Talk:Halo: Reach Multiplayer Beta/Errors

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Untitled[edit]

OK, I know that that isn't all the errors they made. There is at least the one with an Elite using armor lock. Also, can someone add some pictures?--Combak.PNG page/contribs 00:35, June 10, 2010 (UTC)

This is only for official errors that affect players at large. Minor errors such as Elites able to use armor lock can be ignored.- Sketchist 00:39, June 10, 2010 (UTC)

Regarding recent changes made to the article[edit]

The article should not focus on the glitches found on the Beta as it is expected by Bungie, thus useless and uninformative to the encyclopaedia. That is why they called it the Beta. As such, I would suggest focusing only on major errors that affected the majority of the Halo community; such example would be the server problem encountered on May 3rd.

Gltiches, as stated by Bungie, is expected and they wanted the players to exploit and break the Beta. Renaming the article, using the stated comments, is useless.- 5əb'7aŋk(7alk) 12:01, June 15, 2010 (UTC)

I would classify armor lag as a "major error". It didn't affect the majority of the Halo community, but the accidental revelation of hidden armor permutations is certainly important and notable -- and an unanticipated glitch in the beta.
In any case, if notable but non-game-breaking glitches (like armor lag, garbled waypoints, and that one bug where loadouts can be picked up with X) are not to be covered here, then it would probably be good to cover them elsewhere. File:DavidJCobb_Emblem.svg|16px]] DavidJCobb  04:55, June 20, 2010 (UTC)