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Promethean Knight: Difference between revisions

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*[[Z-130 Suppressor]]
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*[[Z-180 Close Combat Rifle]]
*[[Z-180 Close Combat Rifle]]
*[[Z-390 High-Explosive Munitions Rifle]]
*[[Z-2500 Automated Protection Drone]]
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The origins of these automatons are both ancient and mysterious. While they differ significantly from the ancient Forerunner [[Promethean]]s, a legendary class of [[Warrior-Servant]]s, they are nonetheless a force to be reckoned with. They are fully weaponized, heavily armored bipedal warriors, easily capable of engaging and terminating perceived threats in almost all environments.<ref name="characters"/>
The origins of these automatons are both ancient and mysterious. While they differ significantly from the ancient Forerunner [[Promethean]]s, a legendary class of [[Warrior-Servant]]s, they are nonetheless a force to be reckoned with. They are fully weaponized, heavily armored bipedal warriors, easily capable of engaging and terminating perceived threats in almost all environments.<ref name="characters"/>


They are known to use [[Z-250 Lightrifle|Lightrifle]]s and [[Z-180 Close Combat Rifle|Scattershots]] as their ranged armament, in addition to a bladed weapon on one hand. They are able to deploy [[Promethean Watcher|Watcher]] drones, carried in the back of their armored carapace, for combat support. The Watcher sentinel can greatly improve the Knight's combat capabilities, raising [[hard light]] shields or healing the Knight, summoning [[Promethean Crawler|Crawlers]], or flinging back enemy [[grenade]]s or other ordnance.<ref name="demo">'''[[Halo 4 E3 2012 Stage Demo]]'''</ref>
They are known to use [[Z-250 Lightrifle|Lightrifle]]s and [[Z-180 Close Combat Rifle|Scattershots]] as their ranged armament, in addition to a bladed weapon on one hand. They are able to deploy [[Promethean Watcher|Watcher]] drones, carried in the back of their armored carapace, for combat support. The Watcher sentinel can greatly improve the Knight's combat capabilities, raising [[hard light]] shields or healing the Knight, summoning [[Promethean Crawler|Crawlers]], or flinging back enemy [[grenade]]s or other ordnance.<ref name="demo">'''[[Halo 4 E3 2012 Stage Demo]]'''</ref> Some subtypes also make use of [[Z-2500 Automated Protection Drone|autosentries]] in addition to the support that they can already summon.


Upon taking critical damage, Knights completely disintegrate; their bodies erode away from where the fatal shot was received and dissolve into glowing particles. Despite this, they can be recreated and revived on-site by a Promethean Watcher.
Upon taking critical damage, Knights completely disintegrate; their bodies erode away from where the fatal shot was received and dissolve into glowing particles. Despite this, they can be recreated and revived on-site by a Promethean Watcher.

Revision as of 03:19, September 21, 2012

Template:New Content Template:Forerunner Infobox Promethean Knights are a class of mechanized Forerunner Promethean warriors. Several legions of Knights represent the central occupying force in the shield world of Requiem, alongside a number of other Promethean machines.[1]

Overview

The origins of these automatons are both ancient and mysterious. While they differ significantly from the ancient Forerunner Prometheans, a legendary class of Warrior-Servants, they are nonetheless a force to be reckoned with. They are fully weaponized, heavily armored bipedal warriors, easily capable of engaging and terminating perceived threats in almost all environments.[1]

They are known to use Lightrifles and Scattershots as their ranged armament, in addition to a bladed weapon on one hand. They are able to deploy Watcher drones, carried in the back of their armored carapace, for combat support. The Watcher sentinel can greatly improve the Knight's combat capabilities, raising hard light shields or healing the Knight, summoning Crawlers, or flinging back enemy grenades or other ordnance.[2] Some subtypes also make use of autosentries in addition to the support that they can already summon.

Upon taking critical damage, Knights completely disintegrate; their bodies erode away from where the fatal shot was received and dissolve into glowing particles. Despite this, they can be recreated and revived on-site by a Promethean Watcher.

Appearance

Knights have two sets of arms; two large, artificial arms at each shoulder in which the weapons are mounted and two smaller arms below the shoulders. The larger arms are composed of separate segments held in formation through an energy field. Knights also have a comparatively smaller set with small, five-fingered hands. These smaller arms are more "organic" in shape and are physically attached to the Knight's body.

Knights are covered in patterns of light and have a fire-like glow around their heads. The head features an armored helmet with glowing eyes and what appear to be grimacing jaws with rows of teeth. This helmet assembly can be retracted in two sections, revealing a glowing humanoid skull underneath.[2]

Subtypes

  • Knight Lancer - a variant equipped with long-range weaponry, greater mobility and enhanced tracking capabilities.
  • Knight Battlewagon - heavily armored variant, equipped with Scattershot.
  • Knight Commander - command-and-control unit for Knight forces.

Gallery

List of appearances

Sources