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Support weapon: Difference between revisions

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{{Ratings}}
{{Ratings}}
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'''Support weapons''' are a class of heavy [[weapons]]. They can be only used in ''[[Halo 3]]'', and ''[[Halo 3:ODST]]'' and ''[[Halo: Reach]]'', but also appear in ''[[Halo Wars]]''.
 
'''Support weapons''' are a class of heavy [[weapons]].


These weapons are much larger than the standard handheld weapons, and require two hands to heft. Consequentially, players move more slowly while holding them, and cannot throw [[grenades]] or [[melee]] opponents while holding the weapons, thus they become very vulnerable to enemy grenades and vehicles, since they almost can't be dodged.
These weapons are much larger than the standard handheld weapons, and require two hands to heft. Consequentially, players move more slowly while holding them, and cannot throw [[grenades]] or [[melee]] opponents while holding the weapons, thus they become very vulnerable to enemy grenades and vehicles, since they almost can't be dodged.


With the exception of the flamethrower, support weapons are generally weapons that were originally designed to be fired from stationary mounts, but have been ripped off of their bases and carried around. Thus while they have limitless ammunition while in their mounts, once removed and carried the ammo they have becomes limited. Also, the accuracy of the turret can become more of a problem, being handheld of course.
With the exception of the flamethrower, which is described as being usually carried about on a cart, support weapons are generally weapons that were originally designed to be fired from stationary mounts, but have been ripped off of their bases and carried around. Thus while they have limitless ammunition while in their mounts, once removed and carried the ammo they have becomes limited. Also, the accuracy of the turret can become more of a problem, being handheld of course.


==List of support weapons==
==List of support weapons==
*[[AIE-486H Heavy Machine Gun]] - the machine gun turret featured in ''[[Halo 3]]''
*[[AIE-486H Heavy Machine Gun]] - the machine gun turret featured in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''.
*[[LAU-65D/SGM-151]]- otherwise known as the Missile Pod, featured in ''Halo 3''
*[[LAU-65D/SGM-151]] - otherwise known as the Missile Pod, featured in ''Halo 3'' and ''Halo 3: ODST''.
*[[M7057/Defoliant Projector]] - otherwise known as the Flamethrower, featured in ''[[Halo PC]]'' and ''Halo 3''
*[[M7057/Defoliant Projector]] - otherwise known as the Flamethrower, featured in ''[[Halo PC]]'', ''Halo 3'', and ''Halo 3: ODST''.
*[[M247 General Purpose Machine Gun]] - the machine gun turret featured in ''[[Halo 2]]''
*[[M247 General Purpose Machine Gun]] - the machine gun turret featured in ''[[Halo 2]]''.
*[[M247H Heavy Machine Gun]] - the machine gun turret featured in ''[[Halo: Reach]]''
*[[M247H Heavy Machine Gun]] - the machine gun turret featured in ''[[Halo: Reach]]''.
*[[Type-42 Directed Energy Support Weapon]]- otherwise known as the Plasma Cannon, featured in ''Halo 2''
*[[Type-42 Directed Energy Support Weapon]]- otherwise known as the Plasma Cannon, featured in ''Halo 2''.
*[[Type-52 Directed Energy Support Weapon]]- otherwise known as the Plasma Cannon, featured in ''Halo 3''
*[[Type-52 Directed Energy Support Weapon]]- otherwise known as the Plasma Cannon, featured in ''Halo 3'', ''Halo 3: ODST'', and ''Halo: Reach''.


==Trivia==
==Trivia==
*The [[M7057/Defoliant Projector|Flamethrower]] is the only support weapon that is not mounted on a turret mount, although it is described as being usually carried about on a cart rather than used as a handheld weapon.
*The [[M7057/Defoliant Projector|Flamethrower]] is the only support weapon that is not mounted on a turret mount, although it is described as being usually carried about on a cart rather than used as a handheld weapon.
*If the [[Arbiter (Character)|Arbiter]] is killed near a support weapon that is off its mount, he will use it when he gets back up.
*In [[Halo PC]], [[Flood]] [[combat form]]s have the animation and programing required to wield the Flamethrower. However, when they shoot it at a player directly in front of them or below them, they point it at a 45 degree angle in the air, making them not so effective when wielding it.
*In ''Halo 3'', If the [[Arbiter (Character)|Arbiter]] is killed near a support weapon that is off its mount, he will use it when he gets back up.
*Other than the [[M7057/Defoliant Projector|Flamethrower]], all deployed support weapons in multiplayer have limited ammo regardless of whether the infinite ammo option is turned on or off.
*Other than the [[M7057/Defoliant Projector|Flamethrower]], all deployed support weapons in multiplayer have limited ammo regardless of whether the infinite ammo option is turned on or off.
*Standard weapons like the [[Brute Shot]] and the [[Sentinel Beam]] function similarly to support weapons: they are held the same way, and have more firepower than normal weapons though you can still melee or throw grenades and you can only carry one other weapon while wielding them.
*Standard weapons like the [[Brute Shot]] and the [[Sentinel Beam]] function similarly to support weapons: they are held the same way, and have more firepower than normal weapons though the player can still melee or throw grenades and the player can only carry one other weapon while wielding them.
*In [[Halo PC]], [[Flood]] [[combat form]]s have the animation and programing required to wield the Flamethrower. However, when they shoot it at a player directly in front of them or below them, they point it at a 45 degree angle in the air, making them not so effective when wielding it.
*Support weapons are especially useful in multiplayer because the third-person point of view allows the wielder see around corners without any part of one visible or vulnerable to enemy fire.
*Support weapons are especially useful in multiplayer because the third-person point of view allows the wielder see around corners without any part of you visible or vulnerable to enemy fire.


==Gallery==
==Gallery==
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File:MJOLNIR Mk.VI Powered Assault Armor (CQB).jpg|A preview of a MJOLNIR Mk. VI/C wielding a Heavy Machine Gun in ''Halo 3''.
File:MJOLNIR Mk.VI Powered Assault Armor (CQB).jpg|A preview of a MJOLNIR Mk. VI/C wielding a Heavy Machine Gun in ''Halo 3''.
File: New Flamer.jpg|The M7057 Defoliant Projector.
File: New Flamer.jpg|The M7057 Defoliant Projector.
File:Halo-3-20070810044503823.jpg|A preview of a SPARTAN wielding a Flamethrower ''Halo 3''.
File:Halo-3-20070810044503823.jpg|A preview of a SPARTAN wielding a Flamethrower in ''Halo 3''.
File:Plasma_Cannon.jpg|The Plasma Cannon.
File:Plasma_Cannon.jpg|The Plasma Cannon.
</gallery>
</gallery>
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo 3: ODST]]''
*''[[Halo: Reach]]''
*''[[Halo Wars]]''


[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 12:09, July 29, 2011

Template:Ratings

Support weapons are a class of heavy weapons.

These weapons are much larger than the standard handheld weapons, and require two hands to heft. Consequentially, players move more slowly while holding them, and cannot throw grenades or melee opponents while holding the weapons, thus they become very vulnerable to enemy grenades and vehicles, since they almost can't be dodged.

With the exception of the flamethrower, which is described as being usually carried about on a cart, support weapons are generally weapons that were originally designed to be fired from stationary mounts, but have been ripped off of their bases and carried around. Thus while they have limitless ammunition while in their mounts, once removed and carried the ammo they have becomes limited. Also, the accuracy of the turret can become more of a problem, being handheld of course.

List of support weapons

Trivia

  • The Flamethrower is the only support weapon that is not mounted on a turret mount, although it is described as being usually carried about on a cart rather than used as a handheld weapon.
  • In Halo PC, Flood combat forms have the animation and programing required to wield the Flamethrower. However, when they shoot it at a player directly in front of them or below them, they point it at a 45 degree angle in the air, making them not so effective when wielding it.
  • In Halo 3, If the Arbiter is killed near a support weapon that is off its mount, he will use it when he gets back up.
  • Other than the Flamethrower, all deployed support weapons in multiplayer have limited ammo regardless of whether the infinite ammo option is turned on or off.
  • Standard weapons like the Brute Shot and the Sentinel Beam function similarly to support weapons: they are held the same way, and have more firepower than normal weapons though the player can still melee or throw grenades and the player can only carry one other weapon while wielding them.
  • Support weapons are especially useful in multiplayer because the third-person point of view allows the wielder see around corners without any part of one visible or vulnerable to enemy fire.

Gallery

List of appearances