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{{Era|HCW}}
{{Status|Canon}}
{{Species Infobox
{{Species infobox
|name= Gúta
|name=Gúta
|image= [[File:HaloReach-Guta.png|A render of the Gúta in Halo: Reach.|250px]]
|image=[[File:HaloReach-Guta.png|300px]]
|imagecaption= An adult Gúta.
|latin=
|homeworld=[[Reach]]
|classification=
|subspecies=
|diet=
|height=
|height=
|weight=
|weight=
|skincolor= Grey
|distinctions=Large, semi-bipedal [[List of animals|creature]] with large tusks and claws<ref name="Model">''Halo: Reach'', Gúta model</ref>
|haircolor= None
|eyecolor= Blue-green
|lifespan=
|lifespan=
|distinctions=Large semi-bipedal creature with large tusks and claws
|homeworld=[[Reach]]<ref name="BungieReachGuta">[http://halo.bungie.net/projects/reach/article.aspx?ucc=enemies&cid=28449 ''Bungie.net'': Halo: Reach - Intel - Enemies - Gúta]</ref>
|equipment=
|techlevel=
|types=
|notable-person=
|affiliation=
|notable=
|othernames=
|othernames=
|languages=
}}
}}


The '''Gúta'''<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=enemies&cid=28449 '''Bungie.net''': ''Halo: Reach'' - Enemies]</ref> is a gigantic troll-like species found on planet [[Reach]]. It is hostile to both humans and [[Covenant Empire|Covenant]] troops.
The '''Gúta''' is a large, semi-bipedal [[List of animals|creature]] with large tusks and claws native to the planet [[Reach]].{{Ref/Reuse|BungieReachGuta}}<ref name="HRCE">''[[Halo: Reach]]'', campaign level, [[Nightfall]]</ref>


==Description==
==Overview==
The Gúta is the largest terrestrial lifeform discovered on Reach. Severe aggression is rare, outside rutting males or females with young. Even so, it is an extremely dangerous animal.<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=enemies&cid=28449 B.net classification]</ref> Its diet, whether carnivorous and herbivorous, is unknown.
===Biology===
Gúta are the largest terrestrial life form that was discovered on [[Reach]].{{Ref/Reuse|BungieReachGuta}} They are semi-bipedal hairless creatures with scaly skin. The average Gúta have two toes on each foot, and three fingers on each hand; where extremely sharp and long claws grow on the two most outward fingers. Their head features green eyes. Gúta have two large tusks that grow from inside their mouth, complimented by a set of jagged teeth.{{Ref/Reuse|Model}}


It is remarkably durable, requiring three to four shotgun blasts and an equal number of melee attacks to kill it on [[Normal]] difficulty. The species was likely rendered extinct due to the glassing of Reach, although it is possible that some were evacuated to preserve Reach's wildlife.
===Behavior===
The Gúta are semi-bipedal, where they are capable of standing on two legs, but will use their arms for support while running. The animals have been seen to use their large claws on their hands to defend themselves against threats.{{Ref/Reuse|HRCE}}
 
While severe aggression among Gúta is rare, male Gúta are known to be aggressive when looking for a mate, while female Gúta are aggressive when protecting their young. Despite this the animals are considered extremely dangerous.{{Ref/Reuse|BungieReachGuta}}
 
===Habitat===
Gúta were indigenous to the planet [[Reach]],{{Ref/Reuse|BungieReachGuta}} prior to its fall in the summer of [[2552]]. The species was known to live in the [[Viery Territory]], being present in the [[Eposz]] continent at [[Szurdok Ridge]].{{Ref/Reuse|HRCE}}
 
==Gameplay==
===''Halo: Reach''===
The Gúta is remarkably durable, requiring three to four [[M45 shotgun|shotgun]] blasts and an equal number of [[melee]] attacks to kill it on [[Normal]] difficulty. {{Pattern|Anskum|plasma grenade}}s, however, are very effective against them, usually granting a one-hit kill.  They can also survive up to three direct hits from a [[Hunter]]'s cannon. By roaring, the Gúta can launch the player backward a considerable distance. The player can move a dead Gúta's body around by walking into it, as its body is considered solid in the game's physics engine, unlike all other bodies in the game.


==Trivia==
==Trivia==
*The Gúta bears a passing resemblance to the cut [[Blind Wolf]] from [[Pre-Xbox Halo|pre-Xbox builds]] of ''[[Halo: Combat Evolved]]'' and greatly resembles the [[w:c:fallout:Deathclaw|Deathclaw]] from the ''Fallout'' series and slightly resembles the [[w:c:starwars:Rancor|Rancor]] of the ''Star Wars'' universe.
*The Gúta is likely named after the guta, a fearsome demon from [[Wikipedia:Hungarian mythology#Persons, creatures, gods|Hungarian mythology]], as many of Reach's early settlers were of Hungarian descent.
*The Gúta is seemingly named after the Guta, a fearsome demon from [[wikipedia:Hungarian mythology#Persons, creatures, gods|Hungarian mythology]], as many of Reach's early settlers were of Hungarian descent.
*Several ideas were formed around the Gúta, but were ultimately cut from the game. Among these ideas were Gúta being used as battle-mounts by [[Sangheili]] and [[Unggoy]], Gúta that were equipped with mounted weapons, and the ability for the player to "hijack" the Gúta and plant a grenade in its mouth.{{Ref/Reuse|DC}}
*A Gúta's roar can push a Spartan back fairly hard despite the enormous weight of a Spartan clad in [[MJOLNIR Powered Assault Armor|MJOLNIR armor]].
*The Gúta was originally set to be in several campaign missions in addition to ''[[Nightfall]]''. Due to resource constraints, this level features the only two Gúta found in the game.{{Ref/Reuse|DC}}
*On a player's career stats at [[Bungie.net]], the Gúta is listed as "mule". Instead listing a rank, the entry simply says, "No hugging". The "Mule" nickname is an internal name used by Bungie employees.<ref name="DC">'''[[Halo: Reach Legendary Edition]]''', ''Developer Commentary''</ref>
*On a player's career stats at [[Bungie.net]] and [[Halo Waypoint]], the gúta is listed as "mule". Instead of listing a rank, the entry simply says, "No hugging". The "Mule" nickname is an internal name used by Bungie employees.<ref name="DC">'''[[Halo: Reach Legendary Edition]]''', ''Developer Commentary''</ref>
*Unlike killing [[Moa]], killing a Gúta awards points in campaign scoring due to the creatures being a threat to the player.
*Unlike killing [[Moa]], killing a Gúta awards points in campaign scoring due to the creatures being a threat to the player.
*Several ideas were formed around the Gúta, but were ultimately cut from the game. Among these ideas were Gúta being used as battle-mounts by [[Sangheili]] and [[Unggoy]], Gúta that were equipped with mounted weapons, and the ability for the player to "hijack" the Gúta and plant a grenade in its mouth.<ref name="DC"/>
*There is a creature that looks very similar to a Gúta, albeit a much smaller than those depicted in ''[[Halo: Reach]]'', is indigenous to [[Minab]].<ref>'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 17|Issue 17]]''</ref>
*The Gúta was originally set to be in several campaign missions in addition to ''[[Nightfall]]''. Due to resource constraints, this level features the only two Gúta found in the game.<ref name="DC"/>
*The player can move a dead Gúta's body around by attempting to walk over it, as a Gúta's body is considered solid in the game's physics engine.
*The Gúta may have been derived from the [[Drinol]], a deleted concept for a massive beast Bungie had explored during the development of ''[[Halo 2]]''.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:GUETA nightfall.jpg|[[SPARTAN-B312]] and [[Jun-A266]] encounter a Gúta in the campaign mission ''[[Nightfall]]''.
File:HR_Guta_Concept_1.jpg|Early designs of the gúta.
File:nightfall_creature--article_image.jpg|SPARTAN-B312 observes a dead Gúta.
File:HR_Guta_Concept_7.jpg|Early designs of the gúta.
File:2gutas.png|A pair of Gúta.
File:HR_Guta_Concept_2.jpg|The gúta's near-finalized design.
File:HR_Guta_Concept_3.jpg|Concept art featuring two [[Kig-Yar]] riding a gúta.
File:HR_Guta_Concept_6.jpg|Concept art featuring two [[Kig-Yar]] riding a gúta.
File:HR_Guta_Concept_4.jpg|Concept art of a gúta killing an [[Unggoy]].
File:HR_Guta_Concept_5.jpg|Concept art of a gúta fighting Unggoy.
File:Night vision spartan.jpg|[[SPARTAN-B312]] and [[Jun-A266]] encounter a gúta in the campaign mission ''[[Nightfall]]''.
File:nightfall_creature--article_image.jpg|SPARTAN-B312 observes a dead gúta.
File:HR Pair of Gúta.png|A pair of gúta.
</gallery>
</gallery>
==List of appearances==
*''[[Halo: Reach]]'' {{1st}}
*''[[Halo Infinite]]'' {{Mo}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
[[Category:Animals]]
[[Category:Animals]]

Latest revision as of 22:21, January 3, 2024

Gúta
HaloReach-Guta.png
Physical information

Distinctions:

Large, semi-bipedal creature with large tusks and claws[1]

Sociocultural information

Homeworld:

Reach[2]

 

The Gúta is a large, semi-bipedal creature with large tusks and claws native to the planet Reach.[2][3]

Overview[edit]

Biology[edit]

Gúta are the largest terrestrial life form that was discovered on Reach.[2] They are semi-bipedal hairless creatures with scaly skin. The average Gúta have two toes on each foot, and three fingers on each hand; where extremely sharp and long claws grow on the two most outward fingers. Their head features green eyes. Gúta have two large tusks that grow from inside their mouth, complimented by a set of jagged teeth.[1]

Behavior[edit]

The Gúta are semi-bipedal, where they are capable of standing on two legs, but will use their arms for support while running. The animals have been seen to use their large claws on their hands to defend themselves against threats.[3]

While severe aggression among Gúta is rare, male Gúta are known to be aggressive when looking for a mate, while female Gúta are aggressive when protecting their young. Despite this the animals are considered extremely dangerous.[2]

Habitat[edit]

Gúta were indigenous to the planet Reach,[2] prior to its fall in the summer of 2552. The species was known to live in the Viery Territory, being present in the Eposz continent at Szurdok Ridge.[3]

Gameplay[edit]

Halo: Reach[edit]

The Gúta is remarkably durable, requiring three to four shotgun blasts and an equal number of melee attacks to kill it on Normal difficulty. Anskum-pattern plasma grenades, however, are very effective against them, usually granting a one-hit kill. They can also survive up to three direct hits from a Hunter's cannon. By roaring, the Gúta can launch the player backward a considerable distance. The player can move a dead Gúta's body around by walking into it, as its body is considered solid in the game's physics engine, unlike all other bodies in the game.

Trivia[edit]

  • The Gúta is likely named after the guta, a fearsome demon from Hungarian mythology, as many of Reach's early settlers were of Hungarian descent.
  • Several ideas were formed around the Gúta, but were ultimately cut from the game. Among these ideas were Gúta being used as battle-mounts by Sangheili and Unggoy, Gúta that were equipped with mounted weapons, and the ability for the player to "hijack" the Gúta and plant a grenade in its mouth.[4]
  • The Gúta was originally set to be in several campaign missions in addition to Nightfall. Due to resource constraints, this level features the only two Gúta found in the game.[4]
  • On a player's career stats at Bungie.net and Halo Waypoint, the gúta is listed as "mule". Instead of listing a rank, the entry simply says, "No hugging". The "Mule" nickname is an internal name used by Bungie employees.[4]
  • Unlike killing Moa, killing a Gúta awards points in campaign scoring due to the creatures being a threat to the player.
  • There is a creature that looks very similar to a Gúta, albeit a much smaller than those depicted in Halo: Reach, is indigenous to Minab.[5]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b Halo: Reach, Gúta model
  2. ^ a b c d e Bungie.net: Halo: Reach - Intel - Enemies - Gúta
  3. ^ a b c Halo: Reach, campaign level, Nightfall
  4. ^ a b c Halo: Reach Legendary Edition, Developer Commentary
  5. ^ Halo: Escalation, Issue 17