Real World

C Paul Johnson

From Halopedia, the Halo wiki

For other uses, see Johnson (disambiguation).
Bungie employees Jay Weinland and C Paul Johnson, as seen Halo 3: ODST ViDoc Terra Incognita.
Jay Weinland (left) and C Paul Johnson (right).

C Paul Johnson[Note 1] was a sound designer and musician at Bungie. He was made a full time Bungie staff member in September of 2004. Starting with Halo 3, C Paul acted as a composer in addition to sound design. He also wrote music for Halo 3: ODST and Halo: Reach.

C Paul is a sound synthesis major from the Berkley School of Music in Boston.

Trivia[edit]

  • He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: Marty O'Donnell, Jay Weinland, and himself.
  • He was originally an intern under Martin O'Donnell.
  • During initial Halo 2 production involvements, C Paul produced sound effects and music with Propellerhead Reason.
  • C Paul, along with Michael Salvatori and Martin O'Donnell, won the Game Award for Best Original Soundtrack in 2014 for their score to Destiny.
  • C Paul, along with Skye Lewin and Michael Salvatori, won the ASCAP Composer's Choice Award for their score for Destiny: Rise of Iron.

Gameography[edit]

Notes[edit]

  1. ^ Unlike other credited names with initials, "C Paul" lacks punctuation in all official sources (credits, ViDocs, etc). This appears to be a deliberate choice.

Sources[edit]