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M6 series: Difference between revisions

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*It is black and more smaller.
*It is black and more smaller.
*When picked up, instead of it saying: you picked up pistol, it says: you picked up magnum.
*When picked up, instead of it saying: you picked up pistol, it says: you picked up magnum.
==Changes from [[Halo 2]] to [[Halo 3]]==
*It is more powerful than in Halo 2 but less than in Halo:CE.
*It uses eight round magazine instead of twelve.
*It is as accurate as in Halo:CE, even if it lacks scope.
*It has lower rate of fire than in previous games.
*It is silver like in Halo:CE, but more bigger.





Revision as of 13:22, December 24, 2009

Template:Ratings

"The M6 has been in service for about a hundred and forty years… it’s amazing to think how little it has changed in all that time."
— Anonymous UNSC serviceman

The M6 Personal Defense Weapon System is a series of short-barreled weapons produced by Misriah Armories.

Introduction

They have seen widespread distribution through the United Nations Space Command Defense Force as lighter firearms, although they are not always seen as primary weapons because of their lighter penetrating power. (Some M6 variants are used more by UNSC ground forces and are more powerful, such as the M6D, used in the time period around Halo: Combat Evolved).

They have seen usage in the UNSC for almost 140 years[1].

Characteristics

The M6 series weapons are recoil-operated and magazine-fed, and typically fire 12.7mm x 40 projectile ammunition, and despite the large caliber, oftentimes "exotic" ammunition is not utilized. They are also remarkably large and overpowered to an extent, appearing to be redolent of a cross between a pistol or a rifle in size. In addition to power, the M6 line of weaponry is designed to be rugged and reliable, and the guns are able to remain operational after Slipspace transitions and high-g aerial maneuvers. However, the heavy weight limits its distribution amongst personnel, and the M6 weapons have a tendency to drop casings on the wielder's foot [1], leading some UNSC personnel to favor the M7/Caseless Submachine Gun which operates on a caseless system.

They have remained remarkably unchanged during its decades of service, although there are a large number of variants, such as the A, B, C, D, G, and J variants. The M6 series handguns are issued in three different finishes: hard chrome, black polymer, and electroless nickel[1].

Changes from Halo:CE to Halo 2

  • It can be dual wielded.
  • It is less powerful than it was in Halo:CE.
  • It lacks a scope and is drasticaly less accurate.
  • It has almost automatic rate of fire.
  • It is black and more smaller.
  • When picked up, instead of it saying: you picked up pistol, it says: you picked up magnum.


Changes from Halo 2 to Halo 3

  • It is more powerful than in Halo 2 but less than in Halo:CE.
  • It uses eight round magazine instead of twelve.
  • It is as accurate as in Halo:CE, even if it lacks scope.
  • It has lower rate of fire than in previous games.
  • It is silver like in Halo:CE, but more bigger.


Known Models

Trivia

  • Despite constant comparison with the real world Desert Eagle pistol for their sharing of appearance, size, and ammunition calibers, the M6 remains drastically different for being recoil-operated instead of the desert eagle's unique gas operation.
  • The M6C/SOCOM and M6D are the only M6 Series variants thus far which utilize an aim assisting device during gameplay: a 2x and 4x magnification smart-linked scope. The Halo 3 M6G has a linked scope, although not usable during gameplay.
  • Common slang terms for the M6 series handguns are: Go-mag, cannon, hand cannon, power drill, HE pistol, heavy pistol
  • Despite using the same kind of ammo (with the exception of the M6C, which uses non-explosive ammunition), all of the three M6 pistols encountered in the games do different damage. This is due to game balancing, but it makes sense to say that shielding/armor technologies have changed slightly, or that the guns have slightly different power.
  • On the Halo: Reach page on Bungie.Net, if you look closely at the image for the picture of the SPARTAN Lieutenant, you can see on his right leg, he seems to be carrying a currently unknown variant of the pistol.
  • Some variants of the M6 Series have been "up-sized" to be used by SPARTAN-IIs. The "up-sizing" factor is 117%, a possible John-117 reference.
  • Magnum in Halo:CE does 25 damage, while in Halo 2 and 3 it does 10 and 15.

Sources

Template:UNSC Infantry Weapons