Era-rw.png

Halo 2: Anniversary: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
(Theater for Halo CE/Halo 2/Halo 3 campaigns? Fingers crossed.)
Line 14: Line 14:
[[Cooperative]]<br>
[[Cooperative]]<br>
[[Multiplayer]]<br>
[[Multiplayer]]<br>
[[Forge]]<ref name="ytinterv">[https://www.youtube.com/watch?v=xcSk8Rx_JTo&t=10m30s '''YouTube''': ''Halo 2 Anniversary - Cairo Station Campaign Gameplay and...'']</ref>
[[Forge]]<ref name="IGNinterv">[https://www.youtube.com/watch?v=xcSk8Rx_JTo&t=10m30s '''YouTube''': ''Halo 2 Anniversary - Cairo Station Campaign Gameplay and...'']</ref>
|rating=
|rating=
}}
}}
Line 21: Line 21:


==Features==
==Features==
Like ''[[Halo: Combat Evolved Anniversary]]'', the game will allow users to switch between the remastered version and a "Classic Mode"; both visuals and audio will be remastered in the ''Anniversary'' mode but will remain original in the Classic Mode. The switch between the two modes is more seamless than in ''Halo: Combat Evolved Anniversary'', being instantaneous as opposed to the screen fading to black in the interim.<ref name="machinima">[https://www.youtube.com/watch?v=crDIiFV-Wmw '''Youtube''': ''Every. Halo. Ever. E3 2014'']</ref> The remastered cutscenes are pre-rendered by [[Blur Studios]] as opposed to being in-engine like those in most of the ''Halo'' games.<ref name="waypoint"/> Similar to its predecessor, ''Halo 2 Anniversary'' will use a combination of 3D models from several of the prior games as well as modified and all-new assets.<ref name="ytinterv"/>
Like ''[[Halo: Combat Evolved Anniversary]]'', the game will allow users to switch between the remastered version and a "Classic Mode"; both visuals and audio will be remastered in the ''Anniversary'' mode but will remain original in the Classic Mode. The switch between the two modes is more seamless than in ''Halo: Combat Evolved Anniversary'', being instantaneous as opposed to the screen fading to black in the interim.<ref name="machinima">[https://www.youtube.com/watch?v=crDIiFV-Wmw '''Youtube''': ''Every. Halo. Ever. E3 2014'']</ref> The remastered cutscenes are pre-rendered by [[Blur Studios]] as opposed to being in-engine like those in most of the ''Halo'' games.<ref name="waypoint"/> Similar to its predecessor, ''Halo 2 Anniversary'' will use a combination of 3D models from several of the prior games as well as modified and all-new assets.<ref name="IGNinterv"/>


Like the preceding games, ''Halo 2 Anniversary'' will contain hidden [[terminal]] videos. However, the videos are not hosted on the disc and require an internet connection. The game will also feature new [[skull]]s.<ref name="waypoint"/>
Like the preceding games, ''Halo 2 Anniversary'' will contain hidden [[terminal]] videos; these terminals have been stated to be easier to find than before.<ref name="venturebeat">[http://venturebeat.com/2014/06/10/understanding-halo-the-master-chief-collection-faq-playlists-forge-control-schemes-and-more/ '''Venturebeat''': ''Understanding Halo: The Master Chief Collection (FAQ) — playlists, Forge, control schemes, and more'']</ref> However, the videos are not hosted on the disc and require an internet connection. The game will also feature new [[skull]]s.<ref name="waypoint"/>


All of the original multiplayer maps are featured in the classic multiplayer mode, while six of the maps have been completely re-imagined<ref name="waypoint"/> in a separate multiplayer engine described as a combination of the multiplayer of the classic ''Halo 2'' and that of the more recent ''Halo'' titles.<ref name="ytinterv"/> A [[Forge]] mode will be featured, albeit only in the six re-imagined maps. The game will also have an online co-op mode.<ref name="ytinterv"/>
All of the original multiplayer maps are featured in the classic multiplayer mode, while six of the maps have been completely re-imagined<ref name="waypoint"/> in a separate multiplayer engine described as a combination of the multiplayer of the classic ''Halo 2'' and that of the more recent ''Halo'' titles.<ref name="IGNinterv"/> A [[Forge]] mode will be featured, albeit only in the six re-imagined maps.<ref name="venturebeat"/> The game will also have an online co-op mode.<ref name="IGNinterv"/>


==Gallery==
==Gallery==
===Cinematics===
<gallery>
<gallery>
File:H2A - Johnson.png|[[Avery Johnson|Sergeant Major Avery Johnson]]
File:H2A - Johnson.png|[[Avery Johnson|Sergeant Major Avery Johnson]]
Line 36: Line 37:
File:H2A - In Amber Clad approaches Halo.png|The {{UNSCShip|In Amber Clad}} approaches [[Installation 05]]
File:H2A - In Amber Clad approaches Halo.png|The {{UNSCShip|In Amber Clad}} approaches [[Installation 05]]
File:H2A - Arbiter and 'Vadum.png|[[Rtas 'Vadum]] and Thel 'Vadam converse
File:H2A - Arbiter and 'Vadum.png|[[Rtas 'Vadum]] and Thel 'Vadam converse
File:H2A - MC uses SMGs against Grunt.png|Gameplay on [[Cairo Station (level)|Cairo Station]]
</gallery>
File:H2A - John117 with BR.png|Master Chief wielding a [[BR55 battle rifle]]
===In-game===
<gallery>
File:H2A-Comparison.jpg|Comparison between screenshots taken on classic and remastered [[Cairo Station (level)|Cairo Station]]
File:H2A - MC uses SMGs against Grunt.png|Gameplay on Cairo Station
File:H2A-MasterChief-Screen04.jpg|John-117 facing down a [[Unggoy|Grunt]] on Cairo Station
File:H2A - John117 with BR.png|The Master Chief wielding a [[BR55 battle rifle]]
File:H2A - Multiplayer gameplay.png|Multiplayer gameplay on [[Ascension (level)|Ascension]]
File:H2A - Multiplayer gameplay.png|Multiplayer gameplay on [[Ascension (level)|Ascension]]
</gallery>
</gallery>

Revision as of 11:03, June 12, 2014

Template:New Content

This article is about an upcoming work. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the citation policy.

Template:Game Infobox

"Because the seeds of our future...are sown in his past."
Arbiter Thel 'Vadam[1]

Halo 2 Anniversary is an upcoming remastered edition of Halo 2. It will be released November 11, 2014 as part of the Halo Master Chief Collection for the Xbox One.[2][3]

Features

Like Halo: Combat Evolved Anniversary, the game will allow users to switch between the remastered version and a "Classic Mode"; both visuals and audio will be remastered in the Anniversary mode but will remain original in the Classic Mode. The switch between the two modes is more seamless than in Halo: Combat Evolved Anniversary, being instantaneous as opposed to the screen fading to black in the interim.[4] The remastered cutscenes are pre-rendered by Blur Studios as opposed to being in-engine like those in most of the Halo games.[3] Similar to its predecessor, Halo 2 Anniversary will use a combination of 3D models from several of the prior games as well as modified and all-new assets.[5]

Like the preceding games, Halo 2 Anniversary will contain hidden terminal videos; these terminals have been stated to be easier to find than before.[6] However, the videos are not hosted on the disc and require an internet connection. The game will also feature new skulls.[3]

All of the original multiplayer maps are featured in the classic multiplayer mode, while six of the maps have been completely re-imagined[3] in a separate multiplayer engine described as a combination of the multiplayer of the classic Halo 2 and that of the more recent Halo titles.[5] A Forge mode will be featured, albeit only in the six re-imagined maps.[6] The game will also have an online co-op mode.[5]

Gallery

Cinematics

In-game

Sources

Template:Halo Games