Assault on the Control Room/Walkthrough: Difference between revisions

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And three, if there are enemy vehicles inbound that would pose a bigger threat. If any of those are the case, let your Marines take care of the infantry, and wait patiently for your next kill.
And three, if there are enemy vehicles inbound that would pose a bigger threat. If any of those are the case, let your Marines take care of the infantry, and wait patiently for your next kill.


It is recommended to go down the bend rather than use the cave, since it gives you’re a better angle to tackle the first (well, technically second) Wraith. Blow up a few Ghosts as well, and shoot the Grunt gunner on the ridge off his turret. Leave your tank and walk up the ridge.
It is recommended to go down the bend rather than use the cave, since it gives you a better angle to tackle the first (well, technically second) Wraith. Blow up a few Ghosts as well, and shoot the Grunt gunner on the ridge off his turret. Leave your tank and walk up the ridge.


Making sure your Marines cover you so enemies don’t annoy you when you’re using your Sniper Rifle (which will make you zoom out), look at the platform where the future Pulse Generator is (for those who haven’t played Two Betrayals, look back to the bend, and look up) and zoom to 10x (8x for PC). You will see the Banshee’s top, which is a blur of magenta. Aim your Sniper Rifle at it, and without adjusting your aim, switch to your Rocket Launcher and fire.
Making sure your Marines cover you so enemies don’t annoy you when you’re using your Sniper Rifle (which will make you zoom out), look at the platform where the future Pulse Generator is (for those who haven’t played Two Betrayals, look back to the bend, and look up) and zoom to 10x (8x for PC). You will see the Banshee’s top, which is a blur of magenta. Aim your Sniper Rifle at it, and without adjusting your aim, switch to your Rocket Launcher and fire.