Editing Halo (Halo: Combat Evolved level)
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|prev=''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' | |prev=''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' | ||
|next=''[[The Truth and Reconciliation]]'' | |next=''[[The Truth and Reconciliation]]'' | ||
|game=''[[Halo: Combat Evolved]]'' (<small>''[[Halo: Combat Evolved Anniversary|Anniversary]]''</small>) | |||
|name='''''Halo''''' | |name='''''Halo''''' | ||
|devname=<code>a30</code> | |||
|image=[[File:HCEA Halo Loadscreen.png|300px]] | |image=[[File:HCEA Halo Loadscreen.png|300px]] | ||
|player=[[John-117]] | |||
|player=[[ | |||
|date= [[2552#September 19, 2552|September 19, 2552]] | |date= [[2552#September 19, 2552|September 19, 2552]] | ||
|place= On the surface of [[Installation 04]] | |place= On the surface of [[Installation 04]] | ||
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===Reunion Tour=== | ===Reunion Tour=== | ||
[[File:BeamEmitterAnniversary.jpg|thumb|300px|A [[ | [[File:BeamEmitterAnniversary.jpg|thumb|300px|A [[beam emitter]] in one of Halo's valleys.]] | ||
''There are three crash sites, and different lines of dialogue are said depending on the order the player visit them in. The conversation between Cortana and Rawley is always said in the order shown here, irrelevant as to which order the player visits the sites in.'' | ''There are three crash sites, and different lines of dialogue are said depending on the order the player visit them in. The conversation between Cortana and Rawley is always said in the order shown here, irrelevant as to which order the player visits the sites in.'' | ||
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|[[File:HTMCC Achievement HowPedestrian Steam.jpg|center|64px]] | |[[File:HTMCC Achievement HowPedestrian Steam.jpg|center|64px]] | ||
|<center>'''[[How Pedestrian]]'''</center> | |<center>'''[[How Pedestrian]]'''</center> | ||
|Complete Halo without entering a | |Complete Halo on Legendary without entering a Warthog. | ||
|<center>''[[Halo: Combat Evolved Anniversary]]''<br/>''[[Halo: The Master Chief Collection]]''</center> | |<center>''[[Halo: Combat Evolved Anniversary]]''<br/>''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
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*While protecting the Marines at the river head crash site, the first Spirit bumps into a cliff as it leaves the area. | *While protecting the Marines at the river head crash site, the first Spirit bumps into a cliff as it leaves the area. | ||
*In both versions of the game, only seven bodies, including that of the pilot, are found inside the Bumblebee after the crash. In actuality, nine bodies should have been present. | *In both versions of the game, only seven bodies, including that of the pilot, are found inside the Bumblebee after the crash. In actuality, nine bodies should have been present. | ||
===References=== | ===References=== | ||
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*In the structure near the cliff edge, inside the inner rooms, Marines may accidentally fall into the shaft when crossing the bridge and die. | *In the structure near the cliff edge, inside the inner rooms, Marines may accidentally fall into the shaft when crossing the bridge and die. | ||
*Sometimes, a Spirit dropship can be seen in cutscenes if the player did not go through where the Spirit lands and deploys troops during gameplay. | *Sometimes, a Spirit dropship can be seen in cutscenes if the player did not go through where the Spirit lands and deploys troops during gameplay. | ||
*If the player somehow gets on top of the cliffs during the first part of the level (departing the Bumblebee until entering the underground tunnels), there is a unique scripted trigger volume that activates called "gotohell", which disables all player input permanently, including opening the menu and leaving the game. This is the only area in the entire game that uses this method of preventing the player from escaping the level.{{Ref/File|Halo Editing Kit|Mission\Game data\Trigger volumes\gotohell}} | *If the player somehow gets on top of the cliffs during the first part of the level (departing the Bumblebee until entering the underground tunnels), there is a unique scripted trigger volume that activates called "gotohell", which disables all player input permanently, including opening the menu and leaving the game. This is the only area in the entire game that has uses this method of preventing the player from escaping the level.{{Ref/File|Halo Editing Kit|Mission\Game data\Trigger volumes\gotohell}} | ||
==Gallery== | ==Gallery== | ||
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File:CE Screenshot Halo-PacificNorthwest.png|The canyon in which the level begins. | File:CE Screenshot Halo-PacificNorthwest.png|The canyon in which the level begins. | ||
File:Forkdropship.jpg|A Covenant dropship approaches the Bumblebee crash site. | File:Forkdropship.jpg|A Covenant dropship approaches the Bumblebee crash site. | ||
File: | File:Scrn_092.jpg|Two Banshees above the canyon. | ||
File:HCE - Halo.jpg|The first beam emitter's location. | File:HCE - Halo.jpg|The first beam emitter's location. | ||
File:Halo final alt1 th.jpg|''[[Echo 419]]'' drops a Warthog for the Chief, as two lifeboats are soaring across the sky. | File:Halo final alt1 th.jpg|''[[Echo 419]]'' drops a Warthog for the Chief, as two lifeboats are soaring across the sky. | ||
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File:Energy Bridge.jpg|The light bridge in the underground tunnel network. | File:Energy Bridge.jpg|The light bridge in the underground tunnel network. | ||
</gallery> | </gallery> | ||
{{succession box | before = ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' <br />| title = [[Halo: Combat Evolved|''Halo'' Campaign Levels]] | years = '''''Halo''''' |after = ''[[The Truth and Reconciliation]]''}} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Levels|H1}} | {{Levels|H1}} |