Door: Difference between revisions

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== Appearances ==
== Appearances ==
Below is a list of the various door shapes and colors seen in the Halo games.
Below is a list of the various door shapes and colors seen in the Halo games. Doors are listed for ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', and ''[[Halo 3]]''. Doors are not listed for ''[[Halo Wars]]'', nor are they listed for the currently-unreleased ''[[Halo: Reach]]'' or ''[[Halo 3: ODST]]''.


=== [[Halo: Combat Evolved|''Halo: Combat Evolved'']] ===
=== ''Halo: Combat Evolved'' ===


*[[Pillar of Autumn (Level)|Pillar of Autumn]]:  
*[[Pillar of Autumn (Level)|Pillar of Autumn]]:  
::*Two types of sliding doors.
**Two types of sliding doors.
::*[[Blast Door]]s.
**[[Blast Door]]s.
::*Metal grate-covered [[Maintenance|maintenance shaft]] doors.
**Metal grate-covered [[Maintenance|maintenance shaft]] doors.
::*[[Bumblebee Escape Pod|Lifeboat]] [[Airlock]] doors.
**[[Bumblebee Escape Pod|Lifeboat]] [[Airlock]] doors.


*[[Halo (Halo: Combat Evolved Level)|Halo]]: N/A
*[[Halo (Halo: Combat Evolved Level)|Halo]]: N/A


*[[The Truth and Reconciliation (Level)|The Truth and Reconciliation]]:  
*[[The Truth and Reconciliation (Level)|The Truth and Reconciliation]]:  
::*Two different sizes of two-part [[Covenant]] sliding doors.
**Two different sizes of two-part [[Covenant]] sliding doors.
::*[[Shuttle bay door]]s.
**[[Shuttle bay door]]s.


*[[The Silent Cartographer (Level)|The Silent Cartographer]]:  
*[[The Silent Cartographer (Level)|The Silent Cartographer]]:  
::*Triangular, tri-segmented [[Forerunner]] doors.
**Triangular, tri-segmented [[Forerunner]] doors.


*[[Assault on the Control Room (Level)|Assault on the Control Room]]:  
*[[Assault on the Control Room (Level)|Assault on the Control Room]]:  
::*Triangular, tri-segmented Forerunner doors.
**Triangular, tri-segmented Forerunner doors.
::*Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
**Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
::*Large blast doors in the underground tunnels.
**Large blast doors in the underground tunnels.
::*Large multi-part [[Control Room]] doors.
**Large multi-part [[Control Room]] doors.


*[[343 Guilty Spark (Level)|343 Guilty Spark]]:  
*[[343 Guilty Spark (Level)|343 Guilty Spark]]:  
::*Triangular, tri-segmented Forerunner doors.
**Triangular, tri-segmented Forerunner doors.


*[[The Library (Level)|The Library]]:  
*[[The Library (Level)|The Library]]:  
::*Massive Forerunner security doors.  
**Massive Forerunner security doors.  
::*Several smaller types of doors.
**Several smaller types of doors.


*[[Two Betrayals (Level)|Two Betrayals]]:  
*[[Two Betrayals (Level)|Two Betrayals]]:  
::*Triangular, tri-segmented Forerunner doors.
**Triangular, tri-segmented Forerunner doors.
::*Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
**Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
::*Large blast doors in the underground tunnels.
**Large blast doors in the underground tunnels.
::*Large multi-part [[Control Room]] doors.
**Large multi-part [[Control Room]] doors.


*[[Keyes (Level)|Keyes]]:
*[[Keyes (Level)|Keyes]]:
::*Two different sizes of two-part [[Covenant]] sliding doors.
**Two different sizes of two-part [[Covenant]] sliding doors.
::*[[Shuttle bay door]]s.
**[[Shuttle bay door]]s.


*[[The Maw (Level)|The Maw]]:
*[[The Maw (Level)|The Maw]]:
::*Two types of sliding doors.
**Two types of sliding doors.
::*[[Blast Door]]s.
**[[Blast Door]]s.
::*Metal grate-covered [[Maintenance|maintenance shaft]] doors.
**Metal grate-covered [[Maintenance|maintenance shaft]] doors.
::*[[Bumblebee Escape Pod|Lifeboat]] [[Airlock]] doors.
**[[Bumblebee Escape Pod|Lifeboat]] [[Airlock]] doors.
::*Static tri-segmented vehicle doors (In the tunnels of the final run).
**Static tri-segmented vehicle doors (in the tunnels of the final run).


=== [[Halo 2|''Halo 2'']] ===
=== ''Halo 2'' ===


*[[Cairo Station (Level)|Cairo Station]]:  
*[[Cairo Station (Level)|Cairo Station]]:  
::*High-tech automatic doors, with a light indicating their locked/unlocked status.
**High-tech automatic doors, with a light indicating their locked/unlocked status.
::*Different types of [[Blast Door]]s.
**Different types of [[Blast Door]]s.
::*Thick metal doors (In the tramway)
**Thick metal doors (In the tramway)
::*Glass-plated doors.
**Glass-plated doors.


*[[Outskirts]]:  
*[[Outskirts]]:  
::*Un-passable gray doors with yellow upside down triangles (In the buildings of [[Old Mombasa]]).
**Impassable gray doors with yellow upside down triangles (In the buildings of [[Old Mombasa]]).
::*Dark green metal doors in the rooms of [[Hotel Zanzibar]].
**Dark green metal doors in the rooms of [[Hotel Zanzibar]].
::*Large highway doors (In the highway tunnel).
**Large highway doors (In the highway tunnel).
::*Corrugated metal doors (In the highway tunnel).  
**Corrugated metal doors (In the highway tunnel).  
::*Several types of un-passable service doors (In the higway tunnel and Old Mombasa).
**Several types of un-passable service doors (In the higway tunnel and Old Mombasa).


*[[Metropolis]]:  
*[[Metropolis]]:  
::*Large highway doors (In the highway tunnel).
**Large highway doors (In the highway tunnel).
::*Corrugated metal doors (In the highway tunnel).  
**Corrugated metal doors (In the highway tunnel).  
::*Several types of un-passable service doors (In the higway tunnel and the streets of [[New Mombasa]]).
**Several types of un-passable service doors (In the higway tunnel and the streets of [[New Mombasa]]).
::*Two-part sliding doors with glass windows, in the [[Mtangulizi Kampuni]] building.
**Two-part sliding doors with glass windows, in the [[Mtangulizi Kampuni]] building.


*[[The Arbiter (Level)|The Arbiter]]:  
*[[The Arbiter (Level)|The Arbiter]]:  
::*Rectangular Forerunner airlock doors with a blue square in the middle.
**Rectangular Forerunner airlock doors with a blue square in the middle.
::*Normal Forerunner doors.
**Normal Forerunner doors.
::*Large main doors of the [[Gas Mine]]'s hangar.
**Large main doors of the [[Gas Mine]]'s hangar.


*[[The Oracle (Level)|The Oracle]]:
*[[The Oracle (Level)|The Oracle]]:
::*Rectangular Forerunner airlock doors with a blue square in the middle.
**Rectangular Forerunner airlock doors with a blue square in the middle.
::*Normal Forerunner doors.
**Normal Forerunner doors.
::*Large main doors of the [[Gas Mine]]'s hangar.
**Large main doors of the [[Gas Mine]]'s hangar.


*[[Delta Halo (Level)|Delta Halo]]:  
*[[Delta Halo (Level)|Delta Halo]]:  
::*Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.
**Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.


*[[Regret (Level)|Regret]]:
*[[Regret (Level)|Regret]]:
::*Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.
**Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.


*[[Sacred Icon (Level)|Sacred Icon]]:
*[[Sacred Icon (Level)|Sacred Icon]]:
::*Forerunner [[Piston]]s.
**Forerunner [[Piston]]s.
::*Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
**Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.


*[[Quarantine Zone (Level)|Quarantine Zone]]:  
*[[Quarantine Zone (Level)|Quarantine Zone]]:  
::*Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
**Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
::*Normal forerunner doors.
**Normal forerunner doors.
::*Massive, circular doors with multiple segments.
**Massive, circular doors with multiple segments.


*[[Gravemind (Level)|Gravemind]]:  
*[[Gravemind (Level)|Gravemind]]:  
::*Multi-layered Covenant doors.
**Multi-layered Covenant doors.
::*Covenant prison cage doors.
**Covenant prison cage doors.


*[[Uprising (level)]]:  
*[[Uprising (level)]]:  
::*Triangular Forerunner doors with two segments.
**Triangular Forerunner doors with two segments.


*[[High Charity (Level)|High Charity]]:
*[[High Charity (Level)|High Charity]]:
::*Multi-layered Covenant doors.
**Multi-layered Covenant doors.


*[[The Great Journey (Level)|The Great Journey]]:
*[[The Great Journey (Level)|The Great Journey]]:
::*Triangular Forerunner doors with two segments.
**Triangular Forerunner doors with two segments.


=== [[Halo 3|''Halo 3'']] ===
=== ''Halo 3'' ===


*[[Sierra 117 (Level)|Sierra 117]]: N/A
*[[Sierra 117 (Level)|Sierra 117]]: N/A
[[Image:UNSC_bunker_door.jpg|thumb|110px|right|A door in [[Crow's Nest (Base)|Crow's Nest]].]]
[[Image:UNSC_bunker_door.jpg|thumb|110px|right|A door in [[Crow's Nest (Base)|Crow's Nest]].]]
*[[Crow's Nest (Level)|Crow's Nest]]:  
*[[Crow's Nest (Level)|Crow's Nest]]:  
::*Heavy bunker-style doors, which are opened with door control buttons, remarked by a [[UNSC Marine Corps|Marine]] as being "old tech", as the base was built in the 21st century.
**Heavy bunker-style doors, which are opened with door control buttons, remarked by a [[UNSC Marine Corps|Marine]] as being "old tech", as the base was built in the 21st century.
::*Large vehicle doors (Static).
**Large vehicle doors (Static).
::*[[Lift|Elevator]] doors.
**[[Lift|Elevator]] doors.


*[[Tsavo Highway (Level)|Tsavo Highway]]:  
*[[Tsavo Highway (Level)|Tsavo Highway]]:  
::*Large bunker doors of [[Crow's Nest (Base)|Crow's Nest]]  
**Large bunker doors of [[Crow's Nest (Base)|Crow's Nest]]  
::*Highway tunnel doors.
**Highway tunnel doors.
[[Image:Industrial_door.jpg|thumb|right|110px|A door in [[Traxus Factory Complex 09]].]]
[[Image:Industrial_door.jpg|thumb|right|110px|A door in [[Traxus Factory Complex 09]].]]
*[[The Storm (Level)|The Storm]]:  
*[[The Storm (Level)|The Storm]]:  
::*Person-sized industrial automatic doors.
**Person-sized industrial automatic doors.
::*Industrial vehicle doors, openable with a button.
**Industrial vehicle doors, openable with a button.
::*Large vehicle doors.
**Large vehicle doors.


*[[Floodgate (Level)|Floodgate]]:
*[[Floodgate (Level)|Floodgate]]:
::*Person-sized industrial automatic doors.
**Person-sized industrial automatic doors.
::*Industrial vehicle doors, openable with a button.
**Industrial vehicle doors, openable with a button.
::*Large vehicle doors.
**Large vehicle doors.


*[[The Ark (Level)|The Ark]]:  
*[[The Ark (Level)|The Ark]]:  
::*Triangular, tri-segmented Forerunner doors.
**Triangular, tri-segmented Forerunner doors.
::*Multi-part doors with segments that open upward (In the [[Sentinel Wall #Battle of the Ark|wall structure]]).
**Multi-part doors with segments that open upward (In the [[Sentinel Wall #Battle of the Ark|wall structure]]).


*[[The Covenant (Level)|The Covenant]]:  
*[[The Covenant (Level)|The Covenant]]:  
::*Triangular, tri-segmented Forerunner doors.
**Triangular, tri-segmented Forerunner doors.
::*Multi-part doors with segments that open upward (In the tunnel that leads to the [[Citadel (Forerunner)|Citadel]]).
**Multi-part doors with segments that open upward (In the tunnel that leads to the [[Citadel (Forerunner)|Citadel]]).
::*Forerunner Control Room doors (In the Citadel).
**Forerunner Control Room doors (In the Citadel).
[[Image:Covenant_door.jpg|right|thumb|110px|A Covenant door in [[High Charity]].]]
[[Image:Covenant_door.jpg|right|thumb|110px|A Covenant door in [[High Charity]].]]
*[[Cortana (Level)|Cortana]]:
*[[Cortana (Level)|Cortana]]:
::*[[Flood]] [[Porta|Portas:]] Large, sphincter-like orifices.  
**[[Flood]] [[Porta|Portas:]] Large, sphincter-like orifices.  
::*[[High Charity]]'s multi-segmented Covenant doors with a spinning lock in the center.
**[[High Charity]]'s multi-segmented Covenant doors with a spinning lock in the center.


*[[Halo (Halo 3 Level)|Halo]]:  
*[[Halo (Halo 3 Level)|Halo]]:  
::*Triangular, tri-segmented Forerunner doors.
**Triangular, tri-segmented Forerunner doors.
::*Forerunner Control Room doors (In [[Control Room]]).
**Forerunner Control Room doors (In [[Control Room]]).


== Trivia ==
== Trivia ==

Revision as of 12:29, August 20, 2009

Template:Ratings

Template:SeeWikipedia

The most common type of door seen in the Halo games.

Doors are movable barriers used to cover up openings; typically, such barriers are attached to the very openings they block. They are used by virtually all factions in the Halo universe.

Appearances

Below is a list of the various door shapes and colors seen in the Halo games. Doors are listed for Halo: Combat Evolved, Halo 2, and Halo 3. Doors are not listed for Halo Wars, nor are they listed for the currently-unreleased Halo: Reach or Halo 3: ODST.

Halo: Combat Evolved

  • Assault on the Control Room:
    • Triangular, tri-segmented Forerunner doors.
    • Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
    • Large blast doors in the underground tunnels.
    • Large multi-part Control Room doors.
  • The Library:
    • Massive Forerunner security doors.
    • Several smaller types of doors.
  • Two Betrayals:
    • Triangular, tri-segmented Forerunner doors.
    • Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
    • Large blast doors in the underground tunnels.
    • Large multi-part Control Room doors.

Halo 2

  • Cairo Station:
    • High-tech automatic doors, with a light indicating their locked/unlocked status.
    • Different types of Blast Doors.
    • Thick metal doors (In the tramway)
    • Glass-plated doors.
  • Outskirts:
    • Impassable gray doors with yellow upside down triangles (In the buildings of Old Mombasa).
    • Dark green metal doors in the rooms of Hotel Zanzibar.
    • Large highway doors (In the highway tunnel).
    • Corrugated metal doors (In the highway tunnel).
    • Several types of un-passable service doors (In the higway tunnel and Old Mombasa).
  • Metropolis:
    • Large highway doors (In the highway tunnel).
    • Corrugated metal doors (In the highway tunnel).
    • Several types of un-passable service doors (In the higway tunnel and the streets of New Mombasa).
    • Two-part sliding doors with glass windows, in the Mtangulizi Kampuni building.
  • The Arbiter:
    • Rectangular Forerunner airlock doors with a blue square in the middle.
    • Normal Forerunner doors.
    • Large main doors of the Gas Mine's hangar.
  • The Oracle:
    • Rectangular Forerunner airlock doors with a blue square in the middle.
    • Normal Forerunner doors.
    • Large main doors of the Gas Mine's hangar.
  • Delta Halo:
    • Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.
  • Regret:
    • Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.
  • Sacred Icon:
    • Forerunner Pistons.
    • Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
  • Quarantine Zone:
    • Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
    • Normal forerunner doors.
    • Massive, circular doors with multiple segments.
  • Gravemind:
    • Multi-layered Covenant doors.
    • Covenant prison cage doors.

Halo 3

A door in Crow's Nest.
  • Crow's Nest:
    • Heavy bunker-style doors, which are opened with door control buttons, remarked by a Marine as being "old tech", as the base was built in the 21st century.
    • Large vehicle doors (Static).
    • Elevator doors.
  • The Storm:
    • Person-sized industrial automatic doors.
    • Industrial vehicle doors, openable with a button.
    • Large vehicle doors.
  • Floodgate:
    • Person-sized industrial automatic doors.
    • Industrial vehicle doors, openable with a button.
    • Large vehicle doors.
  • The Ark:
    • Triangular, tri-segmented Forerunner doors.
    • Multi-part doors with segments that open upward (In the wall structure).
  • The Covenant:
    • Triangular, tri-segmented Forerunner doors.
    • Multi-part doors with segments that open upward (In the tunnel that leads to the Citadel).
    • Forerunner Control Room doors (In the Citadel).
A Covenant door in High Charity.
  • Halo:
    • Triangular, tri-segmented Forerunner doors.
    • Forerunner Control Room doors (In Control Room).

Trivia

  • The object John-117 rode to Earth in the beginning of Halo 3, is apparently some sort of Forerunner door, part of the Forerunner Dreadnought.
  • The triangular, tri-segmented Forerunner door is the most commonly seen door model in the Halo trilogy.

Gallery

Related Pages

Sources