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Season 8 (Halo Wars 2)

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Revision as of 07:35, December 15, 2020 by BaconShelf (talk | contribs) (→‎Sources)

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Season 8
HW2 Season 8 Icon.png

Start date:

November 2, 2017

End date:

January 16, 2018

Includes content for:

Halo Wars 2

 

Season 8 was the eighth season of Halo Wars 2 to launch, beginning on November 2, 2017. The season followed Season 7 and was succeeded by Season 9 on January 16, 2018. The season's release coincided with the launch of the Xbox One X and as such, the season's emblem is the same stylised representation of John-117 boarding a Scorpion tank - itself a reference to the console's codename "Scorpio" - printed on the console's motherboard. This season saw the release of 4K support for Halo Wars 2 on Xbox One X consoles.

Season 8 Title Update

The launch of Season 8 saw the launch of an accompanying Title Update for Halo Wars 2.[1]

November 2 patch notes

Halo Wars Patch Notes - Xbox One X Update & More!
November 2, 2017

New features

  • Added support for 4K Ultra HD & HDR gameplay on Xbox One X
  • Crossplay is here for Xbox One and Windows 10 PCs!
    • Crossplay will be supported for Campaign, Blitz Firefight, Terminus Firefight, Custom Games, and all UNRANKED Playlists
    • All of the existing ranked playlists will remain platform-specific for the sake of fairness and parity
    • For players who really want to see how console stacks up against PC, a new playlist called "Ranked 3v3 X War" will be added that will support crossplay.
    • Crossplay will be rolled out in phases to make sure everything is working as intended and to give the team time to assess.
  • When the update is released, the following will be enabled for crossplay:
    • Campaign
    • Blitz & Terminus Firefight
    • Custom Games
    • Unranked Playlists: 3v3 Deathmatch, Terminus Firefight
    • Ranked Playlist: (NEW) "Ranked 3v3 X War"
Crossplay will be added to more playlists at a later date once everything is verified to be in good shape.
  • Arena support on Xbox One and Windows 10 PCs
    • Halo Wars 2 now supports tournament play between members in the same club.
    • Available tournament types at launch:
    • 1v1 Deathmatch – Rift
    • 1v1 Deathmatch – Bedrock
    • 2v2 Deathmatch – Sentry
    • 2v2 Deathmatch – Vault
    • 3v3 Deathmatch – Ashes
    • 3v3 Deathmatch – Fissures
    • 2v2 Blitz
    • 3v3 Blitz

Core systems

  • Fixed various crashes, soft locks and desyncs
  • Improved disconnection handling
  • Fixed medals and progress not being restored from services
  • Fixed potential cause of lost progression

Gameplay

  • Fixed mobile garrison units not ejecting garrisoned units
  • Fixed ODST units not capturing Power Nodes and Control Towers

Campaign

  • Fixed progression blocker in Manifestation caused by recycling a Mega Turret
  • Fixed temporarily invincible scripted Flood Infectors in Manifestation

Firefight

  • Fixed friendly fire towards the Nexus and Spires from player turrets and offensive leader powers
  • Fixed the Find Match tile in the Firefight menu
  • Fixed an issue where season leaderboards were not loading in the leaderboard data

Cosmetic

  • Fixed placeholder mission briefing video in Manifestation
  • Fixed Operation: Spearbreaker DLC placeholder achievement images
  • Fixed missing splash art from the ATN loading screens
  • Fixed missing Shield Barrier VFX in Firefight
  • Fixed missing flare VFX for Lotus Mines in Firefight
  • Fixed missing supplies glow VFX
  • Fixed flickering Barriers during deployment
  • Fixed premature Colossus deployment animation in Not On My Watch
  • Fixed inconsistent camera boundary on mini-map in Gatecrashers

PC only

  • Restored ability to rebind the Cancel command
  • Fixed default Push to Talk key (‘\’) not functioning until rebound

Balance updates are being worked on and will be forthcoming in a separate server-side update at a little later date. Stay tuned for more details!

Gallery

Sources

  1. ^ Halo Waypoint Forums, Halo Wars 2 - Patch Notes: Post 13 (November 2 patch notes)
  2. ^ Twitter, Xbudz (@Xbudz) (Retrieved on Dec 14, 2020) [archive]