Editing Forerunner

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Forerunner architecture incorporates heavy use of geometric angles, usually at either extremely sharp degrees - Forerunner buildings are usually trapezoidal - or at forty-five degree angles. Most Forerunner architecture is constructed with a special type of silver-gray metal that resists deterioration, bullets, plasma bolts and fire, as made evident by Forerunner structures standing in pristine condition 100,000 - 150,000 years after they were built. However, their resistance to heavy [[plasma]] fire is limited; concentrated plasma discharge is capable of destroying some Forerunner architecture.{{Ref/Novel|GoO|Page=???}}{{Ref/Level|Id=The Great Journey|H2|The Great Journey}} Other structures and [[Council ship|certain starships]] were built with a golden-bronze colored metal.
Forerunner architecture incorporates heavy use of geometric angles, usually at either extremely sharp degrees - Forerunner buildings are usually trapezoidal - or at forty-five degree angles. Most Forerunner architecture is constructed with a special type of silver-gray metal that resists deterioration, bullets, plasma bolts and fire, as made evident by Forerunner structures standing in pristine condition 100,000 - 150,000 years after they were built. However, their resistance to heavy [[plasma]] fire is limited; concentrated plasma discharge is capable of destroying some Forerunner architecture.{{Ref/Novel|GoO|Page=???}}{{Ref/Level|Id=The Great Journey|H2|The Great Journey}} Other structures and [[Council ship|certain starships]] were built with a golden-bronze colored metal.


The Forerunners were also highly skilled at creating stone architecture. Typically, these buildings were built from a pale brown or tan stone.{{Ref/Reuse|ttw}} These structures were more subject to wear and aging, but their architectural sophistication remains apparent after 100,000 years.{{Ref/Game|H3|Detail=multiplayer map [[Sandtrap]]}}{{Ref/Level|H2|Delta Halo}} A particularly prominent example of intact Forerunner stone architecture could be found within [[Onyx]]'s [[Zone 67]], which contained a massive Forerunner city constructed entirely of polished [[Onyx (material)|chalcedonic quartz]].{{Ref/Novel|GoO|Page=269}} In some structures, such as the [[Menachite portal complex|Forerunner complex]] beneath [[Reach]]'s [[Menachite Mountain]], patterns and symbols had been embedded in the rock itself by manipulating its mineral inclusions.{{Ref/Novel|FS|Page=139}} Most interestingly, certain Forerunner buildings incorporated "mutable" stonework: [[Temple of the Abiding Truth|a stone Forerunner structure]] in [[Ontom]], [[Sanghelios]] featured passages that could shift and change by literally reshaping the stone from which their walls were built.{{Ref/Reuse|ttw}}
The Forerunners were also highly skilled at creating stone architecture. Typically, these buildings were built from a pale brown or tan stone.{{Ref/Reuse|ttw}} These structures were more subject to wear and aging, but their architectural sophistication remains apparent after 100,000 years.{{Ref/Game|H3|Detail=multiplayer map ''[[Sandtrap]]''}}{{Ref/Level|H2|Delta Halo}} A particularly prominent example of intact Forerunner stone architecture could be found within [[Onyx]]'s [[Zone 67]], which contained a massive Forerunner city constructed entirely of polished [[Onyx (material)|chalcedonic quartz]].{{Ref/Novel|GoO|Page=269}} In some structures, such as the [[Menachite portal complex|Forerunner complex]] beneath [[Reach]]'s [[Menachite Mountain]], patterns and symbols had been embedded in the rock itself by manipulating its mineral inclusions.{{Ref/Novel|FS|Page=139}} Most interestingly, certain Forerunner buildings incorporated "mutable" stonework: [[Temple of the Abiding Truth|a stone Forerunner structure]] in [[Ontom]], [[Sanghelios]] featured passages that could shift and change by literally reshaping the stone from which their walls were built.{{Ref/Reuse|ttw}}


In addition to physical structures, a large portion of Forerunner architecture is actually composed of sophisticated [[hard light]] construction. Such architecture is often crafted in the likeness of corporeal matter, most commonly gray Forerunner metal. Hard light structures can form complex shapes and in many cases, be entirely indistinguishable from physical construction,{{Ref/Novel|Pri|Page=116}}{{Ref/Novel|Pri|Page=201}} making it difficult to determine which structural components are made up of actual matter.{{Ref/Reuse|halo 4}} This technology has many uses, from acting as basic structural components such as platforms or walls to decorating and furnishing everything from Forerunner homes and public spaces to starship interiors.{{Ref/Reuse|Halo: Cryptum, page 242}} Many Forerunner structures are capable of materializing when needed and then melting away when deactivated, a feature most likely facilitated through the use of hard light. The immaterial and flexible nature of this technology lends it a great deal of uses, but as a drawback, it is susceptible to power failures;{{Ref/Novel|Pri|Page=50}} nonetheless, certain Forerunner ships, such as the command warship ''[[Mantle's Approach]]'', employ hard light bonding as a means of maintaining the vessel's structural integrity.{{Ref/Reuse|h4evg193}} Some Forerunner structures, including many of those on [[Requiem]], incorporate components which float in the air without any physical support.{{Ref/Reuse|halo 4}}
In addition to physical structures, a large portion of Forerunner architecture is actually composed of sophisticated [[hard light]] construction. Such architecture is often crafted in the likeness of corporeal matter, most commonly gray Forerunner metal. Hard light structures can form complex shapes and in many cases, be entirely indistinguishable from physical construction,{{Ref/Novel|Pri|Page=116}}{{Ref/Novel|Pri|Page=201}} making it difficult to determine which structural components are made up of actual matter.{{Ref/Reuse|halo 4}} This technology has many uses, from acting as basic structural components such as platforms or walls to decorating and furnishing everything from Forerunner homes and public spaces to starship interiors.{{Ref/Reuse|Halo: Cryptum, page 242}} Many Forerunner structures are capable of materializing when needed and then melting away when deactivated, a feature most likely facilitated through the use of hard light. The immaterial and flexible nature of this technology lends it a great deal of uses, but as a drawback, it is susceptible to power failures;{{Ref/Novel|Pri|Page=50}} nonetheless, certain Forerunner ships, such as the command warship ''[[Mantle's Approach]]'', employ hard light bonding as a means of maintaining the vessel's structural integrity.{{Ref/Reuse|h4evg193}} Some Forerunner structures, including many of those on [[Requiem]], incorporate components which float in the air without any physical support.{{Ref/Reuse|halo 4}}

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