Editing Forerunner
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The Forerunners were also highly skilled at creating stone architecture. Typically, these buildings were built from a pale brown or tan stone.{{Ref/Reuse|ttw}} These structures were more subject to wear and aging, but their architectural sophistication remains apparent after 100,000 years.{{Ref/Game|H3|Detail=multiplayer map [[Sandtrap]]}}{{Ref/Level|H2|Delta Halo}} A particularly prominent example of intact Forerunner stone architecture could be found within [[Onyx]]'s [[Zone 67]], which contained a massive Forerunner city constructed entirely of polished [[Onyx (material)|chalcedonic quartz]].{{Ref/Novel|GoO|Page=269}} In some structures, such as the [[Menachite portal complex|Forerunner complex]] beneath [[Reach]]'s [[Menachite Mountain]], patterns and symbols had been embedded in the rock itself by manipulating its mineral inclusions.{{Ref/Novel|FS|Page=139}} Most interestingly, certain Forerunner buildings incorporated "mutable" stonework: [[Temple of the Abiding Truth|a stone Forerunner structure]] in [[Ontom]], [[Sanghelios]] featured passages that could shift and change by literally reshaping the stone from which their walls were built.{{Ref/Reuse|ttw}} | The Forerunners were also highly skilled at creating stone architecture. Typically, these buildings were built from a pale brown or tan stone.{{Ref/Reuse|ttw}} These structures were more subject to wear and aging, but their architectural sophistication remains apparent after 100,000 years.{{Ref/Game|H3|Detail=multiplayer map [[Sandtrap]]}}{{Ref/Level|H2|Delta Halo}} A particularly prominent example of intact Forerunner stone architecture could be found within [[Onyx]]'s [[Zone 67]], which contained a massive Forerunner city constructed entirely of polished [[Onyx (material)|chalcedonic quartz]].{{Ref/Novel|GoO|Page=269}} In some structures, such as the [[Menachite portal complex|Forerunner complex]] beneath [[Reach]]'s [[Menachite Mountain]], patterns and symbols had been embedded in the rock itself by manipulating its mineral inclusions.{{Ref/Novel|FS|Page=139}} Most interestingly, certain Forerunner buildings incorporated "mutable" stonework: [[Temple of the Abiding Truth|a stone Forerunner structure]] in [[Ontom]], [[Sanghelios]] featured passages that could shift and change by literally reshaping the stone from which their walls were built.{{Ref/Reuse|ttw}} | ||
In addition to physical structures, a large portion of Forerunner architecture is actually composed of sophisticated [[hard light]] construction. Such architecture is often crafted in the likeness of corporeal matter, most commonly gray Forerunner metal. Hard light structures can form complex shapes and in many cases, be entirely indistinguishable from physical construction,{{Ref/Novel|Pri|Page=116}}{{Ref/Novel|Pri|Page=201}} making it difficult to determine which structural components are made up of actual matter.{{Ref/Reuse|halo 4}} This technology has many uses, from acting as basic structural components such as platforms or walls to decorating and furnishing everything from Forerunner homes and public spaces to starship interiors.{{Ref/Reuse|Halo: Cryptum, page 242}} Many Forerunner structures are capable of materializing when needed and then melting away when deactivated, a feature most likely facilitated through the use of hard light. The immaterial and flexible nature of this technology lends it a great deal of uses, but as a drawback, it is susceptible to power failures;{{Ref/Novel|Pri|Page=50}} nonetheless, certain Forerunner ships, such as the command warship ''[[Mantle's Approach]]'', employ hard light bonding as a means of maintaining the vessel's structural integrity.{{Ref/Reuse|h4evg193}} Some Forerunner structures, including many of those on [[Requiem]], incorporate components which float in the air without any physical support.{{Ref/Reuse|halo 4}} | In addition to physical structures, a large portion of Forerunner architecture is actually composed of sophisticated [[hard light]] construction. Such architecture is often crafted in the likeness of corporeal matter, most commonly gray Forerunner metal. Hard light structures can form complex shapes and in many cases, be entirely indistinguishable from physical construction,{{Ref/Novel|Pri|Page=116}}{{Ref/Novel|Pri|Page=201}}> making it difficult to determine which structural components are made up of actual matter.{{Ref/Reuse|halo 4}} This technology has many uses, from acting as basic structural components such as platforms or walls to decorating and furnishing everything from Forerunner homes and public spaces to starship interiors.{{Ref/Reuse|Halo: Cryptum, page 242}} Many Forerunner structures are capable of materializing when needed and then melting away when deactivated, a feature most likely facilitated through the use of hard light. The immaterial and flexible nature of this technology lends it a great deal of uses, but as a drawback, it is susceptible to power failures;{{Ref/Novel|Pri|Page=50}} nonetheless, certain Forerunner ships, such as the command warship ''[[Mantle's Approach]]'', employ hard light bonding as a means of maintaining the vessel's structural integrity.{{Ref/Reuse|h4evg193}} Some Forerunner structures, including many of those on [[Requiem]], incorporate components which float in the air without any physical support.{{Ref/Reuse|halo 4}} | ||
Many symbols and patterns on Forerunner structures employ complex geometric shapes that appear to operate in dimensions higher than human understanding can comprehend.{{Ref/Reuse|GoO}} The Forerunners also decorated the interiors of their structures with a complex pattern of engraved straight lines and applied decorative touches and designs to nearly everything that they built, from structures to weapons. Even Sentinel drones possess small holographic Forerunner script around their "eyes".{{Ref/Game|Id=halo 3|H3}} Some Forerunner structures, most prominently those on Requiem, mark bullet holes and other forms of weapon strike points with a small glyph automatically etched around the damaged portion of the surface within moments of the impact.{{Ref/Reuse|halo 4}} | Many symbols and patterns on Forerunner structures employ complex geometric shapes that appear to operate in dimensions higher than human understanding can comprehend.{{Ref/Reuse|GoO}} The Forerunners also decorated the interiors of their structures with a complex pattern of engraved straight lines and applied decorative touches and designs to nearly everything that they built, from structures to weapons. Even Sentinel drones possess small holographic Forerunner script around their "eyes".{{Ref/Game|Id=halo 3|H3}} Some Forerunner structures, most prominently those on Requiem, mark bullet holes and other forms of weapon strike points with a small glyph automatically etched around the damaged portion of the surface within moments of the impact.{{Ref/Reuse|halo 4}} | ||