Eddie Smith: Difference between revisions

From Halopedia, the Halo wiki

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Image:Eddiemylar.jpg|[[John-117]] against two [[Type-47 Ultra Heavy Assault Platforms|Type-47 "Scarabs"]].  
Image:Eddiemylar.jpg|[[John-117]] against two [[Type-47 Ultra Heavy Assault Platforms|Type-47 "Scarabs"]].  
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==Gameography==
*Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
*Halo 2 (2004), Microsoft Game Studios
*The Mark of Kri (2002), SCEA
*Allegiance (2000), Microsoft Games
*MechWarrior 4: Vengeance (2000), Microsoft Game Studios
*Carmen Sandiego Word Detective (1997), Brøderbund Software, Inc.

Revision as of 16:19, April 7, 2008

Template:Ratings Template:Realworld Template:Bstaff Eddie Smith is an artist that works at Bungie.

Background

Smith was a part of a 3-D artist team that worked on the Halo games that divided the races up so that each would have it's own unique architectural style. Marcus R. Lehto headed up the design of the Humans. Shi Kai Wang took the Covenant, and Eddie Smith had the Forerunners.

Trivia

  • He is was one of the Bungie artists who worked on the Halo Graphic Novel.
  • Eddie designed the Mylar print which was sold as a limited signed edition with only 500 copies.

His Works