Sangheili General: Difference between revisions
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|size= | |size= | ||
|armament=[[:Category:Covenant Weapons|Covenant/Sangheili arsenal]] | |armament=[[:Category:Covenant Weapons|Covenant/Sangheili arsenal]] | ||
*[[Type-1 | *[[Type-1 energy sword]] | ||
*[[Type-1 | *[[Type-1 plasma grenade]] | ||
*[[Type-25 | *[[Type-25 plasma rifle]] | ||
*[[Type-31 | *[[Type-31 rifle]] | ||
*[[Type-33 | *[[Type-33 fuel rod gun]] | ||
*[[Type- | *[[Type-50 concussion rifle]] | ||
*[[Type-52 | *[[Type-52 plasma cannon]] | ||
*[[Type-52 plasma launcher]] | |||
|equipment=[[Sangheili combat harness]] | |equipment=[[Sangheili combat harness]] | ||
*[[Sangheili personal energy shield]] | *[[Sangheili personal energy shield]] | ||
*[[Armor lock]] | *[[Armor lock]] | ||
|notable=[[Ardo 'Moretumee]] | |notable=[[Ardo 'Moretumee]] | ||
|affiliation=[[Covenant | |affiliation=[[Covenant]] | ||
}} | }} | ||
{{Quote|Victory is secured, not from the throne, but from the front lines.|Sangheili General's mantra.}}<ref name="Reach">'''Halo: Reach''' - ''[[Armor permutations (Halo: Reach)]]''</ref> | {{Quote|Victory is secured, not from the throne, but from the front lines.|Sangheili General's mantra.}}<ref name="Reach">'''Halo: Reach''' - ''[[Armor permutations (Halo: Reach)]]''</ref> | ||
'''General''' is a high [[Sangheili]] rank in the [[ | '''General''' is a high [[Sangheili]] rank in the [[Covenant]]. Generals typically command large groups of infantry and vehicles during ground engagements. | ||
==Background== | ==Background== | ||
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While they specialize in command, generals are not lightweights in combat and only achieve their rank after having survived many years of service on the frontlines. Because of this their armor is heavily augmented and their shield system is enhanced for heavy combat. Depending on the nature of a given military operation, Generals can report directly to a Field Marshal, or even a fleet's supreme commander.<ref name="EVG"/><ref name="ENCY"/> | While they specialize in command, generals are not lightweights in combat and only achieve their rank after having survived many years of service on the frontlines. Because of this their armor is heavily augmented and their shield system is enhanced for heavy combat. Depending on the nature of a given military operation, Generals can report directly to a Field Marshal, or even a fleet's supreme commander.<ref name="EVG"/><ref name="ENCY"/> | ||
The [[Covenant remnant]] equivalent, and successor, is the [[Sangheili Warrior]] rank. | |||
==Physical appearance== | ==Physical appearance== | ||
Line 36: | Line 39: | ||
==Combat== | ==Combat== | ||
New to ''[[Halo: Reach]]'', general's are the equivalent to the [[Jiralhanae War Chieftain|Brute War Chieftain]]. Like other high ranking members in the Covenant, Sangheili Generals tend to wield superior weaponry and tend to apply more advanced battle tactics in the field, they are also more likely to employ equipment such as [[Armor Lock]]. How the player approaches a General depends on the type of weapon the person is carrying. It's typically best to keep your distance from a general armed with melee weapons, as they are fast and their melee is typically deadly depleting shields in one hit on higher difficulties, or in the case of the energy sword is an instant kill. A general wielding a fuel rod gun or a plasma launcher will not fire the weapon at close range, meaning it will typically pay to use a weapon like the [[Type-25 | New to ''[[Halo: Reach]]'', general's are the equivalent to the [[Jiralhanae War Chieftain|Brute War Chieftain]]. Like other high ranking members in the Covenant, Sangheili Generals tend to wield superior weaponry and tend to apply more advanced battle tactics in the field, they are also more likely to employ equipment such as [[Armor Lock]]. How the player approaches a General depends on the type of weapon the person is carrying. It's typically best to keep your distance from a general armed with melee weapons, as they are fast and their melee is typically deadly depleting shields in one hit on higher difficulties, or in the case of the energy sword is an instant kill. A general wielding a fuel rod gun or a plasma launcher will not fire the weapon at close range, meaning it will typically pay to use a weapon like the [[Type-25 plasma pistol]] and a [[Type-1 plasma grenade]] to take down a general. Heavy weapons like the [[Type-33 fuel rod gun]] or the [[M41 rocket launcher]] require two direct hits in order to take down a general. If a General carries a weapon other than an energy sword, his melees will be slow enough for the player to get behind him and assassinate him. It is worth noting that a general can survive a Plasma Grenade stick, and a direct hit from a [[M6 spartan laser]] shot. A General at full health and shields will also survive a slash from an Energy Sword on all difficulties. | ||
==Trivia== | ==Trivia== | ||
*The Sangheili General's armor permutation is available if the player reaches the rank of Major in ''Halo: Reach''.<ref name="Reach"/> | *The Sangheili General's armor permutation is available if the player reaches the rank of Major in ''Halo: Reach''.<ref name="Reach"/> | ||
*Sanghelli Generals can carry [[Type-52 | *Sanghelli Generals can carry [[Type-52 plasma cannon]]s, but when thrown in the air by a rocket or other explosives, they will put their arms at their sides and "glide" through the air. This is because they do not have the animation for jumping with the turret, an oversight by Bungie. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HR Sang Gen.jpg|Character reference of the Sangheili General. | File:HR Sang Gen.jpg|Character reference of the Sangheili General. | ||
File:Reach 25804774 Full.jpg|A general on station at a [[Type-38 | File:Reach 25804774 Full.jpg|A general on station at a [[Type-38 Tyrant]] during the [[Battle at Szurdok Ridge]]. | ||
File:Reach 25806280 Full.jpg|Shipmaster Ardo 'Moretumee overlooking his shipmates console shortly before [[Noble 6]] enters the bridge. | File:Reach 25806280 Full.jpg|Shipmaster Ardo 'Moretumee overlooking his shipmates console shortly before [[SPARTAN-B312|Noble 6]] enters the bridge. | ||
File:Reach 25886367 Full.jpg|A general on station at the [[Stealth pylon]] on [[Szurdok Ridge]] | File:Reach 25886367 Full.jpg|A general on station at the [[Stealth pylon]] on [[Szurdok Ridge]] | ||
File:| | File:|Ardo 'Moretumee, a general who served as the [[Shipmaster]] of the [[SDV-class heavy corvette|corvette]] ''[[Ardent Prayer]]''. | ||
File:White_Elite_General_1.jpg|A [[BOB]] wearing General armor. | File:White_Elite_General_1.jpg|A [[BOB]] wearing General armor. | ||
File:Reach 2473336 Full.jpg|The missing animation for Generals carrying plasma turrets and jumping. | File:Reach 2473336 Full.jpg|The missing animation for Generals carrying plasma turrets and jumping. |
Revision as of 02:05, February 23, 2014
Sangheili General | |
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Function: |
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Species: |
Sangheili |
Affiliation: |
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Ministry: |
Covenant Field Command of Operational Ground Forces |
Other role(s): |
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Notable individuals: |
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- "Victory is secured, not from the throne, but from the front lines."
- — Sangheili General's mantra.[2]
General is a high Sangheili rank in the Covenant. Generals typically command large groups of infantry and vehicles during ground engagements.
Background
When the direct occupation of an enemy's territory is necessary, Sangheili Generals are one of the highest-ranking military personnel employed by the Covenant to carry out managing ground operations.[1] Despite the Covenant's immense naval power and ability to destroy a whole planet without setting foot on its soil, they still choose to invade enemy worlds when they find reason enough to do so, such as the recovery of Forerunner artifacts.[3] As the highest ranking personnel on the ground, generals command and personally lead soldiers into battle, and command anywhere from hundreds to thousands of soldiers.[1][3] During some campaigns, multiple generals are required, each working on concert with each other to handle individual insurgencies and conflicts wherever they crop up.[1][3]
While they specialize in command, generals are not lightweights in combat and only achieve their rank after having survived many years of service on the frontlines. Because of this their armor is heavily augmented and their shield system is enhanced for heavy combat. Depending on the nature of a given military operation, Generals can report directly to a Field Marshal, or even a fleet's supreme commander.[1][3]
The Covenant remnant equivalent, and successor, is the Sangheili Warrior rank.
Physical appearance
Sangheili Generals wear heavily augmented ornate golden armor with large curved helmets and somewhat bulky, angular chest and shoulder pieces. Ornamental glowing patterns run along the command helmet, shoulder pauldrons, and cuirasses. The armor provides both good protection and decent mobility.
Combat
New to Halo: Reach, general's are the equivalent to the Brute War Chieftain. Like other high ranking members in the Covenant, Sangheili Generals tend to wield superior weaponry and tend to apply more advanced battle tactics in the field, they are also more likely to employ equipment such as Armor Lock. How the player approaches a General depends on the type of weapon the person is carrying. It's typically best to keep your distance from a general armed with melee weapons, as they are fast and their melee is typically deadly depleting shields in one hit on higher difficulties, or in the case of the energy sword is an instant kill. A general wielding a fuel rod gun or a plasma launcher will not fire the weapon at close range, meaning it will typically pay to use a weapon like the Type-25 plasma pistol and a Type-1 plasma grenade to take down a general. Heavy weapons like the Type-33 fuel rod gun or the M41 rocket launcher require two direct hits in order to take down a general. If a General carries a weapon other than an energy sword, his melees will be slow enough for the player to get behind him and assassinate him. It is worth noting that a general can survive a Plasma Grenade stick, and a direct hit from a M6 spartan laser shot. A General at full health and shields will also survive a slash from an Energy Sword on all difficulties.
Trivia
- The Sangheili General's armor permutation is available if the player reaches the rank of Major in Halo: Reach.[2]
- Sanghelli Generals can carry Type-52 plasma cannons, but when thrown in the air by a rocket or other explosives, they will put their arms at their sides and "glide" through the air. This is because they do not have the animation for jumping with the turret, an oversight by Bungie.
Gallery
A general on station at a Type-38 Tyrant during the Battle at Szurdok Ridge.
Shipmaster Ardo 'Moretumee overlooking his shipmates console shortly before Noble 6 enters the bridge.
A general on station at the Stealth pylon on Szurdok Ridge
A BOB wearing General armor.
List of appearances
- Halo: Reach (First appearance)
Sources
- ^ a b c d e Halo: The Essential Visual Guide, page 57
- ^ a b Halo: Reach - Armor permutations (Halo: Reach)
- ^ a b c d Halo Encyclopedia, page 134 (2011 edition)