Ages of Doubt: Difference between revisions
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The '''Ages of Doubt''' were marked in Covenant rituals with Faith and Patience, and were eras in [[Covenant]] history, where the effects of the previous eras are dealt with. The last Age of Doubt, the Twenty-third, succeeded the Thirty-Ninth [[Age of Conflict]] - a short civil war over the lower casts - and lasted until the discovery of the [[Reclaimer]]s (Humanity) and the deposition and replacement of the Hierarchs. This age was succeeded by the Ninth [[Age of Reclaimation]] in [[2525]]. | |||
==Progression of the Ages== | ==Progression of the Ages== | ||
During the [[Progression of the Ages]], an appropriate dialogue is as followed:<ref>''[[Halo: Contact Harvest]]'', page 196</ref> | |||
During the [[Progression of the Ages]], an appropriate dialogue is as followed:<ref | |||
'''Leader, or Chieftain:''' ''Doubt.'' | '''Leader, or Chieftain:''' ''Doubt.'' | ||
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'''Congregation, or Pack:''' ''Sixth! Faith and patience!'' | '''Congregation, or Pack:''' ''Sixth! Faith and patience!'' | ||
In the ritual, the Ages of Doubt are represented by an [[opal]] stone.<ref>''[[Halo: Contact Harvest]]'', page 307</ref> | |||
==Trivia== | ==Trivia== | ||
*Ages of Doubt appear to begin after a time of trouble, for example the [[Unggoy Rebellion]]. | |||
*Ages of Doubt appear to | |||
*In ''[[Halo Wars]]'', when playing as the Covenant, players can upgrade their army by researching the Age of Doubt, improving all Covenant technology. Advancing to the Age of Doubt also gives Covenant players the ability to make make [[Locusts]], [[Vampires]], and many other types of units. | *In ''[[Halo Wars]]'', when playing as the Covenant, players can upgrade their army by researching the Age of Doubt, improving all Covenant technology. Advancing to the Age of Doubt also gives Covenant players the ability to make make [[Locusts]], [[Vampires]], and many other types of units. | ||
Revision as of 22:24, September 5, 2009
Covenant history
The Ages of Doubt were marked in Covenant rituals with Faith and Patience, and were eras in Covenant history, where the effects of the previous eras are dealt with. The last Age of Doubt, the Twenty-third, succeeded the Thirty-Ninth Age of Conflict - a short civil war over the lower casts - and lasted until the discovery of the Reclaimers (Humanity) and the deposition and replacement of the Hierarchs. This age was succeeded by the Ninth Age of Reclaimation in 2525.
Progression of the Ages
During the Progression of the Ages, an appropriate dialogue is as followed:[1]
Leader, or Chieftain: Doubt.
Congregation, or Pack: Sixth! Faith and patience!
In the ritual, the Ages of Doubt are represented by an opal stone.[2]
Trivia
- Ages of Doubt appear to begin after a time of trouble, for example the Unggoy Rebellion.
- In Halo Wars, when playing as the Covenant, players can upgrade their army by researching the Age of Doubt, improving all Covenant technology. Advancing to the Age of Doubt also gives Covenant players the ability to make make Locusts, Vampires, and many other types of units.
Sources
- ^ Halo: Contact Harvest, page 196
- ^ Halo: Contact Harvest, page 307