Visual Intelligence System, Reconnaissance: Difference between revisions

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{{Quote|It's simple: If you see green, squad up. If you see red, shoot.|Urk, [[Bungie.net]].<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=Halo3ODST_FeetFirst Bungie "Feet First" Update]</ref>}}
{{Quote|It's simple: If you see green, squad up. If you see red, shoot.|Urk, [[Bungie.net]].<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=Halo3ODST_FeetFirst Bungie "Feet First" Update]</ref>}}


The '''Visual Intelligence System, Reconnaissance''', abbreviated to '''VISR''', is an integrated data management system incorporated into the helmets of [[Orbital Drop Shock Troopers]], able to perform a number of functions. It can link into [[Unified Earth Government|UEG]], [[Colonial Administration|CAA]] and [[United Nations Space Command|UNSC]] infrastructure systems at the local, national, and global levels, administered on a need/rating basis, allowing the user to store and review up to 610MB of audio files, as well as street navigational data, receive real-time mission data, and other important functions. It also includes low-light vision enhancement systems (ODST BIOS A29.817941B.01), raising the brightness of the surrounding area on the users [[Heads-Up-Display]]. It also highlights different objects and AI with different colors. "Friendly" combatants are highlighted in green, "enemy" combatants are highlighted in red, usable weapons are highlighted in blue and other points of interest are highlighted in yellow. Users can also access a database that displays a map of the area and various points of interest on that map.
The '''Visual Intelligence System, Reconnaissance''', abbreviated to '''VISR''', is an integrated data management system incorporated into the helmets of [[Orbital Drop Shock Troopers]], able to perform a number of functions. It can link into [[Unified Earth Government|UEG]], [[Colonial Administration|CAA]] and [[United Nations Space Command|UNSC]] infrastructure systems at the local, national, and global levels, administered on a need/rating basis, allowing the user to store and review up to 610MB of audio files, as well as street navigational data, receive real-time mission data, and other important functions. It also includes low-light vision enhancement systems (ODST BIOS A29.817941B.01), raising the brightness of the surrounding area on the user's [[Heads-Up-Display]]. It also highlights different objects and AI with different colors. "Friendly" combatants are highlighted in green, "enemy" combatants are highlighted in red, usable weapons are highlighted in blue and other points of interest are highlighted in yellow. Users can also access a database that displays a map of the area and various points of interest on that map.


<ref>[http://www.bungie.net/projects/odst/guide.aspx Halo 3: ODST Project Page]</ref>  
<ref>[http://www.bungie.net/projects/odst/guide.aspx Halo 3: ODST Project Page]</ref>