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Sesa 'Refumee's heretic faction

From Halopedia, the Halo wiki

For other uses of the word Heretic, see Heretic (disambiguation).
Heretic Sangheili with an Energy Sword.

"Our Prophets are false! Open your eyes, my brothers! They would use the faith of our forefathers to bring ruin to us all!"
Sesa 'Refumee

The heretics, as worded by the Hierarchs, were an assortment of Covenant forces that broke away from the empire shortly after the Battle of Installation 04. They were considered to be a threat to the Covenant religion, and an Arbiter was sent to silence them.[1]

Origins

Sesa 'Refumee meets 343 Guilty Spark.

Originally, this faction was a Covenant artifact retrieval team attached to the Fleet of Particular Justice and led by Sesa 'Refumee. They were investigating a gas mine above the planet Threshold when the Template:UNSCship crashed on Halo. When the SPARTAN-II John-117 destroyed Halo, the team was spared from death, unlike their compatriots on the ring.[2]

A few days later, the retrieval team came into contact with the monitor of Installation 04, 343 Guilty Spark, who had traveled to the gas mining facility. After a brief confrontation with several Unggoy and Kig-yar, their Sangheili leader recognized the monitor as an "Oracle" and took him to the group's leader as per the monitor's request. Spark cheerfully informed 'Refumee of the true purpose of the Halo Array, utterly destroying his and his team's faith in the promised "Great Journey." 'Refumee then proceeded to cut off all communications to the fleet until the "Oracle" could fully explain the matter.[3]

Disillusioned with the lies of the Prophets and their Great Journey, 'Refumee initiated an open rebellion against the Prophet leadership and the basis of the Covenant. In secret, he sent holographic recordings to other Sangheili, hoping to open their eyes as well. In the meantime, he strengthened the defenses of the gas mine, fortifying it with plasma cannons and a large complement of Banshee fighter craft in anticipation of the Covenant's retribution for heresy. He also had at least one Seraph fighter, as seen in the docking bay. In addition, the group was supported by the Sentinels based in the gas mine, now under command of 343 Guilty Spark.[1]

It is unclear how many more Covenant 'Refumee was able to sway to his cause, eventually, 'Refumee's activities were discovered by the Hierarchs, who decided to put the "heretics" down with two other former commanders of the Fleet of Particular Justice: the disgraced Thel 'Vadamee, now the Arbiter of the Covenant, and Special Operations Commander Rtas 'Vadumee.[1]

Heretic Unggoy in battle.

Whilst inhabiting the mine, the faction discovered that the facility had a secondary purpose: a Flood research facility was built into the mine as part of the Forerunners' attempt to find a way to destroy the Flood. The Arbiter and 'Vadumee arrived at the facility with orders to annihilate all Heretics. Accompanying them were three Phantoms full of Spec-Ops Sangheili and Unggoy, fighting through a large contingent of Heretic soldiers whilst chasing 'Refumee throughout the facility.[1][4]

Whether by accident or design, the heretics released the Flood upon themselves shortly before or during the Arbiter's arrival - creating a deadly triangle of conflict as all sides attempted to destroy the others. Despite heavy resistance from the Sesa 'Refumee's faction and the Flood, the Arbiter was able to assassinate 'Refumee and destroy the gas mine completely by severing the support cables maintaining the facility's position.[4]

This was a crippling blow to the faction. It is possible, though unlikely, that some survived, as they operated a base on Basis as well.[5] In addition, it is not unfeasible that some of the remnants joined the Sangheili during the Great Schism.

Appearance

File:HereticArmor.jpg
Clan armor that the Heretic armor resembles.

Sesa 'Refumee's group donned a distinct type of armor, colored gold, beige with details of red and having several differences to ordinary Covenant armor; namely, being more ornate and equipped with respirator apparatus to help them survive in the hydrogen-helium atmosphere of Threshold. As their characteristic features, the Sangheili in the group possessed no helmets and had four distinctive fins on their backs, while the methane tanks used by the Unggoy consisted of two translucent tubes.

It is known that the group used this type of armor already before turning against the Covenant, so they may have been dedicated environmental suits specifically designed for conditions such as those of the gas giant, or simply designs specific to expeditionary groups such as theirs.[3] Interestingly, it appears that the armor used by the Sangheili in the group greatly resembles the ceremonial armor known to be worn by the 'Moram clan of the Sangheili, apart from having more technical detail.[6]

The vehicles used by 'Refumee's group also had a nonstandard appearance: the cowlings on their Banshees were much more detailed and covered less of the workings within the craft. Like their suits, these may have been a variant adapted to operation within the environments of a gas giant.

Apart from their different armor and banner, the faction seldom used the standard Covenant weapons. The Sangheili are equipped with Carbines, sometimes Sentinel Beams, and Energy Swords, instead of Plasma Rifles (Sesa 'Refumee not included), and the Unggoy are equipped with Needlers instead of the Plasma Pistols they were given by loyalists, as well as Fuel Rod Guns for anti-vehicular purposes.

Members

Heretic Unggoy

Main article: Heretic Unggoy
A Heretic Grunt.

Heretic Grunts wield Needlers, Fuel Rod Cannons, and they can also man plasma cannons. They have never been seen using Plasma Pistols, the weapon more commonly used by their regular, non-Heretical counterparts, although a fair amount of Plasma Pistols are scattered throughout their base of operations. The most common weapon used by them is the Needler. They are also not as suicidally stupid as their Covenant counterparts, and they never panic or run away (despite that, they still could say He dead? Me run!, when a Heretic Elite is killed). They are also noticeably tougher and harder to melee due to their reduced armored re-breathers. Their masks do not cover their entire mouths as those of Covenant Grunts do.

Heretic Sangheili

Main article: Heretic Sangheili
A Heretic Major Elite.

Heretic Elites seem to use either Covenant Carbines or Sentinel Beams and occasionally the Energy Sword. This probably means they use reloadable weapons instead of making multiple weapons. Apart from the Heretic Leader himself, they never use the Plasma Rifles wielded more often by their regular counterparts, although if you board a Banshee piloted by one, the pilot will be wielding one. Heretic Elites have three ranks. Brown Elites are the equivalent of a loyalist Sangheili Minor and the gold is the equivalent of a Sangheili Major. The red armor is only worn by the Heretic leader.

Heretic Kig-yar

While Kig-yar marksmen were present when 343 Guilty Spark arrived in the gas mine,[3] they were not encountered by the Arbiter during their raid of the facility. It could be that they had all been killed by that point in previous battles, that the three killed by Guilty Spark were the only ones present, or that the remaining ones had chosen to defect from the heretics and return to the Covenant despite the words of "the Oracle".

Quotes

  • "Any word on our missing brothers?"
    • "Still nothing. Given what we have learned, I fear they are lost."
    • "Surely the Oracle will protect us..."
    • "Perhaps. But his Sentinels are too few. Better we protect ourselves!" -Two Heretic Elites in conversation on level The Arbiter.
  • "Our lives for the truth, the truth and the Covenant!" - Heretic Elite, level The Oracle.
  • "The Oracle must be saved!" - Heretic Elite, level The Oracle.
  • "Open your eyes!" - Heretic Elite when fighting the Covenant.
  • "You, Arbiter!" - Heretic Elite taunting Thel 'Vadam.
  • "Curse you, Arbiter!" - Heretic Elite.
  • "Wretched Arbiter, you are a traitor of your race!" - Heretic Elite.
  • "They sent the Arbiter!" - Heretic Elite.
  • "Where are your Prophets now?" - Heretic Elite taunting Covenant soldiers.
  • "The Arbiter is here!" - Heretic Elite.
  • "Always hated you, Elites!" - Heretic Grunt
  • "Come here, Arbiter!" - Heretic Grunt.
  • "Scared, Arbiter?" - Heretic Grunt.
  • "The Will of the Prophets!?" - Heretic Grunt, when he sees Thel 'Vadam.
  • "Me hear that!" - Heretic Grunt, in response to a Grunt loyal to the Covenant taunting.
  • Sobbing - Heretic Grunt, in response to a Heretic Elite dying.
  • "Is that a threat?!" - Heretic Grunts response to a Covenant Elite.
  • "Look, The Arbiter! Lapdog of the Prophets!" Heretic taunting the Arbiter.
  • "What? All right! Cower, Coward!" - Heretic Grunt, usually heard when the Arbiter runs from him and hides behind something.
  • "An Arbiter? I'm flattered." - Heretic Leader talking to the Arbiter.

Trivia

  • The faction only appears in two of Halo 2's levels, The Arbiter and The Oracle. Different heretical characters have appeared throughout canon however, though not of this group.
  • There are 1-2 heretic Banshees on the last level of Halo 2, The Great Journey. They can be found at the bottom of the cliff near the Scarab through a glitch.
  • Originally the faction was going to be made up of only Mgalekgolo.[7]
  • The later breakaway Covenant faction, the separatists, are also referred to as heretics by the Covenant.
  • Oddly enough, heretic Elites will sometimes say "By the Rings...". This is unusual because they, technically, have lost all faith in the Halos as something good, yet they use the saying when surprised or scared, likely out of habit. It could just be a phrase they grew up with similar to how many atheists and agnostic still use the term "Oh my God..." despite not believing in God. Another (and a bit more likely explanation) is that the game's developers forgot to make sure that the Heretic Elites wouldn't say something that glorifies the Halos.
  • The heretic Grunts do not run from a fight even though their superiors are dead. There is possibly a connection between this and the later remark made by a Marine in Halo 3, "These Grunts ain't no slouches either." Perhaps a similar gas or drug was used on these Grunts, or perhaps they weren't oppressed and used as simple cannon fodder like they were under the Covenant, giving them better motivation to fight, supported by how better equipped they are than standard Grunts due to the fact they use Needlers. It's quite possible they received better combat training because they choose not to burst fire Needlers, it shows they have greater understanding of the weapon.
  • Heretic Grunts will often say, "Always hated you Elites!". This is slightly odd, because they are still led by Elites. Covenant SpecOps Grunts will also say this.
  • In Halo 2 Vista, the voices of Heretic Elites will sound muffled, most likely because of the breathing apparatus they use.
  • Although this faction of heretics does not appear in the Firefight mode of Halo: Reach, Elites using human weapons are referred to as heretics.

Gallery

List of appearances

Sources

  1. ^ a b c d Halo 2, campaign level The Arbiter
  2. ^ Halo: The Flood (2010), Adjunct
  3. ^ a b c Halo: Combat Evolved Anniversary, Terminal 11
  4. ^ a b Halo 2, campaign level The Oracle
  5. ^ Halo 2, multiplayer map Burial Mounds description
  6. ^ Halo Wars: Genesis
  7. ^ The Art of Halo