Editing Forerunner
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Their skin color ranged greatly, including gray, black, blue, pink, or a mixture thereof. The number of fingers Forerunners possessed varied according to their rate and form; the most common number of fingers per hand appears to have been six, with two opposable thumbs,{{Ref/Novel|Pri|Page=339}}{{Ref/Novel|Sil|Page=83}} although some [[Lifeworker]]s could have as many as seven fingers per hand.{{Ref/Novel|Pri|Page=166}} Meanwhile, the [[Librarian]] had only five fingers in each hand,{{Ref/Reuse|halo 4}} although this was a deviation from the norm.{{Ref/Reuse|sil141}} | Their skin color ranged greatly, including gray, black, blue, pink, or a mixture thereof. The number of fingers Forerunners possessed varied according to their rate and form; the most common number of fingers per hand appears to have been six, with two opposable thumbs,{{Ref/Novel|Pri|Page=339}}{{Ref/Novel|Sil|Page=83}} although some [[Lifeworker]]s could have as many as seven fingers per hand.{{Ref/Novel|Pri|Page=166}} Meanwhile, the [[Librarian]] had only five fingers in each hand,{{Ref/Reuse|halo 4}} although this was a deviation from the norm.{{Ref/Reuse|sil141}} | ||
Thanks to their advanced life-support and medical technology, Forerunners could maintain a youthful appearance for thousands of years should they so choose.{{Ref/Novel|Cry|Page=338}} Even though Forerunner armor was capable of healing most injuries which would otherwise be certainly lethal, including fatal doses of radiation,{{Ref/Novel|Cry|Page=209}} on rare occasions Forerunner individuals may choose to decline basic treatment; the ancient [[Warrior-Servant]] known as [[Bitterness-of-the-Vanquished]], for example, chose to remain blind and instead relied on her armor to provide sensory input for her. | Thanks to their advanced life-support and medical technology, Forerunners could maintain a youthful appearance for thousands of years should they so choose.{{Ref/Novel|Cry|Page=338}} Even though Forerunner armor was capable of healing most injuries which would otherwise be certainly lethal, including fatal doses of radiation,{{Ref/Novel|Cry|Page=209}} on rare occasions Forerunner individuals may choose to decline basic treatment; the ancient [[Warrior-Servant]] known as [[Bitterness-of-the-Vanquished]], for example, chose to remain blind and instead relied on her armor to provide sensory input for her.<ref>'''Halo: Silentium''', ''page 247''</ref> | ||
While the Forerunners had a biological need to sleep, this necessity was eliminated by the use of personal armor which allowed them a constant continuity of consciousness without having to sleep;{{Ref/Novel|Id=Halo | While the Forerunners had a biological need to sleep, this necessity was eliminated by the use of personal armor which allowed them a constant continuity of consciousness without having to sleep;{{Ref/Novel|Id=Halo Cryptum, page 241|Cry|Page=241}} only on rare cases, they would experience diagnostic waking dreams.{{Ref/Novel|Sil|Page=150}} As such, Forerunners slept very rarely, mostly doing so by choice in instances such as long stretches of space travel, which themselves were rare due to their exceedingly fast slipspace technology.{{Ref/Novel|Sil|Page=63}} | ||
Forerunners possessed highly advanced mental capabilities, far beyond those of a human in the case of their higher forms. These abilities were further augmented by their use of personal armor, which integrated with the wearer neurally and stored sensory information and memories, even consistently backing up the wearer's consciousness.{{Ref/Novel|Sil|Page=161}} The armor also allowed Forerunners direct information transfer to one another,{{Ref/Novel|Cry|Page=140}} which could also be employed in the form of "silent conversation".{{Ref/Novel|Sil|Page=24}} Higher-form Forerunners had the ability to process enormous amounts of information simultaneously; for example, Warrior-Servant commanders could simultaneously process the sensory input of thousands of their subordinates while coordinating large-scale battles and themselves experiencing reality in multiple separate frames of reference with variable streams of time.{{Ref/Novel|Cry|Page=162}}{{Ref/Novel|Cry|Page=316}} The use of an ancilla enabled Forerunners to recall any past event with exact accuracy{{Ref/Novel|Cry|Page=319}} and even without armor or a personal ancilla they could remember enormous amounts of precise information; for example, the Didact was able to recite a verbal control code consisting of hundreds of completely random words and numbers after thousands of years.{{Ref/Novel|Sil|Page=82-83}} | Forerunners possessed highly advanced mental capabilities, far beyond those of a human in the case of their higher forms. These abilities were further augmented by their use of personal armor, which integrated with the wearer neurally and stored sensory information and memories, even consistently backing up the wearer's consciousness.{{Ref/Novel|Sil|Page=161}} The armor also allowed Forerunners direct information transfer to one another,{{Ref/Novel|Cry|Page=140}} which could also be employed in the form of "silent conversation".{{Ref/Novel|Sil|Page=24}} Higher-form Forerunners had the ability to process enormous amounts of information simultaneously; for example, Warrior-Servant commanders could simultaneously process the sensory input of thousands of their subordinates while coordinating large-scale battles and themselves experiencing reality in multiple separate frames of reference with variable streams of time.{{Ref/Novel|Cry|Page=162}}{{Ref/Novel|Cry|Page=316}} The use of an ancilla enabled Forerunners to recall any past event with exact accuracy{{Ref/Novel|Cry|Page=319}} and even without armor or a personal ancilla they could remember enormous amounts of precise information; for example, the Didact was able to recite a verbal control code consisting of hundreds of completely random words and numbers after thousands of years.{{Ref/Novel|Sil|Page=82-83}} | ||