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Halo: Combat Evolved Anniversary: Difference between revisions

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(I don't think you know what an engine is buddy, also it's on the same disk as the Remake.)
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==Multiplayer==
==Multiplayer==
''Anniversary'' will include ''Halo Reach''<nowiki>'</nowiki>s multiplayer engine with 6 remakes and 1 new firefight map.


Anniversary will include Halo Reach's multiplayer with 6 remakes and 1 new firefight map.
*[[Battle Creek]] ''remake''
*[[Damnation]] ''remake''
*[[Hang 'Em High]] ''remake''


*[[Beaver Creek]] ''remake''
==Trailers==
*[[Damnation]] ''remake''
===Halo: Combat Evolved Anniversary Trailer===
*[[Hang Em High]] ''remake''
{{main|Halo: Combat Evolved Anniversary Trailer}}
The Halo: Combat Evolved Anniversary Trailer was released on June 6, 2011, showcasing the difference between the original ''Halo: Combat Evolved'' and ''Anniversary''.


== Trivia ==
== Trivia ==

Revision as of 23:54, June 6, 2011

Template:New Content

Template:Ratings Template:Game Infobox Halo: Combat Evolved Anniversary (known as "Spark" during development [1]) is a first-person shooter video game and remake of 2001's Halo: Combat Evolved.[2] The game features remastered graphics and textures, using assets from Halo: Reach. Available with the game are seven multiplayer maps from Halo: Combat Evolved for Halo: Reach multiplayer.[2] Anniversary is a part of 343 Industries' 10-year anniversary celebration.

Multiplayer

Anniversary will include Halo Reach's multiplayer engine with 6 remakes and 1 new firefight map.

Trailers

Halo: Combat Evolved Anniversary Trailer

Main article: Halo: Combat Evolved Anniversary Trailer

The Halo: Combat Evolved Anniversary Trailer was released on June 6, 2011, showcasing the difference between the original Halo: Combat Evolved and Anniversary.

Trivia

  • It has been stated by Frank O'Connor in Halo Waypoint that terminals will be found around the game.[2]
  • There will be a button configuration that will allow players to switch seamlessly between the graphics of the original 2001 title and the 2011 remake.[2] O'Connor stated the game will feature "a graphics layer running on top of the exact Halo: CE physics and gameplay engine, so it feels exactly like Halo."[3]
  • As per O'Connor, the abnormal helmet from the announcement trailer was being fixed prior to it's release and wasn't able to make it into the final E3 trailer. [4]

Sources

See also

External links

Template:Halo Games