Editing MJOLNIR Powered Assault Armor (GEN2)

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{{Title|MJOLNIR Powered Assault Armor [GEN2]}}
{{Title|MJOLNIR Powered Assault Armor [GEN2]}}
{{Status|Canon}}
{{Status|Canon}}
{{New content|[[Halo: Official Spartan Field Manual]]}}
{{Newcontent|[[Halo: Official Spartan Field Manual]]}}
{{Quote|[[SPARTAN-IV program|They]] were outfitted with Mjolnir GEN2 armor, the next evolution of the armor [[Catherine Halsey|Halsey]] had fashioned decades earlier.|[[Curator]] on GEN2 MJOLNIR<ref name="Mythos128">'''[[Halo Mythos]]''', ''page 128''</ref>}}
{{Quote|[[SPARTAN-IV program|They]] were outfitted with Mjolnir GEN2 armor, the next evolution of the armor [[Catherine Halsey|Halsey]] had fashioned decades earlier.|[[Curator]] on GEN2 MJOLNIR<ref name="Mythos128">'''[[Halo Mythos]]''', ''page 128''</ref>}}
{{Armor infobox
{{Armor infobox
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|weight=
|weight=
|features=Scanner Tool, Energy Shield
|features=Scanner Tool, Energy Shield
|hideb=
}}
}}


The '''MJOLNIR Powered Assault Armor [GEN2]''' is the second system-wide generation of the [[MJOLNIR Powered Assault Armor]]. GEN2 introduces many improvements to the suit's core architecture, specifically tailored for use by the [[SPARTAN-IV program|Spartan-IV supersoldiers]].<ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4''': ''ORDNANCE + ARMOR]'' (defunct)</ref><ref name="Game Informer May 2012">'''Game Informer''': ''May 2012''</ref><ref name="frankie">[http://members.shaw.ca/laird2/temp/derp/interview.mp3 Frank O'Connor interview during San Diego Comic-Con 2012 (1:15–2:10)]</ref>
The '''MJOLNIR Powered Assault Armor [GEN2]''' is the second system-wide generation of the [[MJOLNIR Powered Assault Armor]]. GEN2 introduces many improvements to the suit's core architecture, specifically tailored for use by the [[SPARTAN-IV program|Spartan-IV supersoldiers]].<ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4''': ''ORDNANCE + ARMOR]'' (defunct)</ref><ref name="Game Informer May 2012">'''Game Informer''': ''May 2012''</ref><ref name="frankie">[http://members.shaw.ca/laird2/temp/derp/interview.mp3 Frank O'Connor interview during San Diego Comic-Con 2012 (1:15–2:10)]</ref>


The production of second generation Mjolnir armor uses a spiral-development model, allowing the [[United Nations Space Command]] and its various contracted, corporate partners to create and design armor systems much faster and more efficiently than before.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/tech/mjolnir '''Halo Waypoint''': ''MJOLNIR'']</ref> While MJOLNIR GEN2 would largely be replaced by [[MJOLNIR Powered Assault Armor (GEN3)]] by late [[2559]],{{Ref/Site|URL=https://www.halowaypoint.com/news/the-new-halo-encyclopedia-is-out-today|Site=Halo Waypoint|Page=The New Halo Encyclopedia is Out Today|D=11|M=03|Y=2023}} GEN2 would see continued use for years.{{Ref/Site|Id=CFConcert|URL=https://www.halowaypoint.com/news/canon-fodder-concert-of-words|Site=Halo Waypoint|Page=Canon Fodder - Concert of Worlds|D=25|M=09|Y=2023}}
The production of second generation Mjolnir armor uses a spiral-development model, allowing the [[United Nations Space Command]] and its various contracted, corporate partners to create and design armor systems much faster and more efficiently than before.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/tech/mjolnir '''Halo Waypoint''': ''MJOLNIR'']</ref>


==History==
==History==
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===Design and features===
===Design and features===
[[File:H5GA-Lockerunning.png|thumb|250px|[[Jameson Locke]] using his armor's thrusters.]]
[[File:H5GA-Lockerunning.png|thumb|250px|[[Jameson Locke]] using his armor's thrusters.]]
The armor was designed to compensate for the [[SPARTAN-IV program|Spartan-IVs]]' less extensive [[SPARTAN-IV Augmentation Program|physical augmentations]] in comparison to the previous [[SPARTAN-II program|two]] [[SPARTAN-III program|generations]]. As a result, the armor multiplies the strength of its wearer significantly more than the first-generation suits, granting the Spartan-IVs roughly equal strength as their predecessors while wearing the suit.{{Ref/Reuse|frankie}}<ref>[http://www.gameinformer.com/b/features/archive/2015/06/11/halo-5-guardians-unmasking-the-fireteam-hunting-master-chief.aspx '''GameInformer.com''': ''Halo 5: Guardians - Unmasking The Fireteam Hunting Master Chief'']</ref> The GEN2 suit is also lighter and stronger in construction than the first-generation Mjolnir line,{{Ref/Reuse|O+A}}{{Ref/Reuse|Game Informer May 2012}}{{Ref/Reuse|frankie}} weighing approximately a few hundred kilograms.<ref>'''Halo: New Blood''', ''page 157'' (Google Play edition)</ref> GEN2 Mjolnir integrates the vast majority of the armor's vital hardware systems within the inner techsuit itself, allowing for more streamlined production and easier implementation of specialized subsystems and armatures.{{Ref/Reuse|universe}}
The armor was designed to compensate for the [[SPARTAN-IV program|Spartan-IVs]]' less extensive [[SPARTAN-IV Augmentation Program|physical augmentations]] in comparison to the previous [[SPARTAN-II program|two]] [[SPARTAN-III program|generations]]. As a result, the armor multiplies the strength of its wearer significantly more than the first-generation suits, granting the Spartan-IVs roughly equal strength as their predecessors while wearing the suit.{{Ref/Reuse|frankie}}<ref>[http://www.gameinformer.com/b/features/archive/2015/06/11/halo-5-guardians-unmasking-the-fireteam-hunting-master-chief.aspx '''GameInformer.com''': ''Halo 5: Guardians - Unmasking The Fireteam Hunting Master Chief'']</ref> The GEN2 suit is also lighter and stronger in construction than the first-generation Mjolnir line,{{Ref/Reuse|O+A}}{{Ref/Reuse|Game Informer May 2012}}{{Ref/Reuse|frankie}} weighing approximately a couple hundred kilograms.<ref>'''Halo: New Blood''', ''page 157'' (Google Play edition)</ref> GEN2 Mjolnir integrates the vast majority of the armor's vital hardware systems within the inner techsuit itself, allowing for more streamlined production and easier implementation of specialized subsystems and armatures.{{Ref/Reuse|universe}}


The GEN2 armor incorporates new ''ad hoc'' modification systems which allow the armor to use [[armor abilities]], [[tactical packages]], and [[support upgrades]].<ref name="H4">'''[[Halo 4]]'''</ref> Like its GEN1 predecessors it is backwards compatible—through hardware and firmware upgrades—with previous armor systems, including the [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]], [[MJOLNIR Powered Assault Armor/Mark V|Mark V]], [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]], and the MJOLNIR variant of the [[ODST armor|Orbital Drop Shock Troopers' armor]].<ref name="RT13">'''Rooster Teeth Expo 2013'''</ref> In addition, GEN2 armor features integration with [[artificial intelligence]]s, ranging from volitional [[smart AI]]s to simpler, yet still complex, [[dumb AI]]s. The AIs that manage the Mjolnir BIOS and VISR are generally passive helpers that integrate, prioritize, and even subtly alter the torrent of data and sensory overrides fed to the armor's Spartan user, simplifying the chaos of the battlefield and reducing confusion. These AIs also handle mundane administrative tasks by filing munition expenditure forms, battle damage assessments, kill reports, and other paperwork on behalf of the Spartan. The typical suit of Mjolnir armor carries around a dozen or so of these AIs, each specialized in numerous tasks of war and science to aid the Spartan they are attached to. While these AIs are incapable of a human's oversight, they are still a valuable component of the armor.{{Ref/Reuse|canon fodder armory}}
The GEN2 armor incorporates new ''ad hoc'' modification systems which allow the armor to use [[armor abilities]], [[tactical packages]], and [[support upgrades]].<ref name="H4">'''[[Halo 4]]'''</ref> Like its GEN1 predecessors it is backwards compatible—through hardware and firmware upgrades—with previous armor systems, including the [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]], [[MJOLNIR Powered Assault Armor/Mark V|Mark V]], [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]], and the MJOLNIR variant of the [[ODST armor|Orbital Drop Shock Troopers' armor]].<ref name="RT13">'''Rooster Teeth Expo 2013'''</ref> In addition, GEN2 armor features integration with [[artificial intelligence]]s, ranging from volitional [[smart AI]]s to simpler, yet still complex, [[dumb AI]]s. The AIs that manage the Mjolnir BIOS and VISR are generally passive helpers that integrate, prioritize, and even subtly alter the torrent of data and sensory overrides fed to the armor's Spartan user, simplifying the chaos of the battlefield and reducing confusion. These AIs also handle mundane administrative tasks by filing munition expenditure forms, battle damage assessments, kill reports, and other paperwork on behalf of the Spartan. The typical suit of Mjolnir armor carries around a dozen or so of these AIs, each specialized in numerous tasks of war and science to aid the Spartan they are attached to. While these AIs are incapable of a human's oversight, they are still a valuable component of the armor.{{Ref/Reuse|canon fodder armory}}


The [[BROKKR Armor Mechanism]] is a Da Vinci multi-axis assembly system used to mount Mjolnir onto a Spartan's techsuit.{{Ref/Reuse|Mythos128}}
The [[BROKKR Armor Mechanism]] is a Da Vinci multi-axis assembly system used to mount Mjolnir onto a Spartan's techsuit.{{Ref/Reuse|Mythos128}}
===Customization===
===Customization===
{{Quote|That armor was fantastic, but the colors on it never held up. It always came back from every mission scratched, scraped, and dinged to hell. And that was the way we liked it.|Spartan [[Edward Buck]], commenting on the armor's paint<ref name="nb153">'''Halo: New Blood''', ''page 153'' (Google Play edition)</ref>}}
{{Quote|That armor was fantastic, but the colors on it never held up. It always came back from every mission scratched, scraped, and dinged to hell. And that was the way we liked it.|Spartan [[Edward Buck]], commenting on the armor's paint<ref name="nb153">'''Halo: New Blood''', ''page 153'' (Google Play edition)</ref>}}
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*'''[[ARGONAUT-class Mjolnir|Argonaut]]''' - A variant with move-by-wire reflex enhancers
*'''[[ARGONAUT-class Mjolnir|Argonaut]]''' - A variant with move-by-wire reflex enhancers
*'''[[ARGUS-class Mjolnir|Argus]]''' - A variant with an increase in situational and threat awareness
*'''[[ARGUS-class Mjolnir|Argus]]''' - A variant with an increase in situational and threat awareness
*'''[[ARTAIUS-class Mjolnir|Artaius]]''' - A variant of combat exoframe, compatible with GEN2
*'''[[ATHLON-class Mjolnir|Athlon]]''' - A variant used in [[War Games|combat training exercises]]
*'''[[ATHLON-class Mjolnir|Athlon]]''' - A variant used in [[War Games|combat training exercises]]
*'''[[ATLAS-class Mjolnir|Atlas]]''' - A variant that features modular armor and weapons
*'''[[ATLAS-class Mjolnir|Atlas]]''' - A variant that features modular armor and weapons
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*'''[[JUMPMASTER-class Mjolnir|Jumpmaster]]''' - A variant designed for free-fall combat drops
*'''[[JUMPMASTER-class Mjolnir|Jumpmaster]]''' - A variant designed for free-fall combat drops
*'''[[LEGIONNAIRE-class Mjolnir|Legionnaire]]''' - A variant produced by RKD to be licenced to smaller companies
*'''[[LEGIONNAIRE-class Mjolnir|Legionnaire]]''' - A variant produced by RKD to be licenced to smaller companies
*'''[[LOCUS-class Mjolnir|Locus]]''' - A variant designed for tactical and strategic infiltration. Known for its incredible resiliency
*'''[[LOCUS-class Mjolnir|LOCUS]]''' - A variant designed for tactical and strategic infiltration. Known for its incredible resiliency
*'''[[MAKO-class Mjolnir|Mako]]''' - A variant designed for multi-environment adaptation
*'''[[MAKO-class Mjolnir|Mako]]''' - A variant designed for multi-environment adaptation
*'''[[MARAUDER-class Mjolnir|Marauder]]''' - a variant designed for general-purpose use
*'''[[MARAUDER-class Mjolnir|Marauder]]''' - a variant designed for general-purpose use
*'''[[MIRMILLION-class Mjolnir|Mirmillion]]''' - A variant with optimized combat flexibility
*'''[[MIRMILLION-class Mjolnir|Mirmillion]]''' - A variant with optimized combat flexibility
{{Col-2}}
*'''[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]''' - Upgraded to function with the Mjolnir [GEN2] suite
*'''[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]''' - Upgraded to function with the Mjolnir [GEN2] suite
*'''[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]''' - Upgraded to function with the Mjolnir [GEN2] suite
*'''[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]''' - Upgraded to function with the Mjolnir [GEN2] suite
{{Col-2}}
*'''[[MJOLNIR Powered Assault Armor/Mark V|Mark V Alpha]]''' - A variant based on the GEN1 Mark V, designed specifically for the [GEN2] suite
*'''[[Mark V Alpha]]''' - A variant based on the GEN1 Mark V, designed specifically for the [GEN2] suite
*'''[[Mark V Delta]]''' - A variant based on a Mark V helmet compatible with the Mark VI armor. Upgraded from GEN1
*'''[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]''' - A variant based on the GEN1 Mark VI, designed specifically for the [GEN2] suite
*'''[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]''' - A variant based on the GEN1 Mark VI, designed specifically for the [GEN2] suite
*'''[[Mark VI MOD]]''' - A modified variant of the Mark VI
*'''[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI MOD]]''' - A modified variant of the Mark VI
*'''[[MP-class Mjolnir|MP]]''' - A variant of the standard-issue CH252 helmet, upgraded from GEN1
*'''[[Nightfall armor|Nightfall]]''' - A variant used on inhospitable worlds, featuring best-in-class life support systems
*'''[[Nightfall armor|Nightfall]]''' - A variant used on inhospitable worlds, featuring best-in-class life support systems
*'''[[NOBLE-class Mjolnir|NOBLE]]''' - A variant based upon the Mark V Commando armor, with improved [[UNSC battle network|battle network]] management features
*'''[[NOBLE-class Mjolnir|NOBLE]]''' - A variant based upon the Mark V Commando armor, with improved [[UNSC battle network|battle network]] management features
*'''[[NOMAD-class Mjolnir|Nomad]]''' - A variant designed for remote expeditions in uncharted space
*'''[[NOMAD-class Mjolnir|Nomad]]''' - A variant designed for remote expeditions in uncharted space
*'''[[OCEANIC-class Mjolnir|Oceanic]]''' - A variant designed for combat in waterfront areas
*'''[[OCEANIC-class Mjolnir|Oceanic]]''' - A variant designed for combat in waterfront areas
*'''[[ODST armor (MJOLNIR)|ODST]]''' - A variant of the ODST armor, upgraded to function with the Mjolnir [GEN2] suite
*'''[[ODST armor|ODST]]''' - A variant of the ODST armor, upgraded to function with the Mjolnir [GEN2] suite
*'''[[OLIVE-class Mjolnir|Olive]]''' - A variant that helps hide hair. Only available for use in War Games simulations
*'''[[OLIVE-class Mjolnir|Olive]]''' - A variant that helps hide hair  
*'''[[ORBITAL-class Mjolnir|Orbital]]''' - A variant designed for EVA combat
*'''[[ORBITAL-class Mjolnir|Orbital]]''' - A variant designed for EVA combat
*'''[[OPERATOR-class Mjolnir|Operator]]''' - A variant designed to optimize vehicle operation, upgraded from GEN1{{Ref/Reuse|The Halo Bulletin: 8.15.12}}
*'''[[OPERATOR-class Mjolnir|Operator]]''' - A variant designed to optimize vehicle operation, upgraded from GEN1{{Ref/Reuse|The Halo Bulletin: 8.15.12}}
*'''[[PATHFINDER-class Mjolnir|Pathfinder]]''' - A variant designed for missions in intel-poor environments{{Ref/Reuse|LE Contents}}
*'''[[PATHFINDER-class Mjolnir|Pathfinder]]''' - A variant designed for missions in intel-poor environments{{Ref/Reuse|LE Contents}}
*'''[[PILOT-class Mjolnir|Pilot]]''' - A variant derived from the helmets used by the Air Force pilots, upgraded from GEN1
*'''[[PIONEER-class Mjolnir|Pioneer]]''' - A variant designed for missions in unfamiliar, hostile environments{{Ref/Reuse|The Halo Bulletin: 8.15.12}}
*'''[[PIONEER-class Mjolnir|Pioneer]]''' - A variant designed for missions in unfamiliar, hostile environments{{Ref/Reuse|The Halo Bulletin: 8.15.12}}
*'''[[PREFECT-class Mjolnir|Prefect]]''' - A variant based on [[Forerunner personal armor]]{{Ref/Reuse|RT13}}  
*'''[[PREFECT-class Mjolnir|Prefect]]''' - A variant based on [[Forerunner personal armor]]{{Ref/Reuse|RT13}}  
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*'''[[Inner-plated]]:''' This variant is manufactured by the [[Materials Group]]. These forearms gained popularity during the revolt on [[Terceira]].{{Ref/Reuse|H4}} There is a WEB skin related to CIO armor.
*'''[[Inner-plated]]:''' This variant is manufactured by the [[Materials Group]]. These forearms gained popularity during the revolt on [[Terceira]].{{Ref/Reuse|H4}} There is a WEB skin related to CIO armor.


*'''[[LG-50 Bulk]]:''' This variant is manufactured by [[Imbrium Machine Complex]]. The legs were designed with intentional redundancy to decrease risk of breach.{{Ref/Reuse|H4}} There is a PULSE skin related to GUNGNIR armor.
*'''[[LG-50 Bulk]]:''' This variant is manufactured by [[Imbrium Machine Complex]]. The legs were designed with intentional redundancy to decrease risk of breach.{{Ref/Reuse|H4}} There is a PULSE skin related to GUNGIR armor.


*'''[[Outer-plated]]:''' The forearms of this variant are manufactured by Lethbridge Industrial. The forearms were originally conceived for engagement operators on Cascade. The legs of this variant are manufactured by the Materials Group. The whole system saw little activity until the Concord incident in [[2554]].{{Ref/Reuse|H4}} The wrists have a RAPTOR skin related to Venator armor. The Legs have a CIRCUIT skin related to Oceanic armor.
*'''[[Outer-plated]]:''' The forearms of this variant are manufactured by Lethbridge Industrial. The forearms were originally conceived for engagement operators on Cascade. The legs of this variant are manufactured by the Materials Group. The whole system saw little activity until the Concord incident in [[2554]].{{Ref/Reuse|H4}} The wrists have a RAPTOR skin related to Venator armor. The Legs have a CIRCUIT skin related to Oceanic armor.
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*''[[Halo: Initiation]]''
*''[[Halo: Initiation]]''
*''[[Halo: Escalation]]''
*''[[Halo: Escalation]]''
*''[[Halo 2: Anniversary]]'' {{C|only featured in the cutscene with Agent Locke and the Arbiter}}
*''[[Halo 2: Anniversary]]''
*''[[Halo: New Blood]]''
*''[[Halo: New Blood]]''
*''[[Hunt the Truth]]''
*''[[Hunt the Truth]]''
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*''[[Halo: Renegades]]''
*''[[Halo: Renegades]]''
*''[[Halo Infinite]]'' {{C|Poster only}}
*''[[Halo Infinite]]'' {{C|Poster only}}
*''[[Halo: Outcasts]]''


==Notes ==
==Notes ==
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{{Armor|Human}}
{{Armor|Human}}
{{Navbox/Universe/Mjolnir|Overview|GEN2}}
{{Mjolnir|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]

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