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== UNSC == | == UNSC == | ||
[[File:Pilot With Hornet.jpg|thumb|250px|A UNSC pilot next to a [[Hornet]].]] | [[File:Pilot With Hornet.jpg|thumb|250px|A UNSC pilot next to a [[Hornet]].]] | ||
There are pilots in all main branches of the [[United Nations Space Command]] armed forces: the [[UNSC Air Force|Air Force]], [[UNSC Navy|Navy]], the [[UNSC Marine Corps|Marine Corps]], and [[Spartan Operations]]. Large crews of Navy crewmen operate and maintain UNSC starships; the command and control of the vessel is carried out from the [[bridge]]. Many UNSC [[:Category:UNSC aircraft|aerospace craft]] can all be operated by just one pilot, as can [[Bumblebee]] lifepods. During the [[Human-Covenant War]], human pilots typically had significant tactical advantages and often outnumbered their Covenant equivalents in early engagements, though were often moot against the technological superiority of Covenant fighters such as the [[Seraph]]. | There are pilots in all main branches of the [[United Nations Space Command]] armed forces: the [[UNSC Air Force|Air Force]], [[UNSC Navy|Navy]], the [[UNSC Marine Corps|Marine Corps]], and [[Spartan Operations]]. Large crews of Navy crewmen operate and maintain UNSC starships; the command and control of the vessel is carried out from the [[bridge]]. Many UNSC [[:Category:UNSC aircraft|aerospace craft]] can all be operated by just one pilot, as can [[Bumblebee]] lifepods. During the [[Human-Covenant War]], human pilots typically had significant tactical advantages and often outnumbered their Covenant equivalents in early engagements, though were often moot against the technological superiority of Covenant fighters such as the [[Seraph]].<ref name="WFSeraph">'''[[Halo: Warfleet – An Illustrated Guide to the Spacecraft of Halo|Halo: Warfleet]]''', Strikecraft, p. 58-59</ref> | ||
The Pelicans of the {{UNSCShip|Pillar of Autumn}} were seemingly exclusively operated by pilots from [[23rd Naval Air Squadron]], while the Pelicans of the {{UNSCShip|In Amber Clad}} were operated by Marine pilots. | The Pelicans of the {{UNSCShip|Pillar of Autumn}} were seemingly exclusively operated by pilots from [[23rd Naval Air Squadron]], while the Pelicans of the {{UNSCShip|In Amber Clad}} were operated by Marine pilots. | ||
=== Uniforms === | === Uniforms === | ||
UNSC Air Force pilots wear [[fatigues]] with teal-toned camouflage and white chest armor. The suit lacks the additional armor plating worn by most Army troopers or Marines on the knees and shoulders due to space constraints in their vehicles' cockpits. On missions in a vacuum, the suit can be sealed off and an enclosed [[CH252 helmet|standard combat helmet]] is worn with it. | UNSC Air Force pilots wear [[fatigues]] with teal-toned camouflage and white chest armor. The suit lacks the additional armor plating worn by most Army troopers or Marines on the knees and shoulders due to space constraints in their vehicles' cockpits. On missions in a vacuum, the suit can be sealed off and an enclosed [[CH252 helmet|standard combat helmet]] is worn with it.<ref>'''[[Halo: Reach]]''', campaign levels ''[[Tip of the Spear]], [[Long Night of Solace (level)|Long Night of Solace]]''</ref>{{Ref/Note|Since it has been specified that Falcons in ''Halo: Reach'' are part of UNSC Air Force units such as [[AMX-4]] and [[AMX-42]], it can be assumed that the pilots, who wear outfits distinct from other UNSC units in the game, are part of the Air Force.}} Additionally, [[UNSC Air Force Pilot helmet|a type of helmet]] has been specifically developed for UNSC Air Force pilots. This helmet is presumably used in normal missions while the combat helmet is worn on operations where direct combat, such as [[Naval boarding|boarding action]], is expected. | ||
In [[2552#September|late 2552]], Marine dropship and Falcon pilots wore ballistic helmets with a golden visor and an [[Integrated Helmet and Display Sight System]] for remote-control of on-board weaponry. | In [[2552#September|late 2552]], Marine dropship and Falcon pilots wore ballistic helmets with a golden visor and an [[Integrated Helmet and Display Sight System]] for remote-control of on-board weaponry.<ref>'''[[Halo 2]]'''</ref><ref>'''[[Halo: Fireteam Raven]]'''</ref> The rest of the outfit is the [[UNSC Marine Corps Battle Dress Uniform|same]] as that of the Marine infantrymen. In [[2552#November|November 2552]], Marine pilots were seen wearing similar body armor to that of a Marine but with a [[TALON-class flight helmet]].{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Talon - Helmet Description|Quote=The latest models of the venerable TALON flight helmet are fully compatible with Mjolnir neural interfaces and vehicle cyberlink standards.}} The chest armor is also equipped with an additional control panel. | ||
More modern craft such as the [[F-41 Broadsword]] feature full cyberlink interfaces for augmented pilots, inertial compensators to negate the effects of high-G maneuvers and targeting software compatible with [[VISR]] interfaces. | More modern craft such as the [[F-41 Broadsword]] feature full cyberlink interfaces for augmented pilots, inertial compensators to negate the effects of high-G maneuvers and targeting software compatible with [[VISR]] interfaces.<ref name="WFBroadsword">'''Halo: Warfleet''', Fighters, p.28-29</ref> [[MJOLNIR Powered Assault Armor]] has seen several different pilot-centric armour configurations, with the Mark V and GEN2 platform hosting a compatible version of the [[PILOT-class Mjolnir|air force pilot helmet]]. Then [[GEN2]] platform has seen a larger variety of suits intended for pilot use, with the [[AVIATOR-class Mjolnir|AVIATOR]] designed for compatibility with a wide range of UNSC aerospace craft. Other variants include [[FOEHAMMER-class Mjolnir|FOEHAMMER]], which induces full-body paralysis similar to that observed by Covenant Seraph pilots, [[ICARUS-class Mjolnir|ICARUS]], [[VALKYRIE-class Mjolnir|VALKYRIE]] and [[VECTOR-class Mjolnir|VECTOR]]. The [[STINGER-class Mjolnir|STINGER]] variant was also designed for in-built compatibility with the [[AV-49 Wasp]]. | ||
== Covenant == | == Covenant == | ||
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Covenant strikecraft pilots connect to their flight systems using direct [[neural interface]]s, which employ very minimal safety cutouts or filters. The pilot's body is rendered immobile to prevent self-injury and agony is inflicted in exchange for superior control of the ship. The Sangheili enter battle-meditation before completing the machine link protocols to control the pain, while Jiralhanae pilots embrace the interface burn to trigger their own focus.{{Ref/Reuse|WFSeraph}} In addition, the Sangheili-developed [[Flight harness]] also features a hyper-wave link for cleaner craft interactions and a mouth piece that retains a multi-port for use with older {{Pattern|Keljiric|Tarasque}}s and {{Pattern|N'weo|Gigas}}. The more compact deltoid armor has less of an impact on the elite's range of motion in the cramped compartments of subluminal space craft and reduces overall fatigue in multi-phase interdiction missions. The less cumbersome cage utilizes aligned composites to postpone the onset of fatigue and the explicit primary environment multi-port is less restrictive than older helmet multi-port.<ref>'''[[Halo 3]]''', ''armor description''</ref> | Covenant strikecraft pilots connect to their flight systems using direct [[neural interface]]s, which employ very minimal safety cutouts or filters. The pilot's body is rendered immobile to prevent self-injury and agony is inflicted in exchange for superior control of the ship. The Sangheili enter battle-meditation before completing the machine link protocols to control the pain, while Jiralhanae pilots embrace the interface burn to trigger their own focus.{{Ref/Reuse|WFSeraph}} In addition, the Sangheili-developed [[Flight harness]] also features a hyper-wave link for cleaner craft interactions and a mouth piece that retains a multi-port for use with older {{Pattern|Keljiric|Tarasque}}s and {{Pattern|N'weo|Gigas}}. The more compact deltoid armor has less of an impact on the elite's range of motion in the cramped compartments of subluminal space craft and reduces overall fatigue in multi-phase interdiction missions. The less cumbersome cage utilizes aligned composites to postpone the onset of fatigue and the explicit primary environment multi-port is less restrictive than older helmet multi-port.<ref>'''[[Halo 3]]''', ''armor description''</ref> | ||
Sangheili often disliked piloting of dropships such as the Spirit, preferring to leave the task to [[Kig-Yar]] and [[Unggoy]] instead. | Sangheili often disliked piloting of dropships such as the Spirit, preferring to leave the task to [[Kig-Yar]] and [[Unggoy]] instead.<ref name="WF74">''Halo: Warfleet'', Troop Carriers, p.74-75</ref> | ||
==Trivia== | ==Trivia== | ||