Editing Erudo'ma'keth-pattern pulse carbine
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===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
{{Article quote|Burst-fire plasma weapon effective at close to medium range. Projectiles track targets.{{Ref/Game|HI|Academy - Weapon Drills - Pulse Carbine description}}}} | {{Article quote|Burst-fire plasma weapon effective at close to medium range. Projectiles track targets.{{Ref/Game|HI|Academy - Weapon Drills - Pulse Carbine description}}}} | ||
The pulse carbine serves as the hybrid between the [[Plasma Repeater]] and the [[Battle Rifle]]. The pulse carbine fires in five-bolt bursts with each bolt consuming 0.8% charge. The bolts can track enemies, and easily strip enemy shields. The projectiles from the pulse carbine will travel slowly at first, so the wielder must aim very carefully, especially in close quarters. If fired continuously, the pulse carbine will overheat; however, the player can vent the weapon before it overheats completely. Overall, it is most effective when one keeps their distance from their targets | The pulse carbine serves as the hybrid between the [[Plasma Repeater]] and the [[Battle Rifle]]. The pulse carbine fires in five-bolt bursts with each bolt consuming 0.8% charge. The bolts can track enemies, and easily strip enemy shields. The projectiles from the pulse carbine will travel slowly at first, so the wielder must aim very carefully, especially in close quarters. If fired continuously, the pulse carbine will overheat; however, the player can vent the weapon before it overheats completely. Overall, it is most effective when one keeps their distance from their targets. In the campaign, the pulse carbine is wielded by [[Sangheili]] and [[Jiralhanae]]. | ||
==Gallery== | ==Gallery== | ||