Editing Generator Defense

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{{Status|Gameplay}}
{{Status|Gameplay}}
{{Multiplayer gamemode infobox
[[File:Reach E310 Firefight Waterfront02.jpg|thumb|300px|A match of Generator Defense on [[Waterfront]].]]
|pagelabel=Halo: Reach multiplayer gametype
|pagegamelabel=HR
|name=Generator Defense
|image=[[File:Reach E310 Firefight Waterfront02.jpg|300px]]
|games=''[[Halo: Reach]]''
|playernumber=
*3v3 {{C|''[[Halo: Reach Multiplayer Beta]]''}}
*2v2 {{C|''[[Halo: Reach]]''}}
*Up to 4v4 {{C|''[[Halo: The Master Chief Collection|MCC]]''}}
|maps=
}}
'''Generator Defense''' is a [[Firefight (Halo: Reach)|Firefight]] gametype in ''[[Halo: Reach]]''. The mode is centered on a PvP experience pitting [[Spartan (multiplayer)#Halo: Reach|Spartans]] against [[Elite (multiplayer)#Halo: Reach|Elites]] to defend/destroy a number of [[MEP-PU-2550D/E Generator|fusion generator]]s. The mode was demoed in the ''[[Halo: Reach Multiplayer Beta]]'' as a purely PvP experience, though in the final game of ''Reach'' includes [[Covenant]] [[non-playable character]]s for the Elite players to fight alongside.
'''Generator Defense''' is a [[Firefight (Halo: Reach)|Firefight]] gametype in ''[[Halo: Reach]]''. The mode is centered on a PvP experience pitting [[Spartan (multiplayer)#Halo: Reach|Spartans]] against [[Elite (multiplayer)#Halo: Reach|Elites]] to defend/destroy a number of [[MEP-PU-2550D/E Generator|fusion generator]]s. The mode was demoed in the ''[[Halo: Reach Multiplayer Beta]]'' as a purely PvP experience, though in the final game of ''Reach'' includes [[Covenant]] [[non-playable character]]s for the Elite players to fight alongside.


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