Canon

ROGUE-class Mjolnir

From Halopedia, the Halo wiki

A Rogue-clad Spartan-IV on Chasm.
Rogue
In the Halo 3 multiplayer map Avalanche, a Spartan-II, clad in the ROGUE-class Mjolnir variant, is wielding a BR55HB battle rifle. Screenshot from Halo: The Master Chief Collection.
GEN2
H5G-Rogue.png
GEN1 Mark VI
HTMCC H3 Rogue Crop.png
Production overview

Manufacturer(s):

Vestol Corporation (GEN1)[1]
Hannibal Weapon Systems (GEN2)[2]

Testing site(s):

Vestol Simulation Lab (GEN1)[1]
WG/Facility 93-00/Kotka (GEN2)[2]

Type:

MJOLNIR (GEN1)

MJOLNIR (GEN2)

Role(s):

Extended solo operations

 
“ HWS acquired this armor from Vestol Corp after the Covenant's assault of Tribute.[3] ”

ROGUE-class Mjolnir, also designated as the MJOLNIR Powered Assault Armor/A variant, is a MJOLNIR armor variant originally designed by Vestol Corporation, with the GEN2 version being manufactured by Hannibal Weapon Systems.[3][4] It is intended primarily for use in solo operations, particularly those that take place over extended periods of time.[5]

GEN1 overview[edit]

Design details[edit]

Designed for lone operators, Rogue provided enhanced network connectivity and sequentially delineated intelligence packs; critical for soldiers operating in the field alone.[1]

Development history[edit]

The Rogue armor was the first of many "privatized" variants, developed as the UNSC called upon private industries to manufacture classified war material after the fall of the Outer Colonies.[4] The Rogue in particular was created and manufactured by the Vestol Corporation, then subsequently tested at the Vestol Simulation Lab.[1]

Usage[edit]

The Rogue armor saw limited use during the Human-Covenant War, despite reports indicating its exceptional performance.[1]

GEN2 overview[edit]

Design details[edit]

The helmet has a extensively increased field of view from the GEN1 variant. The multi-plate, heavy angled layout offers single operators improved intel. The helmet also has a modular U6-9 rebreathers set high on the jaw for protection.[2] Unknown to most, ROGUE suits contain hardware cutouts that can remove or ignore several layers of safety interlocks and threat management limiters in the Mjolnir BIOS.[6]

The chest has a sub-collar, under-locking shield emitter.[2]

Development history[edit]

After Tribute was razed in 2552, Hannibal Weapon Systems took over production of the armor in 2555 with permission from the UNSC Ordnance Commission. It was tested at the WG/Facility 93-00/Kotka.[7] Early tests of the armor was curious and unorthodox, and when the armor was finally completed it was widely accepted as superior to the original.[2]

Usage[edit]

In War Games free-for-all modes, Rogue is one of the most used variants due to its lack of reliance on team standards.[2] ROGUE operators tend to be lone wolves, stalking the outskirts of the battlefield to cull enemy forces of the weak, the inattentive, and the incautious.[5]

In-game information[edit]

Halo 3[edit]

The Rogue armor permutation is unlockable in Halo 3. In the Halo: The Master Chief Collection edition of Halo 3, the Rogue helmet is unlocked by default.

Armor Description Unlock requirements
(Halo 3)
Unlock requirements
(Halo: MCC)