Era-rw.png

Headhunter (game variant): Difference between revisions

From Halopedia, the Halo wiki

(→‎Overview: Correcting grammar, the sentence did not make sense)
mNo edit summary
Line 9: Line 9:
Headhunter is a free-for-all gametype in ''Halo: Reach'' where players fight for flaming skulls.<ref name="1UP"/>
Headhunter is a free-for-all gametype in ''Halo: Reach'' where players fight for flaming skulls.<ref name="1UP"/>


Each player spawns with one skull each (the skull players spawn with is not redeemable for points) and then picks up more skulls. The player then has to return the collected skulls to their designated (but mobile) deposit zone. When collecting the skulls, players will be tagged with an [[navpoint]] indicator above their multiplayer models which reveals the amount of skulls collected, even if they are in [[Active Camouflage]].<ref name="1UP"/> The more skulls the players collect, the bigger a target they are. If a player is killed, all of the skulls will be dropped and opposing players will be able to collect the skulls.<ref name="1UP"/> Additionally, players will not be penalized for carrying the skulls and will be able to access all his/her weapons and abilities. The default game-winning score is 25, but if the player deposits 10 skulls at once they score a Skullimanjaro and the game ends early.{{fact}} It is important to note that the player will not receive any points until they deposit their skulls into a territory.
Each player spawns with one skull each, though the skull players spawn with is not redeemable for points. In order to collect other skulls, players have to eliminate the opposing players and return the collected skulls to their designated (but mobile) deposit zone. When collecting the skulls, players will be tagged with an [[navpoint]] indicator above their multiplayer models which reveals the amount of skulls collected, even if they are in [[Active Camouflage]].<ref name="1UP"/> The more skulls the players collect, the bigger a target they are. If a player is killed, all of the skulls will be dropped and opposing players will be able to collect the skulls.<ref name="1UP"/> Additionally, players will not be penalized for carrying the skulls and will be able to access all his/her weapons and abilities. The default game-winning score is 25, but if the player deposits 10 skulls at once they score a Skullimanjaro and the game ends early.{{fact}} It is important to note that the player will not receive any points until they deposit their skulls into a territory.


==Trivia==
==Trivia==

Revision as of 16:16, April 26, 2010

Template:Ratings

For other uses, see Headhunter (Disambiguation).

Template:New Content

Headhunters, as previewed in the Halo: Reach Multiplayer Trailer.

Headhunter is a gametype appearing in the Halo: Reach Multiplayer Beta.[1]

Overview

Headhunter is a free-for-all gametype in Halo: Reach where players fight for flaming skulls.[1]

Each player spawns with one skull each, though the skull players spawn with is not redeemable for points. In order to collect other skulls, players have to eliminate the opposing players and return the collected skulls to their designated (but mobile) deposit zone. When collecting the skulls, players will be tagged with an navpoint indicator above their multiplayer models which reveals the amount of skulls collected, even if they are in Active Camouflage.[1] The more skulls the players collect, the bigger a target they are. If a player is killed, all of the skulls will be dropped and opposing players will be able to collect the skulls.[1] Additionally, players will not be penalized for carrying the skulls and will be able to access all his/her weapons and abilities. The default game-winning score is 25, but if the player deposits 10 skulls at once they score a Skullimanjaro and the game ends early.Template:Fact It is important to note that the player will not receive any points until they deposit their skulls into a territory.

Trivia

  • Headhunter was a scrapped game variant for Halo 3. It existed during the Halo 3 Alpha, but was decided to be scrapped before the Halo 3 Beta was released.Template:Fact
  • By default, Headhunter is a free-for-all gametype. A team-based Headhunter gametype is available to player in the Beta.[2]

Sources

  1. ^ a b c d 1Up: Halo Reach (Xbox 360) Preview
  2. ^ 1Up: Halo Reach (Xbox 360) Preview - "There is [also] a team version of Headhunter that allows for a bit more specialization: one guy can snipe and suppress, while his teammate scoops up skulls and sprints to the score zone."