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M6H magnum: Difference between revisions

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|manufacturer=[[Misriah Armory]]
|manufacturer=[[Misriah Armory]]
|series=M6
|series=M6
|type=PDW/[[Sidearm]]
|type=Magnum [[Sidearm]]
|cost=
|cost=
|variant=
|variant=
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|rate=
|rate=
|velocity=
|velocity=
|range=
|range=Close and medium
|hideb=yes
|hideb=yes
}}
}}
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==Design details==
==Design details==
The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized (~117%) Officer's model and has a smart-linked [[KFA-2 x2]] scope and an electroless nickel finish.<ref name="Guide">[http://www.bungie.net/projects/odst/guide.aspx '''Bungie.net''' - ''Halo 3: ODST Field Guide: M6C/SOCOM'']</ref> The M6H is very effective at medium to long distances.<ref name="O+A"/>
The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized (~117%) Officer's model and has a smart-linked [[KFA-2 x2]] scope and an electroless nickel finish.<ref name="Guide">[http://www.bungie.net/projects/odst/guide.aspx '''Bungie.net''' - ''Halo 3: ODST Field Guide: M6C/SOCOM'']</ref> The M6H is very effective at medium to long distances.<ref name="O+A"/>
===Changes from [[M6G Personal Defense Weapon System]] in ''[[Halo: Reach]]''===
*Different appearance, sounds, and reticle.
*Less damage to shields, requiring 5 shots to disable shields instead of 4.
*Higher accuracy/less bloom.


==Gallery==
==Gallery==

Revision as of 14:19, January 26, 2013

Template:New Content Template:Weapon Infobox

The M6H Personal Defense Weapon System is a United Nations Space Command infantry firearm, part of Misriah Armory's M6 Series. The M6H was in service as an officer's model[1] as early as 2526.[2][3] It was made the standard-issue sidearm of all UNSC Defense Force personnel in 2555.[4]

Design details

The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized (~117%) Officer's model and has a smart-linked KFA-2 x2 scope and an electroless nickel finish.[1] The M6H is very effective at medium to long distances.[4]

Changes from M6G Personal Defense Weapon System in Halo: Reach

  • Different appearance, sounds, and reticle.
  • Less damage to shields, requiring 5 shots to disable shields instead of 4.
  • Higher accuracy/less bloom.

Gallery

Videos

<youtube width="300" height="250">_oKTyfl21GA</youtube>

List of appearances

Sources

Template:UNSC pistols