Editing Generator Defense

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In the [[Series 9#July 2023 patch notes (Version 1.3251.0)|July 2023]] patch for ''[[Halo: The Master Chief Collection]]'' the ability to disable AI spawns was implemented into the ''Reach'' Firefight custom settings, allowing players to experience the original beta version of Generator Defense again with an increased player cap of up to 8 players.{{Ref/Site|Id=JulyPatch|URL=https://support.halowaypoint.com/hc/en-us/articles/11067636381716-Halo-The-Master-Chief-Collection-MCC-Update-December-2022|Site=Halo Support|Page=Halo: The Master Chief Collection (MCC) Update - December 2022|D=03|M=11|Y=2024}}{{Ref/Site|Id=July|URL=https://www.halowaypoint.com/news/halo-mcc-july-2023-update|Site=Halo Waypoint|Page=Halo: MCC - July 2023 Update|D=03|M=11|Y=2024}}
In the [[Series 9#July 2023 patch notes (Version 1.3251.0)|July 2023]] patch for ''[[Halo: The Master Chief Collection]]'' the ability to disable AI spawns was implemented into the ''Reach'' Firefight custom settings, allowing players to experience the original beta version of Generator Defense again with an increased player cap of up to 8 players.{{Ref/Site|Id=JulyPatch|URL=https://support.halowaypoint.com/hc/en-us/articles/11067636381716-Halo-The-Master-Chief-Collection-MCC-Update-December-2022|Site=Halo Support|Page=Halo: The Master Chief Collection (MCC) Update - December 2022|D=03|M=11|Y=2024}}{{Ref/Site|Id=July|URL=https://www.halowaypoint.com/news/halo-mcc-july-2023-update|Site=Halo Waypoint|Page=Halo: MCC - July 2023 Update|D=03|M=11|Y=2024}}


==Gametype variants==
===Gametype variants===
===Crashsite===
====Crashsite====
Crash Site was a custom variant of Generator Defense featured in the [[Firefight (Halo: Reach)#Score Attack|Score Attack]] playlist for ''Halo: Reach''. In Crash Site, a single player was tasked with defending a lone generator from Covenant attack. In the February 2011 playlist update, Crashsite was updated to give players a 200% melee modifier and the [[Halo: Reach skulls|IWHBYD skull]].{{Ref/Site|Id=Feb|URL=http://www.halo.bungie.net/News/content.aspx?type=topnews&cid=30547|Site=Bungie.net|Page=Bungie Weekly Update 02.04.2011|D=13|M=10|Y=2014}}
Crash Site was a custom variant of Generator Defense featured in the [[Firefight (Halo: Reach)#Score Attack|Score Attack]] playlist for ''Halo: Reach''. In Crash Site, a single player was tasked with defending a lone generator from Covenant attack. In the February 2011 playlist update, Crashsite was updated to give players a 200% melee modifier and the [[Halo: Reach skulls|IWHBYD skull]].{{Ref/Site|Id=Feb|URL=http://www.halo.bungie.net/News/content.aspx?type=topnews&cid=30547|Site=Bungie.net|Page=Bungie Weekly Update 02.04.2011|D=13|M=10|Y=2014}}


===Crashsite LTD===
====Crashsite LTD====
A variant of Crashsite available in the Firefight Limited playlist between February and November 2011.{{Ref/Site|Id=Nov|URL=http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-102611-/290628|Site=Halo Waypoint|Page=The Halo Bulletin: 10/26/11|D=29|M=10|Y=2011}} Crashsite LTD was a team-based take on Crashsite, with the Spartan team given zero spare lives and one generator to protect. As of the February 2011 update, Spartans had 200% [[Overshield]]s.{{Ref/Reuse|Feb}}
A variant of Crashsite available in the Firefight Limited playlist between February and November 2011.{{Ref/Site|Id=Nov|URL=http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-102611-/290628|Site=Halo Waypoint|Page=The Halo Bulletin: 10/26/11|D=29|M=10|Y=2011}} Crashsite LTD was a team-based take on Crashsite, with the Spartan team given zero spare lives and one generator to protect. As of the February 2011 update, Spartans had 200% [[Overshield]]s.{{Ref/Reuse|Feb}}


===Genny LTD===
====Genny LTD====
A Generator Defense variant available in matchmaking in the Firefight Limited playlist between February and November 2011,{{Ref/Reuse|Nov}} in which the Spartan team had 10 lives shared across the team. The game ends when all players are dead, or the generator is destroyed.{{Ref/Reuse|Feb}}
A Generator Defense variant available in matchmaking in the Firefight Limited playlist between February and November 2011,{{Ref/Reuse|Nov}} in which the Spartan team had 10 lives shared across the team. The game ends when all players are dead, or the generator is destroyed.{{Ref/Reuse|Feb}}


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