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Shi Kai Wang: Difference between revisions

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==Sources==
==Sources==
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{{Ref/Sources}}


==External links==
==External links==
*[http://www.gamecritics.com/interview-with-halo-3-lead-3d-artist-shi-kai-wang '''Game Critics''': ''Interview with Halo 3 Lead 3D Artist: Shi Kai Wang'']
*[http://www.gamecritics.com/interview-with-halo-3-lead-3d-artist-shi-kai-wang '''Game Critics''': ''Interview with Halo 3 Lead 3D Artist: Shi Kai Wang'']
*[http://halo.bungie.net/News/content.aspx?type=topnews&cid=17331 '''Bungie.net''': ''Broken In - Shi Kai Wang'']
*[http://halo.bungie.net/News/content.aspx?type=topnews&cid=17331 '''Bungie.net''': ''Broken In - Shi Kai Wang'']

Revision as of 01:39, April 15, 2021

Shiek in the ViDoc O Brave New World.

Shi Kai Wang, who goes by the nickname Shiek,[1] is a senior artist at Bungie who has worked on artwork and storyboards for all of Bungie's Halo games.[2][3][4][5][6]

Shi Kai Wang is one of the more prominent concept artists for the Halo franchise, and was one of the main concept artists for Halo: Combat Evolved alongside Robert McLees, Eddie Smith and Marcus Lehto. He worked extensively on the Covenant aesthetic, including the alien species, their vehicles and weapons, but also helped coin the designs for UNSC vehicles, Marines as well as the Master Chief, among several other characters and items. Similarly, he worked on the Halo 2 Covenant races, the Brutes and the Drones. Many of his sketches were featured in The Art of Halo and he received high praise from other Bungie employees in the book for his work.

Trivia

Gallery

Sources

External links