Talk:Shade

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Counterpart?[edit]

This page shows that the AIE-486H Heavy Machine Gun is the Human counterpart of the Shade. But, the AIE-486H Heavy Machine Gun's counterpart is the Plasma Cannon. Shouldn't it's counterpart be a Stationary Gauss Cannon? Rezo 'Scratoqee File:LocustHW.png|38px]] (Talk) 21:37, July 30, 2010 (UTC)

Taken from Ball Turret Talk Page[edit]

This vote has already been decided on and ended 17 years ago. Please refrain from replying to the comments; consider this an archive.

Votes for merger with Shade[edit]

Hey guys. As you can see from http://www.microsoft.com/silverlight/halo3.aspx (click Vehicles , Covenant Vehicles, then click the ball turret pic), you'll see that it is called "shade". The ball turret name is just what fans dubbed it. Merge?

For[edit]

  • Per above--Spartan-781 File:Seaman.png|25px]] CommCSV 07:07, 22 September 2007 (UTC)
  • Yeah. --NOTASTAFF GPT(talk)(eating) 15:31, 22 September 2007 (UTC)
  • For, both have the same name --Ajax 013 16:48, 22 September 2007 (UTC)
  • For, its just an updated shade. --EliteSpartanFile:Halo3.comchief.PNG|30px]] My Talk My ContribsFile:Sergeant.jpg|30px]]File:GDI.jpg|30px]] 22 September 2007
  • I beleive it should be merged. Just cause it doesnt look like the Halo CE gun doesn't mean it isn't a shade.

Covenant Ghost 01:13, 26 October 2007 (UTC)

  • Yeah. I agree with Covenant Ghost.--Shade LinkDark link.png 21:20, September 4, 2009 (UTC)
    This vote was decided on two years ago. Please check the dates on comments. File:DavidJCobb_Emblem.svg|16px]] DavidJCobb  00:53, September 5, 2009 (UTC)

Oh well...--Shade Link the Demon 21:17, September 8, 2009 (UTC)

Neutral[edit]

  1. Although it is called the same on the website, it looks completely, and too different from its last version for me to believe(without further evidence) that they are different. Then again, like many things in Halo 3, this could just be another update sort of thing.—This unsigned comment was made by Phil.e. (talkcontribs). Please sign your posts with ~~~~

Against[edit]

I believe it's a plasma turret but I think someone made a mistake, "Ball turret" is most certanlly just a nickname but i think it and the halo 2 turret should be reclassified less i be mistaken. --þ†öW讥 ^ (UNSC Fleetcom)(UNSC History)(UNSC Mision Log) 00:05, September 3, 2009 (UTC)

WTH? That proposal was from '07, the merging happened a long time ago. File:DavidJCobb_Emblem.svg|16px]] DavidJCobb  00:17, September 3, 2009 (UTC)

Talk Page[edit]

Is this destructable?

probably, the sheilded one in H2 was destructable so they'll probably go with the same with a rocket or grenade blastHollywood 23:34, 30 August 2007 (UTC)

The Halo 3 Shade is dectructable. Rezo 'Scratoqee File:LocustHW.png|38px]] (Talk) 11:36, July 31, 2010 (UTC)

Acronym[edit]

What does "ASG" mean?

Nobody really knows, we can't decide, so we are leaving it be. --Ajax 013 15:46, 28 October 2007 (UTC)

We have a clue of it that it is "Anti-infantry Stationary Gun", according to Bungie Player Stats, and I'm pretty sure that that is what ASG means :) --Spartan-781 File:Seaman.png|25px]] CommCSV 08:46, 1 November 2007 (UTC)

If you guys are still not sure, might I suggest "Armored Stationary Gun"?

Turret Differences[edit]

I noticed that the Shielded Plasma Cannon and the Shade are merged. I don't understand this since they're different turrets altogether. While you can argue that the "ball turret" from Halo 3 is different it is called a Shade in numerous sources. The Shielded Plasma Cannon is never called a shade. Also the two are very different in appearance. The Shielded Plasma Cannon is attached to the ground while the shade hovers above its base. I think the two turret types should be separated or this articles should be about the Covenant's stationary turrets

Template Image[edit]

I think we should put a picture of the Halo:Combat Evolved Shade in the Template on top of the Halo 3 Shade, because the Shade has 2 incarnations and it makes sense to put both up.Thunderstream328 File:Thunderstream328.jpg|15px]] Here me rawr Stuff I've done 21:47, 4 July 2008 (UTC)

Incorrect Assumption[edit]

The Shade CAN be used in the Halo PC campaign, as evidenced in the level Truth and Reconciliation (and the level leading up to it). It can also be used in various other levels. Wolfsbane6 17:19, 20 January 2009 (UTC)

Different Versions in Reach?[edit]

Please zoom in on the following Image. It appears that the Shade Turret to the left is the one that is shooting those Fuel Rod Rounds. It also appears that there is a shielded version torwards the center (It is easier to see it when you zoom in the image), right above the nearest Wraith.

Yeah, I see both. But above the "shielded turret" is what looks like a wraith that drove into a tree or something. :)Blahmarrow 18:18, September 5, 2010 (UTC)


Split - Different models[edit]

The B.net stats mention that "Shade" is a catch-all term for the Covenant's various turret-mounted stationary guns. Thus, the Type-26 ASG is only one of many Shade variants, whereas the one in Halo Wars and Combat Evolved is a different model. Reach introduces the anti-air and fuel rod Shades, which are not anti-infantry weapons, as well as including the Halo 3/ODST version. They are clearly not all the T26. Thus, I propose that this article only feature the Halo 3/ODST/Reach model, while the catchall Shade-class receive a more general page. --"Government big enough to supply everything you need is big enough to take everything you have." -Thomas Jefferson 15:23, September 19, 2010 (UTC)

Agreed. There's no reason to assume that all Shades are designated T-26. The same goes for the H1/H2/H3 style Wraiths. --Jugus (Talk | Contribs) 15:30, September 19, 2010 (UTC)
Agreed. Should we hold a vote? Jabberwockxeno 13:52, 2 January 2011 (EST)
Jabber: The split has been performed months ago. :P - 5əb'7aŋk(7alk) 15:31, 2 January 2011 (EST)

Halo Anniversary[edit]

Is there any images or footage of the Shade in the Anniversary game? Is it going to use the Reach type, like the rest of the graphics, or the original kind? Bioniclepluslotr 08:47, 23 August 2011 (EDT)