Editing HRUNTING Mark III (B) Cyclops

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Numerous variants of the Cyclops have been designed since the introduction of the Mark III [B], including some versions that are armed and up-armored; others are marketed toward civilian agencies.{{Ref/Reuse|universe}} Following the development of the Cyclops the HRUNTING project was merged with the similarly oriented YGGDRASIL project, resulting in the creation of several exoskeletons and armor defense systems beginning with the [[HRUNTING/YGGDRASIL Mark I ADS|Mark I Armor Defense System]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 111''</ref>
Numerous variants of the Cyclops have been designed since the introduction of the Mark III [B], including some versions that are armed and up-armored; others are marketed toward civilian agencies.{{Ref/Reuse|universe}} Following the development of the Cyclops the HRUNTING project was merged with the similarly oriented YGGDRASIL project, resulting in the creation of several exoskeletons and armor defense systems beginning with the [[HRUNTING/YGGDRASIL Mark I ADS|Mark I Armor Defense System]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 111''</ref>
Cyclops aboard the {{UNSCShip|Spirit of Fire}} were radically redesigned by the [[Smart AI]] [[Serina]] using design files from Lethbridge Industrial that she came across during the [[Battle for Arcadia]]. The Cyclops produced aboard the ''Spirit of Fire'' after [[2531]] used a refactored exoskeleton and completely original control software. Though the anti-tank Cyclops did not have the raw strength of the original engineering vehicle, it was faster and far easier to operate even with its new weaponry and armor. [[Isabel]] continues to improve on the design with modern UNSC cyberlink protocols and module concepts.<ref name="PL">'''Halo Wars 2''': [[Phoenix Logs#UNSC Units|Phoenix Logs - Cyclops]]</ref>


===Design===
===Design===
The Cyclops is a very large platform, standing 4.3 meters (14.1 feet) tall and 3.7 meters (12.1 feet) wide.{{Ref/Reuse|EVG}} The operator is harnessed within a sealed cockpit that features a transparent canopy and a roll cage. In order to make controlling the Cyclops feel more natural the operator is encased in an internal active-impedance haptic interface exoskeleton that controls the movement of the vehicle itself and provides force feedback. As a result the Cyclops feels like an extension of the operator's body despite not being "worn" in the same sense as smaller powered exoskeletons such as MJOLNIR.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/vehicles/cyclops '''Halo Waypoint''': ''Cyclops'']</ref>
The Cyclops is a very large platform, standing 4.3 meters (14.1 feet) tall and 3.7 meters (12.1 feet) wide.{{Ref/Reuse|EVG}} The operator is harnessed within a sealed cockpit that features a transparent canopy and a roll cage. In order to make controlling the Cyclops feel more natural the operator is encased in an internal active-impedance haptic interface exoskeleton that controls the movement of the vehicle itself and provides force feedback. As a result the Cyclops feels like an extension of the operator's body despite not being "worn" in the same sense as smaller powered exoskeletons such as MJOLNIR.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/vehicles/cyclops '''Halo Waypoint''': ''Cyclops'']</ref>


The most prominent feature of the Cyclops is its two large arms, which feature powerful hand-like torque-amplification gauntlets. These manipulators can effortlessly crush a [[Sangheili]]'s body and, with the assistance of a wrist-mounted pile driver, can shear large pieces from [[Zurdo-pattern Wraith|Wraith tanks]] and even [[Covenant citadel|citadels]], the latter of which possess starship-grade armor plating. In keeping with its intended role as a support unit the Cyclops can use its manipulators and various arm-mounted tools to repair vehicles and structures. Due to the Cyclops' nimble design these repairs can be completed very quickly, even in the field.{{Ref/Reuse|HW}}
The most prominent feature of the Cyclops is its two large arms, which feature powerful hand-like torque-amplification gauntlets. These manipulators can effortlessly crush a [[Sangheili]]'s body and, with the assistance of a wrist-mounted pile driver, can shear large pieces from [[Type-26 Wraith|Wraith tanks]] and even [[Covenant citadel|citadels]], the latter of which possess starship-grade armor plating. In keeping with its intended role as a support unit the Cyclops can use its manipulators and various arm-mounted tools to repair vehicles and structures. Due to the Cyclops' nimble design these repairs can be completed very quickly, even in the field.{{Ref/Reuse|HW}}


The Cyclops is surprisingly lightweight for its size thanks to the advanced materials created by the engineers and scientists on Algolis.{{Ref/Reuse|universe}} It is also quite agile, capable of outpacing even [[SPARTAN-II program|SPARTAN-IIs]] at a speed of just over 48 kilometers per hour (30&nbsp;mph).{{Ref/Reuse|universe}} Hydraulic-buffered shocks in the exoskeleton's feet ensure that rough terrain does not hinder the mobility of the Cyclops and allow it to jump short distances.{{Ref/Reuse|HW}} Like the original Mark III exoskeleton the Cyclops features an externally mounted fusion reactor as its power supply,<ref name="HW">'''[[Halo Wars]]'''</ref> though the unofficial Mark III [B-II] variant often replaces the standard reactor with an alternate power source.{{Ref/Reuse|universe}}
The Cyclops is surprisingly lightweight for its size thanks to the advanced materials created by the engineers and scientists on Algolis.{{Ref/Reuse|universe}} It is also quite agile, capable of outpacing even [[SPARTAN-II program|SPARTAN-IIs]] at a speed of just over 48 kilometers per hour (30&nbsp;mph).{{Ref/Reuse|universe}} Hydraulic-buffered shocks in the exoskeleton's feet ensure that rough terrain does not hinder the mobility of the Cyclops and allow it to jump short distances.{{Ref/Reuse|HW}} Like the original Mark III exoskeleton the Cyclops features an externally mounted fusion reactor as its power supply,<ref name="HW">'''[[Halo Wars]]'''</ref> though the unofficial Mark III [B-II] variant often replaces the standard reactor with an alternate power source.{{Ref/Reuse|universe}}
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File:Attack Cyclops.png|Mark III [M1] with shoulder mounted "M12"s.
File:Attack Cyclops.png|Mark III [M1] with shoulder mounted "M12"s.
</gallery>
</gallery>
*'''[[HRUNTING Mark III (S) Cyclops|Mark III <nowiki>[S]</nowiki>]]''': A custom variant designed by [[Serina]] based on [[Lethbridge Industrial]] design files.


===Minor Variants===
===Minor Variants===
There are several minor Cyclops variants with no official categorizations. Most of these variants follow common themes in terms of their loadout and the scope of their modification. Some alterations are made to enhance their suitability in specific climates. The following are variants in service as of 2559:
There are several minor Cyclops variants with no official categorizations. Most of these variants follow common themes in terms of their loadout and the scope of their modification. Some alterations are made to enhance their suitability in specific climates. The following are variants in service as of 2559:
*'''Serina's Cyclops''': Cyclops aboard the UNSC ''Spirit of Fire'' modified by Serina for anti-tank roles. The autocannon can be upgraded to fire shock rounds with non-nuclear electromagnetic pulse warheads that slow the movement of target vehicles.
<gallery>
File:HW2 Cyclops.png|Serina's modified Cyclops.
</gallery>
**'''Kinsano's Cyclops''': a variant designed for [[Morgan Kinsano]] featuring dual [[M7057 flamethrower]]s.<ref>[https://youtu.be/7g7VIGnl3Uc '''YouTube:''' ''PAX East 2017 - Halo Wars 2 Panel'']</ref>
<gallery>
File:HW2-Kinsanomech.jpg|Kinsano's Cyclops.
</gallery>
*'''Protector''': Usually derived from older B-II units, Protectors are deployed in high-threat civil rescue missions. They are often operated by firefighters and medical response teams for deployment in situations where larger vehicles cannot fit, and protect workers from high-risk environments. They are usually configured with a large tank of fire-retardant foam, a high-pressure projector, and a high-torque gripping arm for ripping apart damaged vehicles to reach occupants trapped inside or to break the reinforced walls that are generally found in arcologies.{{Ref/Reuse|universe}}
*'''Protector''': Usually derived from older B-II units, Protectors are deployed in high-threat civil rescue missions. They are often operated by firefighters and medical response teams for deployment in situations where larger vehicles cannot fit, and protect workers from high-risk environments. They are usually configured with a large tank of fire-retardant foam, a high-pressure projector, and a high-torque gripping arm for ripping apart damaged vehicles to reach occupants trapped inside or to break the reinforced walls that are generally found in arcologies.{{Ref/Reuse|universe}}
**'''Damage Control Cyclops''': This variant is equipped to handle on-ship emergencies and comes outfitted with buildable claws and fire-suppression tanks.<ref>[https://www.megaconstrux.com/en-gb/worlds/halo/playsets/damage-control-cyclops-cng61 '''Megabloks''' ''- DAMAGE CONTROL CYCLOPS'']</ref>
**'''Damage Control Cyclops''': This variant is equipped to handle on-ship emergencies and comes outfitted with buildable claws and fire-suppression tanks.<ref>[https://www.megaconstrux.com/en-gb/worlds/halo/playsets/damage-control-cyclops-cng61 '''Megabloks''' ''- DAMAGE CONTROL CYCLOPS'']</ref>
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<gallery>
<gallery>
Desert Cyclops.png|Desert Cyclops.
Desert Cyclops.png|Desert Cyclops.
</gallery>
*'''Desert Sniper Cyclops''': Designed for desert duty alongside Marine units, this variant comes outfitted for a long-range sniper strike using the oversized arm-mounted sniper gun.<ref>[https://www.megaconstrux.com/en-gb/worlds/halo/playsets/desert-sniper-cyclops-dxf02 '''Megabloks''' ''- DESERT SNIPER CYCLOPS'']</ref>
<gallery>
Desert_Sniper_Cyclops.png|Desert Sniper Cyclops.
</gallery>
*'''Incinerator Cyclops''': This variant features an arm-mounted flame cannon.<ref>[https://www.megaconstrux.com/en-gb/worlds/halo/playsets/incinerator-cyclops-dpj86 '''Megabloks''' ''- INCINERATOR CYCLOPS'']</ref>
<gallery>
Incineration Cyclops.png|Incinerator Cyclops.
</gallery>
</gallery>


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<gallery>
<gallery>
Jungle Cyclops.png|Jungle Cyclops.
Jungle Cyclops.png|Jungle Cyclops.
</gallery>
*'''Corporate Security Cyclops''': This variant is employed by [[Liang-Dortmund Corporation]] on [[Meridian]].<ref>[https://shop.megabrands.com/en-us/shop/construction-toys/halo/corporate-security-cyclops-fdy48 '''Megabloks''' ''-Corporate Security Cyclops'']</ref>
<gallery>
Corporate_Security_Cyclops.jpg|Corporate Security Cyclops.
</gallery>
</gallery>


==Operational history==
==Operational history==
The HRUNTING Mark III (B) Cyclops entered its initial trial on [[2531#February|February 4, 2531]], where according to [[Captain (NAVCOM)|Captain]] [[James Cutter]] in [[TAC-EVAL UPDATE IV]], despite [[SPARTAN-II program|Spartans]] being a technically superior unit, lower costs to build and train the Cyclops tips the scale in their favour, and that troops felt more comfortable round them.{{Ref/Site|Id=HWLS|URL=http://halo.xbox.com/halowars/index.html?fbid=0eK_L23l9WQ|Site=halo.xbox.com|Page=Halo Wars Launch Site|Detail=(Defunct)|D=12|M=8|Year=2010|NoArchive=Yes|LocalArchive=Halo Wars Launch Site}}
Cyclopes were used during the [[Battle of the Etran Harborage]] to repair the UNSC ''Spirit of Fire's'' power core after it was damaged during a collision with the [[Covenant]] {{Class|CPV|heavy destroyer}} ''[[Proclamation's Tithe]]''.<ref name="Repairs">'''Halo Wars''', campaign mission ''[[Repairs]]''</ref> The {{UNSCShip|Pillar of Autumn}} also had its own complement, which were used on [[Installation 04]] after it landed on the ring in [[2552]].


Cyclopes were used during the [[Battle of Trove]] to repair the UNSC ''Spirit of Fire's'' power core after it was damaged during a collision with the [[Covenant]] {{Pattern|Sinaris|heavy destroyer}} ''[[Proclamation's Tithe]]''.<ref name="Repairs">'''Halo Wars''', campaign mission ''[[Repairs]]''</ref> The {{UNSCShip|Pillar of Autumn}} also had its own complement, which were used on [[Installation 04]] after it landed on the ring in [[2552]].
During the [[Second Ark Conflict]], the crew of the UNSC ''Spirit of Fire'' used modified Cyclopes to combat [[Banished]] forces.{{Ref/Reuse|HW2}}


==Gameplay==
==Gameplay==
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*''Repair Kit'' - Allows the Cyclops to repair buildings and ground vehicles. The upgrade costs 400 resource units and requires a tech level of two.
*''Repair Kit'' - Allows the Cyclops to repair buildings and ground vehicles. The upgrade costs 400 resource units and requires a tech level of two.
*''High-Torque Joint'' - Improves the Cyclops' movement speed. The upgrade costs 900 resource units and requires a tech level of three.<ref>[http://www.xbox.com/NR/rdonlyres/31804095-7B32-4CE2-A17E-3CB54A3692EF/0/HaloWars_MNL_EN.PDF ''Halo Wars manual'']</ref>
*''High-Torque Joint'' - Improves the Cyclops' movement speed. The upgrade costs 900 resource units and requires a tech level of three.<ref>[http://www.xbox.com/NR/rdonlyres/31804095-7B32-4CE2-A17E-3CB54A3692EF/0/HaloWars_MNL_EN.PDF ''Halo Wars manual'']</ref>
===''Halo Wars 2''===
'''Cyclops'''
*'''Info:''' Anti-Vehicle, Fast moving, Heavy armor, Cannot attack air
*'''Tier:''' 2
*'''Cost:''' Population 4, Supplies 120, Power 120
'''Cyclops upgrade: Shock rounds'''
*'''Info:''' Weapon upgrade, Shots slow vehicles, Increased damage
*'''Tier: 3'''
*'''Cost:''' Supplies 0, Power 700
Unlike its ''Halo Wars'' counterpart, the Cyclops in ''Halo Wars 2'' is an anti-vehicle unit armed with a gun, though it still cannot attack aircraft, and only does okay against structures and poorly against infantry. In addition, the Cyclops is no longer able to repair ground vehicles and structures; this role is instead filled by the [[EV-44 Nightingale|Nightingale]]. The Cyclops can be built at the [[Barracks]] by all UNSC leaders.<ref name="HW2">'''[[Halo Wars 2]]'''</ref> In [[Blitz]], Cyclops cost 30 energy, Reactive Cyclops cost 50 energy, and a Veteran Cyclops cost 70 energy. Morgan Kinsano has her own personal Cyclops equipped with dual [[M7057 flamethrower|M7057 Flamethrowers]].
{{clear}}


==Production notes==
==Production notes==
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<gallery>
<gallery>
CyclopsHW.png|Concept art for the Cyclops, which was later reused as the design for the original [[Mark III exoskeleton]].
CyclopsHW.png|Concept art for the Cyclops, which was later reused as the design for the original [[Mark III exoskeleton]].
File:HW Cyclops EarlyModel 1.jpg|Cyclops unit info sheet for ''[[Halo Wars]]''
06 CYCLOPS.jpg|Cyclops unit info sheet for ''[[Halo Wars]]''
File:HW Cyclops EarlyModel 2.jpg|A development image of the Cyclops
Cyclops-development.jpg|A development image of the Cyclops
HW-Cyclops.png|A Cyclops on Harvest.
HW-Cyclops.png|A Cyclops on Harvest.
HW-Cyclopshealing.png|A Cyclops repairing a heavy supply pad on Harvest.
HW-Cyclopshealing.png|A Cyclops repairing a heavy supply pad on Harvest.
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File:HW-CyclopshealingGrizzlies.png|Cyclops repairing Grizzlies.
File:HW-CyclopshealingGrizzlies.png|Cyclops repairing Grizzlies.
File:HW-CyclopsvsFirebase.png|Cyclops attack a Firebase.
File:HW-CyclopsvsFirebase.png|Cyclops attack a Firebase.
WaypointCyclops.jpg|Six Cyclops deployed onto [[Trove]].
WaypointCyclops.jpg|Six Cyclops deployed onto [[Shield World 0459]].
File:HO UNSCHangar Menu Concept.jpg|''[[Halo Online]]'' concept art depicting what appear to be Cyclops-like mechs tending to and loading cargo.
File:HO UNSCHangar Menu Concept.jpg|''[[Halo Online]]'' concept art depicting what appear to be Cyclops-like mechs tending to and loading cargo.
File:HW2-Cyclopsmodel.png|Render of the Cyclops for ''[[Know Your Enemy]]''.
HW2-Trailer-Banished vs UNSC.png|A Cyclops lifts a Jiralhanae in ''Know Your Enemy''
File:HW2_Cyclops_Blitz_Concept.jpg|Concept art of the Cyclops for ''[[Halo Wars 2]]''.
File:HW2_CyclopsBattle_Concept.jpg|Concept art of the ''Halo Wars 2'' Cyclops.
File:HW2 - inferno cyclops.png|Concept art of the Inferno Cyclops.
File:HW2-EarlyCyclops.jpg|Early model of the Cyclops for ''Halo Wars 2''.
File:HW2-Cyclopsmodels.jpg|Finalized models.
HW2B_Cyclops.png|A Cyclops in ''[[Halo Wars 2 Open Beta]]''.
File:HW2-SpecialistMenu.jpg|Cyclops with a sniper and [[M9 Wolverine]].
File:HW2-DecimusREQsCyclops.png|[[Decimus]] attacks a Cyclops in ''Halo Wars 2''.
File:HW2-Cyclopsarmy.png|An army of Cyclops on [[Ashes]].
File:HW2-Restorationdrones.png|Cyclops attack a cloaked Banished [[Banished outpost]] with the help of Wolverines and an [[M12G1 Warthog]].
File:HW2 Blitz Cyclops.png|Blitz card of a Cylops.
File:HW2 Blitz Reactive Cyclops.png|Blitz card of a Reactive Cyclops.
File:HW2 Blitz Veteran Cyclops.png|Blitz card of a Veteran Cyclops.
File:HW2-Johnsonmechs.png|Comparison between the [[HRUNTING/YGGDRASIL Mark II (J) Colossus]], [[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]], Cyclops, and [[HRUNTING/YGGDRASIL Mark I (J) Green Machine]].
File:HW2 UNSC Blitz Mechs.png|Comparison with the other UNSC mechs.
</gallery>
</gallery>


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*''[[Halo Wars 2]]''
*''[[Halo Wars 2]]''
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo: Saturn Devouring His Son]]''


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}


{{Human exoskeletons}}
{{HRUNTING/YGGDRASIL}}

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