Editing CQB-class Mjolnir
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! style="width: 15%"|Armor | ! style="width: 15%"|Armor | ||
! style="width: 55%"|Description | ! style="width: 55%"|Description | ||
! style="width: 15%"|Unlock requirements<br>(''Halo 3'') | ! style="width: 15%"|Unlock requirements<br/>(''Halo 3'') | ||
! style="width: 15%"|Unlock requirements<br>(''Halo: MCC'') | ! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | ||
|- align="center" | |- align="center" | ||
|rowspan=4|[[File:HTMCC H3 CQB Menu Render.png|100px]]<br>CQB | |rowspan=4|[[File:HTMCC H3 CQB Menu Render.png|100px]]<br/>CQB | ||
|align="left"|'''Helmet:''' The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater. | |align="left"|'''Helmet:''' The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater. | ||
|rowspan=4|Unlocked by default. | |rowspan=4|Unlocked by default. | ||
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! style="width: 15%"|Helmet | ! style="width: 15%"|Helmet | ||
! style="width: 40%"|Description | ! style="width: 40%"|Description | ||
! style="width: 30%"|Unlock requirements<br>(''Halo: Reach'') | ! style="width: 30%"|Unlock requirements<br/>(''Halo: Reach'') | ||
! style="width: 15%"|Unlock requirements<br>(''Halo: MCC'') | ! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | ||
|- align="center" | |- align="center" | ||
|[[File:HR CQB Helmet Icon.png|75px]]<br>CQB | |[[File:HR CQB Helmet Icon.png|75px]]<br/>CQB | ||
|align="left"|The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively.<br>Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center. | |align="left"|The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively.<br>Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center. | ||
|Reach ''[[Halo Waypoint]]'' [[Career milestones|Career Milestone 20]] and [[Folks Need Heroes...]] achievement. | |Reach ''[[Halo Waypoint]]'' [[Career milestones|Career Milestone 20]] and [[Folks Need Heroes...]] achievement. | ||
|[[Series 1: Noble|Series 1]], Tier 1 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 1 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR CQB HURS Helmet Icon.png|75px]]<br>CQB ([[Hardened uplink/remote sensor package|HU/RS]]/[[Command Network Module|CNM]]) | |[[File:HR CQB HURS Helmet Icon.png|75px]]<br/>CQB ([[Hardened uplink/remote sensor package|HU/RS]]/[[Command Network Module|CNM]]) | ||
|align="left"|Hardened uplink/remote sensor package with command network module. | |align="left"|Hardened uplink/remote sensor package with command network module. | ||
|Reach ''Halo Waypoint'' Career Milestone 25 and complete the [[Campaign Complete: Heroic (Halo 3: ODST achievement)|Campaign Complete: Heroic]] achievement in ''Halo 3: ODST''. CQB must already be unlocked. | |Reach ''Halo Waypoint'' Career Milestone 25 and complete the [[Campaign Complete: Heroic (Halo 3: ODST achievement)|Campaign Complete: Heroic]] achievement in ''Halo 3: ODST''. CQB must already be unlocked. | ||
|[[Series 1: Noble|Series 1]], Tier 6 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 6 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR CQB UAHUL Helmet Icon.png|75px]]<br>CQB ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL]]) | |[[File:HR CQB UAHUL Helmet Icon.png|75px]]<br/>CQB ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL]]) | ||
|align="left"|Up-armored variant with hardened uplink module for MILINT acquisition. | |align="left"|Up-armored variant with hardened uplink module for MILINT acquisition. | ||
|Reach ''Halo Waypoint'' Career Milestone 30 and complete the [[Campaign Complete: Legendary (Halo 3 achievement)|Campaign Complete: Legendary]] achievement in ''Halo 3'' and [[Gods Must Be Strong]] achievement in ''Halo: Reach''. CQB HU/RS/CNM must already be unlocked. | |Reach ''Halo Waypoint'' Career Milestone 30 and complete the [[Campaign Complete: Legendary (Halo 3 achievement)|Campaign Complete: Legendary]] achievement in ''Halo 3'' and [[Gods Must Be Strong]] achievement in ''Halo: Reach''. CQB HU/RS/CNM must already be unlocked. | ||
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|- | |- | ||
|-align="center" | |-align="center" | ||
|[[File:H5G - REQ icon - CQB (helmet).png|100px]]<br>CQB (helmet) | |[[File:H5G - REQ icon - CQB (helmet).png|100px]]<br/>CQB (helmet) | ||
|rowspan="2" align="left"|Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets. | |rowspan="2" align="left"|Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets. | ||
|{{H5Rarity|Rare}} | |{{H5Rarity|Rare}} | ||
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! scope="col" style="width: 15%" |Unlock Requirements | ! scope="col" style="width: 15%" |Unlock Requirements | ||
|- | |- | ||
|align="center"|[[File:HINF CQB Helmet Icon 01.png|75px]]<br>CQB | |align="center"|[[File:HINF CQB Helmet Icon 01.png|75px]]<br/>CQB | ||
|rowspan="2"|Beweglichkeitsrüstungsysteme | |rowspan="2"|Beweglichkeitsrüstungsysteme | ||
|Beweglichkeitsrüstungsysteme did not design the original CQB pattern, but their improvements and upgrades following the [[Jericho VII]] campaign made the connection inseparable. | |Beweglichkeitsrüstungsysteme did not design the original CQB pattern, but their improvements and upgrades following the [[Jericho VII]] campaign made the connection inseparable. | ||
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|Winter Update Battle Pass level 10 (Free) | |Winter Update Battle Pass level 10 (Free) | ||
|- | |- | ||
|align="center"|[[File:HINF UA Type CQB Knee Icon.png|75px]]<br>[[UA attachments|UA]]/Type CQB<br> | |align="center"|[[File:HINF UA Type CQB Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/Type CQB<br/> | ||
|Supplemental leg armor. | |Supplemental leg armor. | ||
|{{HINFRarity|Epic}} | |{{HINFRarity|Epic}} | ||