Gameplay

Suicide: Difference between revisions

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{{Era|H1|H2|H3}}
{{Status|Gameplay}}
{{Ratings}}
{{Center|For suicidal enemies or canon instances of suicide attacks, see [[Suicide attack]].}}
Suicide is the term given to when a player kills him/herself. This is possible to do in [[Halo: CE]], [[Halo 2]], [[Halo 3]], and [[Halo Reach]].
{{Quote|Suicide!|[[Jeff Steitzer|The announcer]]}}
{{Quote|Wa hoa! Ain't that a shame.|[[Edward Buck]] if he is the announcer and the player commits suicide.<ref>'''[[Halo 5: Guardians]]'''</ref>}}
{{Quote|Tragic mistake!|[[Yabda|Yabda the Merciless]] if he is the announcer and the player commits suicide.<ref>'''[[Halo 5: Guardians]]'''</ref>}}
{{Quote|Self termination! How regrettable.|[[031 Exuberant Witness]] if she is the announcer and the player commits suicide.<ref>'''[[Halo 5: Guardians]]'''</ref>}}
'''Suicide''' is the gameplay term given to when a player kills themself.


==Gameplay==
== Overview ==
Whether intentional or by accident, the player may commit suicide through various methods. While this is not the objective of the game, and does not benefit the player in any way, it is a regular occurrence during a game session. Reasons for committing suicide may vary such as sheer boredom or mere curiosity.


During gameplay, a player has the physical option to commit suicide. While this isn't the objective of the game, and doesn't benefit the player in any way, it is a regular occurrence during the games.
One of the common methods of committing suicide in a game is by using their own [[weapons]] on/against themselves; an example is standing near a self thrown [[grenade]], or firing any [[M41 SPNKR|rocket]] [[M57 Pilum|launcher]]-type weapon at the player's feet or nearby wall. Other methods could be by using vehicles, falling from great heights, or simply by venturing into dangerous places (i.e. cliffs, kill barriers).


===Methods===
== In campaign and multiplayer ==
Committing suicide can be a strategic maneuver in a campaign and multiplayer context (typically in a team-based gametype). In a cooperative play in a campaign session, the players can task one another to be a decoy to allow the other to consider options with dealing with the situation at hand. For example, in a [[Legendary]] playthrough, Player One runs into the enemy to distract their attention to allow Player Two to engage said enemy. Also, an uncommon tactic that could be added to this would be to stick a [[Anskum-pattern plasma grenade|plasma grenade]] to Player One as they run into the enemy.


====[[Campaign]]====
Similar tactics can be employed in multiplayer whereby Player One of Team A wielding a rocket launcher rushes into the opposing team's base, killing themself and the opposing team to allow Player Two of Team A to retrieve the objective. However, it should be noted that committing suicide in a multiplayer will usually impose a respawn penalty on the suicider. In [[Slayer]]-based gametype, a suicide will usually deduct a point for the suicider and, by extension, the suicider's team. In [[Infection]] and [[Flood (gametype)|Flood]]-based gametypes, a suicide will also usually result in the suicider immediately becoming an infected player.


During gameplay, the player can commit suicide in several ways. The player can kill himself/herself by the use of their own [[weapons]]. An example being standing near a self thrown [[grenade]], or firing a [[Rocket Launcher]] at the player's feet or nearby wall.
== Sources ==
{{Ref/Sources}}


Another method, is to crouch down and stick yourself with a Plasma Grenade or a Brute Spike Grenade. If done quickly, you can run or jump in the midst of enemies or players killing them and yourself, comparable to a Kamikaze Grunt.
[[Category:Multiplayer lexicon]]
 
A second method would involve less effort. The player could encounter a group of enemies and allow themselves to be killed. This method isn't technically suicide, as the player doesn't kill himself/herself, but does cause it. This, like any other death, causes the player to restart from the last checkpoint. This may also lose a player points if they are on the Halo 3 [[Meta-game]].
 
An advanced suicide method is possible on a metal floor, where the player can crouch, and shoot [[Needler]] rounds at their own foot (However, there is no  super detonation).  If done correctly, the player can eventually commit a successful suicide, as the needler rounds bounce off the floor into the player's foot.
 
One last method is to stand next to a stationary energy barrier wielding a non-energy weapon (e.g. [[Assault Rifle]], [[Shotgun]].) Shooting the energy barrier while standing next to it will cause your shots to bounce back at you, harming you and, eventually, killing you.
 
====[[Multiplayer]]====
 
Either during a system link, or online play on [[Xbox LIVE]], the player can use the same methods as can be used during campaign. However, when a player commits suicide on multiplayer, the announcer will say "Suicide!"
 
Suicide during multiplayer loses a point for a player.
You will also get a respawn penalty.
[[Category:Multiplayer]]

Latest revision as of 16:54, January 12, 2023

For suicidal enemies or canon instances of suicide attacks, see Suicide attack.

"Suicide!"
The announcer

"Wa hoa! Ain't that a shame."
Edward Buck if he is the announcer and the player commits suicide.[1]

"Tragic mistake!"
Yabda the Merciless if he is the announcer and the player commits suicide.[2]

"Self termination! How regrettable."
031 Exuberant Witness if she is the announcer and the player commits suicide.[3]

Suicide is the gameplay term given to when a player kills themself.

Overview[edit]

Whether intentional or by accident, the player may commit suicide through various methods. While this is not the objective of the game, and does not benefit the player in any way, it is a regular occurrence during a game session. Reasons for committing suicide may vary such as sheer boredom or mere curiosity.

One of the common methods of committing suicide in a game is by using their own weapons on/against themselves; an example is standing near a self thrown grenade, or firing any rocket launcher-type weapon at the player's feet or nearby wall. Other methods could be by using vehicles, falling from great heights, or simply by venturing into dangerous places (i.e. cliffs, kill barriers).

In campaign and multiplayer[edit]

Committing suicide can be a strategic maneuver in a campaign and multiplayer context (typically in a team-based gametype). In a cooperative play in a campaign session, the players can task one another to be a decoy to allow the other to consider options with dealing with the situation at hand. For example, in a Legendary playthrough, Player One runs into the enemy to distract their attention to allow Player Two to engage said enemy. Also, an uncommon tactic that could be added to this would be to stick a plasma grenade to Player One as they run into the enemy.

Similar tactics can be employed in multiplayer whereby Player One of Team A wielding a rocket launcher rushes into the opposing team's base, killing themself and the opposing team to allow Player Two of Team A to retrieve the objective. However, it should be noted that committing suicide in a multiplayer will usually impose a respawn penalty on the suicider. In Slayer-based gametype, a suicide will usually deduct a point for the suicider and, by extension, the suicider's team. In Infection and Flood-based gametypes, a suicide will also usually result in the suicider immediately becoming an infected player.

Sources[edit]