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Stun blast: Difference between revisions

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==Gameplay==
==Gameplay==
When used, all hostiles in the area will be temporarily stunned, for approximately four seconds. After each use, it takes around five seconds to cool down and recharge. The stun blast is particularly useful when surrounded by enemies. Players must use the stun blast at least once, to earn the [[Powered by MJOLNIR]] achievement.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/06/11/Halo-Spartan-Assault-Achievements.aspx '''Halo Waypoint''': ''Halo: Spartan Assault Achievements'']</ref>
When used, all hostiles in the area will be temporarily stunned, for approximately four seconds. After each use, it takes around five seconds to cool down and recharge. The stun blast is particularly useful when surrounded by enemies. Players must use the stun blast at least once, to earn the [[Powered by MJOLNIR]] achievement.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/06/11/Halo-Spartan-Assault-Achievements.aspx '''Halo Waypoint''': ''Halo: Spartan Assault Achievements'']</ref> In ''[[Halo: Spartan Strike]]'' it is the stun blast armor ability replaced by the largely-identical [[stun grenade]].


==Gallery==
==Gallery==

Revision as of 01:03, May 4, 2015

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The effect of the stun blast.

The stun blast is a piece of UNSC technology. It is an armor ability with effects similar to those of a power drain. It was utilized by Spartans Palmer and Davis during the Battle of Draetheus V.[1]

Gameplay

When used, all hostiles in the area will be temporarily stunned, for approximately four seconds. After each use, it takes around five seconds to cool down and recharge. The stun blast is particularly useful when surrounded by enemies. Players must use the stun blast at least once, to earn the Powered by MJOLNIR achievement.[2] In Halo: Spartan Strike it is the stun blast armor ability replaced by the largely-identical stun grenade.

Gallery

List of appearances

Sources

Template:Armor abilities