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Andrew Sandmoore: Difference between revisions

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==Production notes==
==Production notes==
In an early version of ''Halo Wars'', Andrew Sandmoore was modeled at [[Ensemble Studios]] when everything in the game was going to be in real-time.<ref name="Realtime">[https://twitter.com/zaphodgjd/status/1318300030462087168 ''Twitter'', Graeme Devine "It is uncanny, we modeled him at Ensemble when everything was going to be realtime, but when we decided to go to Blur and make it all pre-rendered I believe he was already out of the script."]</ref> Where Sandmoore originally had a bigger role with the Prophecy encounter with [[John Forge]].{{Ref/Reuse|Close friends}}
In an early version of ''Halo Wars'', Andrew Sandmoore was modeled at [[Ensemble Studios]] when everything in the game was going to be in real-time. <ref name="Realtime">[https://twitter.com/zaphodgjd/status/1318300030462087168 ''Twitter'', Graeme Devine "It is uncanny, we modeled him at Ensemble when everything was going to be realtime, but when we decided to go to Blur and make it all pre-rendered I believe he was already out of the script."]</ref> In this version, Sandmoore originally had a bigger role with the Prophecy encounter with [[John Forge]].{{Ref/Reuse|Close friends}}


According to Graeme most of the models were all placeholder and none of the real time scenes were ever made, with only the models ever being made. By then the team moved onto [[Blur Studio]]s,<ref>[https://twitter.com/zaphodgjd/status/1358943938632065025 ''Twitter'', Graeme Devine "I’m pretty sure all just placeholder. Non of the realtime scenes were actually ever made although some of the models were. We had moved to Blur Studios for CGI by then (and I supported that)."]</ref> and Sandmoore was out the script.{{Ref/Reuse|Realtime}}
According to Graeme most of the models were all placeholder and none of the real time scenes were ever made, with only the models ever being made. By then the team moved onto [[Blur Studio]]s,<ref>[https://twitter.com/zaphodgjd/status/1358943938632065025 ''Twitter'', Graeme Devine "I’m pretty sure all just placeholder. Non of the realtime scenes were actually ever made although some of the models were. We had moved to Blur Studios for CGI by then (and I supported that)."]</ref> and Sandmoore was out the script.{{Ref/Reuse|Realtime}} [[:File:HW Real time cutscene Sandmoore Render 2.jpg|Early concept art]] for Sandmoore bears an uncanny resemblance to [[Wikipedia:Ian McDiarmid|Ian McDiarmid]], the actor best known for portraying [[starwars:Palpatine|Emperor Palpatine]] in the ''Star Wars'' film series.


==Gallery==
==Gallery==

Revision as of 15:05, May 10, 2021

Andrew Sandmoore
Doctor Sandmoore.png
Personal details

Species:

Human[1]

Gender:

Male[1]

Political and military information

Affiliation:

UNSC Navy[1]

Rank:

Doctor[1]

 

Doctor Andrew Sandmoore is a fitness and nutrition expert aboard UNSC Spirit of Fire.[1]

Biography

Early life

Sandmoore received his degree in nutrition and fitness in 2459 from the New Cairo School of Advanced Medicine.[1] At some point in his life he oversaw the advanced UNSC Youth Training program on Reach.[1]

UNSC Spirit of Fire

Around 2531, he was recently put onboard the Spirit of Fire, and helped look after crew from both the Spirit of Fire and UNSC Prophecy. This was later put into a issue of "The Spirit" paper.[1]

Personality and trails

Likes and dislikes

Andrew Sandmoore was known to enjoy outdoor climbing, and opera.[1]

Apocrypha

Non-canon

According to the Spirit of Fire Archives blog posts by Graeme Devine, the character Lulu Hershey got annoyed at the Spirit paper for discussing Sandmoore, as she viewed him as a "fat chain smoking guy" who broke down and left during the attack on the UNSC Prophecy, leaving the other medical staff as they worked hard to make the dead on arrival Prophecy crew as comfortable as they could during their last days, while he likely found a bottle of whiskey to keep him company.[2]

According to the lead writer Graeme Devine, Sandmoore originally had a bigger role with the Prophecy encounter where he and John Forge started on "opposite sides of the table" but ending up close friends.[3]

Production notes

In an early version of Halo Wars, Andrew Sandmoore was modeled at Ensemble Studios when everything in the game was going to be in real-time. [4] In this version, Sandmoore originally had a bigger role with the Prophecy encounter with John Forge.[3]

According to Graeme most of the models were all placeholder and none of the real time scenes were ever made, with only the models ever being made. By then the team moved onto Blur Studios,[5] and Sandmoore was out the script.[4] Early concept art for Sandmoore bears an uncanny resemblance to Ian McDiarmid, the actor best known for portraying Emperor Palpatine in the Star Wars film series.

Gallery

List of appearances

Sources