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Banished automated turret: Difference between revisions

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This '''automated turret''' is a stationary weapons platform used by the [[Banished]] during the [[Installation 07]] [[Installation 07 conflict|conflict]] in [[2560]].{{Ref/Game|Id=openworld|HI|Campaign open world}}
This '''automated turret''' is a stationary weapons platform used by the [[Banished]] during the [[Installation 07]] [[Battle for Zeta Halo|conflict]] in [[2560]].{{Ref/Game|Id=openworld|HI|Campaign open world}}


==Overview==
==Overview==

Revision as of 19:42, June 4, 2022

This article's title is a callsign, an alias, or a nickname, as no proper name for the subject has been revealed.
This article is about the Banished auto turret in Halo Infinite. For the Banished base turret in Halo Wars 2, see Spike turret.


Banished automated turret
A Banished automated turret on Installation 07.
Production overview

Manufacturer:

Banished

Service history

In service:

 

This automated turret is a stationary weapons platform used by the Banished during the Installation 07 conflict in 2560.[1]

Overview

The automated turret can be deployed on any surface. Upon detecting an enemy, the turret blinks red and fires projectiles at its target. These projectiles are similar to those fired by the Mangler.[1]

In-game information

Four ground-mounted automated turrets are encountered at a Banished outpost that contains a Spartan Core in the "Connections" section of the Halo Infinite campaign. Three turrets protect the outpost's entrance, while the fourth is hidden in a tunnel beneath the outpost.[1]

Two ceiling-mounted Banished automated turrets are encountered inside the main control room at the Horn of Abolition. These turrets can be disabled by locating and destroying their power source which is hidden in an adjacent room.[2]

Gallery

Screenshots

List of appearances

Sources

  1. ^ a b c Halo Infinite, Campaign open world
  2. ^ Halo Infinite, campaign mission Connections: Horn of Abolition