Halo Wars 3 (rejected pitch): Difference between revisions
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==Background== | ==Background== | ||
In 2017, [[Creative Assembly]] artist [[Brad Wright]] released concept art based on the pitch, alongside concept art for a cancelled pitch for ''[[Halo Wars 2: Awakening the Nightmare]]'' that was to feature [[Promethean]] enemies. He received permission to release the art on his ArtStation page from [[Microsoft]]. Space battles would feature in the game, with a capital ship serving as the home base, from which ground forces would be deployed. Different rooms on the ship would provide bonuses, some buffing the ship itself in ship-to-ship battles.{{Ref/Site|URL=https://www.kotaku.com.au/2017/10/artist-shows-off-canceled-pitch-for-halo-wars-3/|SiteName=Kotaku|PageName=Artist Shows Off Canceled Pitch For Halo Wars 3}} Buffs would affect elements such as shields and thrusters.{{Ref/Site|URL=https://attackofthefanboy.com/news/halo-wars-3-concept-looked-cool-unfortunately-not-coming/|SiteName=Attack of the Fanboy|PageName=Halo Wars 3 Concept Looked Cool, Unfortunately Not Coming}} | In 2017, [[Creative Assembly]] artist [[Brad Wright]] released concept art based on the pitch, alongside concept art for a cancelled pitch for ''[[Halo Wars 2: Awakening the Nightmare]]'' that was to feature [[Promethean]] enemies. He received permission to release the art on his ArtStation page from [[Microsoft]].{{Ref/Site|URL=https://www.artstation.com/artwork/e6mDY|SiteName=ArtStation|Detail=Brad Wright's now-defunct original post (no archive available)}} Space battles would feature in the game, with a capital ship serving as the home base, from which ground forces would be deployed. Different rooms on the ship would provide bonuses, some buffing the ship itself in ship-to-ship battles.{{Ref/Site|URL=https://www.kotaku.com.au/2017/10/artist-shows-off-canceled-pitch-for-halo-wars-3/|SiteName=Kotaku|PageName=Artist Shows Off Canceled Pitch For Halo Wars 3}} Buffs would affect elements such as shields and thrusters.{{Ref/Site|URL=https://attackofthefanboy.com/news/halo-wars-3-concept-looked-cool-unfortunately-not-coming/|SiteName=Attack of the Fanboy|PageName=Halo Wars 3 Concept Looked Cool, Unfortunately Not Coming}} | ||
The ArtStation page's description was later removed, replaced with "''[[Halo Wars 2]]'' additional work done for Creative Assembly for ''Halo Wars 2''. Property of Microsoft." Wright provided no explanation as to why the change was made.{{Ref/Site|URL=https://www.eurogamer.net/articles/2017-10-16-halo-wars-3-concept-art-reveals-failed-pitch|SiteName=Eurogamer|PageName=Halo Wars 3 concept art reveals failed pitch}} | The ArtStation page's description was later removed, replaced with "''[[Halo Wars 2]]'' additional work done for Creative Assembly for ''Halo Wars 2''. Property of Microsoft." Wright provided no explanation as to why the change was made.{{Ref/Site|URL=https://www.eurogamer.net/articles/2017-10-16-halo-wars-3-concept-art-reveals-failed-pitch|SiteName=Eurogamer|PageName=Halo Wars 3 concept art reveals failed pitch}} |
Revision as of 21:02, December 8, 2020
Template:Game Infobox A rejected pitch for Halo Wars 3 was unveiled in 2017 through concept art.
Background
In 2017, Creative Assembly artist Brad Wright released concept art based on the pitch, alongside concept art for a cancelled pitch for Halo Wars 2: Awakening the Nightmare that was to feature Promethean enemies. He received permission to release the art on his ArtStation page from Microsoft.[1] Space battles would feature in the game, with a capital ship serving as the home base, from which ground forces would be deployed. Different rooms on the ship would provide bonuses, some buffing the ship itself in ship-to-ship battles.[2] Buffs would affect elements such as shields and thrusters.[3]
The ArtStation page's description was later removed, replaced with "Halo Wars 2 additional work done for Creative Assembly for Halo Wars 2. Property of Microsoft." Wright provided no explanation as to why the change was made.[4]
In 2020, concept artist Bill Yi uploaded some concept art to ArtStation and his personal website with filenames hw3
, depicting more space battle content and some ground battles. These concepts can be viewed below.[5][6]
Trivia
The artwork produced heavily featured the UNSC Frontend, a stand-in ship for the ship that would be featured in gameplay and named after the user interface being the "front end" of a game. The ship is classed as an "M-class carrier" and has a registry of "18384973-YU". The ship was constructed in the "Outer Sol Docks" and was captained by "Captain Steve". Visually the ship is a mix of the Halcyon-class light cruiser and the fanon-Nevada-class heavy frigate, with the addition of "wings" reminiscent of those on the Paris-class heavy frigate. Another concept piece labels the year as 2567, adding that the ship is in "Low Ark Orbit" and at Alpha Centauri.
Concept art
Brad Wright's concept art
- HW2C-Space.jpg
Bill Yi's concept art
Sources
- ^ ArtStation: Brad Wright's now-defunct original post (no archive available)
- ^ Kotaku, Artist Shows Off Canceled Pitch For Halo Wars 3
- ^ Attack of the Fanboy, Halo Wars 3 Concept Looked Cool, Unfortunately Not Coming
- ^ Eurogamer, Halo Wars 3 concept art reveals failed pitch
- ^ ArtStation, Halo wars2
- ^ Art of Bill Yi, Halo Wars 2
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