-Yar]] and Unggoy. Grunt Majors are the first enemy to wield the hand-held [[Fuel Rod Gun]] in the Halo series. They attacked the player with these deadly weapons after the player had destroyed the first [[pulse generator]] in the ''[[Halo: Combat Evolved]]'' level, [[Two Betrayals]].


== Deployment ==
== Deployment ==
During combat, Majors are usually the first one to jump out of the [[Dropship]]. They are known to combine their forces in battle often. The Majors will also pair up and fight together with numerous subordinate [[Unggoy]] and even [[Kig-yar]] or [[Yanme'e]] soldiers.
During combat, Majors are usually the first one to jump out of the [[Dropship]]. They are known to combine their forces in battle often. The Majors will also pair up and fight together with numerous subordinate Unggoy and even Kig-yar or [[Yanme'e]] soldiers.


== Combat ==
== Combat ==
Major Grunts are only ''slightly'' stronger than [[Minor Grunt|their lesser cousins]], and easily taken down with a headshot. In [[Halo: Combat Evolved]], Major Grunts could be taken out with a single headshot or a couple of body shots. In [[Halo 3]], they are stronger, and may require two headshots on [[Legendary]] and [[Heroic|other high difficulties]]. They are strongest in [[Halo 2]].
Major Grunts are only ''slightly'' stronger than [[Minor Grunt|their lesser cousins]], and easily taken down with a headshot. In ''Halo: Combat Evolved'', Major Grunts could be taken out with a single headshot or a couple of body shots. In ''[[Halo 3]]'', they are stronger, and may require two headshots on [[Legendary]] and [[Heroic|other high difficulties]]. They are strongest in ''[[Halo 2]]''.
Sometimes [[Minor Grunts]] will still fight, even if the [[Brute]] or [[Elite]] leading them is dead, if a Major Grunt is around, though this is uncommon.
Sometimes [[Minor Grunts]] will still fight, even if the Brute or Elite leading them is dead, if a Major Grunt is around, though this is uncommon.


==Images==
==Images==
<gallery>
<gallery>
Image:GruntMajor01.jpg|A Unggoy Major on [[High Charity]]. Note the black skin and eyes, less reflective armor, and a helmet.
Image:GruntMajor01.jpg|A Unggoy Major on ''[[High Charity]]''. Note the black skin and eyes, less reflective armor, and a helmet.
Image:Grunt Major 2.jpg|An alert Major stands ready near [[Voi]], [[Kenya]] with a standard Unggoy weapon, a plasma pistol.
Image:Grunt Major 2.jpg|An alert Major stands ready near [[Voi]], [[Kenya]] with a standard Unggoy weapon, a plasma pistol.
Image:Grunts Pack.jpg|A group of grunts including three Grunt Majors, a [[Grunt Heavy]], a [[Grunt Minor]], and a [[Grunt Ultra]].
Image:Grunts Pack.jpg|A group of grunts including three Grunt Majors, a [[Grunt Heavy]], a [[Grunt Minor]], and a [[Grunt Ultra]].

Revision as of 18:02, August 1, 2008

Template:Ratings Template:Covenant Rank Infobox

Major Grunt is an Unggoy rank of the Covenant Loyalists and Covenant Separatists. [1][2][3].

Background

Role

Unggoy Majors are higher in rank than Minors and are slightly more powerful than their lesser counterparts in terms of strength and leadership. They often lead Minors in battle, and sometimes entire Lances (a type of battle formation) when no higher caste species are present. However, even these higher-ranked Unggoy hold no power over any other forces in Covenant society.

Description

They are seen in combat as decorated in lucid red-colored armor contrary to the orange armor of Minors and are more courageous as well, often staying to fight under conditions, that would make their lesser brethren flee. If all their commanders, Sangheili or Jiralhanae, are killed, they will sometimes stand, resist, and fight. However, they still aren't very courageous and can often be observed fleeing along with Minor Grunts, but more unlikely to go suicidal than the minors. They usually fight alongside a combined team of other Unggoy and Kig-yar, and have command over lower ranked Kig-Yar and Unggoy. Grunt Majors are the first enemy to wield the hand-held Fuel Rod Gun in the Halo series. They attacked the player with these deadly weapons after the player had destroyed the first pulse generator in the Halo: Combat Evolved level, Two Betrayals.

Deployment

During combat, Majors are usually the first one to jump out of the Dropship. They are known to combine their forces in battle often. The Majors will also pair up and fight together with numerous subordinate Unggoy and even Kig-yar or Yanme'e soldiers.

Combat

Major Grunts are only slightly stronger than their lesser cousins, and easily taken down with a headshot. In Halo: Combat Evolved, Major Grunts could be taken out with a single headshot or a couple of body shots. In Halo 3, they are stronger, and may require two headshots on Legendary and other high difficulties. They are strongest in Halo 2. Sometimes Minor Grunts will still fight, even if the Brute or Elite leading them is dead, if a Major Grunt is around, though this is uncommon.

Images

Sources

Template:Grunt Ranks