Real World

Steve Cotton

From Halopedia, the Halo wiki

Steve Cotton in the Halo: Reach ViDoc: Forge World.

Steve Cotton is a Game Director at Bungie that has held many roles during his time there. As a Lead Multiplayer Map Designer working on Halo 2 & 3, he created many fan-favorite multiplayer maps such as Midship, Zanzibar, Sanctuary, Ascension, Coagulation, Beaver Creek, Standoff, High Ground, Valhalla, The Pit, Guardian, Narrows, Waterworks, Colossus, Containment, & Ghost Town.[1] He is also credited for the conception of Forge World in Halo: Reach.[2]

Zanzibar was the first multiplayer map that Cotton worked on at Bungie along with Chris Carney. It was done in 6 weeks ahead of E3 in 2004. It was specifically designed to showcase the new content and game mode in Halo 2 and showed off an assymetric capture-the-flag mode, dual wielding and vehicle boarding. Midship was Cotton's second map, that he built following E3. He continued to work on the other Halo 2 maps through the rest of development. Sanctuary was the first level created post Halo 2 and the original layout was done on a literal napkin. The setting was inspired from the campaign level Delta Halo.

Cotton created the map Forge World during Halo: Reach development when asked to create multiple maps quickly near the end of development. This lead to several pre-built maps as well as a playground for user generated content.

"God bless Steve Cotton for Forge World."
Marcus R. Lehto

Gameography[edit]

  • Tom Clancy's Rainbow Six (1998), Red Storm Entertainment, Inc.
  • Tom Clancy's Rainbow Six: Eagle Watch (1998), Red Storm Entertainment, Inc.
  • Tom Clancy's Rainbow Six: Rogue Spear (1999), Red Storm Entertainment, Inc.
  • Tom Clancy's Rainbow Six: Rogue Spear: Urban Operations (2000), Red Storm Entertainment, Inc.
  • Amped: Freestyle Snowboarding (2001), Microsoft
  • Amped 2 (2003), Microsoft Game Studios
  • Halo 2 (2004), Microsoft Game Studios
  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
  • Halo 3 (2007), Microsoft Game Studios
  • Halo: Reach (2010), Microsoft Game Studios
  • Destiny (2014), Activision
  • Destiny: The Taken King (2015), Activision
  • Destiny: Rise of Iron (2016), Activision
  • Destiny 2 (2017), Activision
  • Destiny 2: Forsaken (2018), Activision
  • Destiny 2: Shadowkeep (2019), Activision
  • Marathon (2026), Activision

Sources[edit]