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Halo: Reach Original Soundtrack: Difference between revisions

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{{Soundtrack infobox
{{Soundtrack infobox
|image=[[File:Reach OST.jpg|300px|Halo: Reach Soundtrack cover art.]]
|image=[[File:Reach OST.jpg|300px|Halo: Reach Soundtrack cover art.]]
|release=
|release=[[2010|September 28, 2010]]
|label=Sumthing Else Music Works
|label=Sumthing Else Music Works
|producer=Martin O'Donnell, Michael Salvatori
|producer=Martin O'Donnell, Michael Salvatori
|composer=Martin O'Donnell, Michael Salvatori
|composer=Martin O'Donnell, Michael Salvatori
|performance=Martin O'Donnell, Michael Salvatori, Stan LePard, [[C. Paul Johnson]], Northwest Sinfonia
|performance=Martin O'Donnell, Michael Salvatori, Stan LePard, [[C. Paul Johnson]], Northwest Sinfonia
|1=[[Overture (Halo: Reach)|Overture]]
|t1 = 4:46
|2=[[Winter Contingency (music)|Winter Contingency]]
|t2 = 12:08
|3=[[ONI: Sword Base (music)|ONI: Sword Base]]
|t3 = 8:28
|4=[[Nightfall (music)|Nightfall]]
|t4 = 5:40
|5=[[Tip of the Spear (music)|Tip of the Spear]]
|t5 = 6:05
|6=[[Long Night of Solace (music)|Long Night of Solace]]
|t6 = 11:46
|7=[[Exodus (music)|Exodus]]
|t7 = 7:18
|8=[[New Alexandria (music)|New Alexandria]]
|t8 = 8:41
|9=[[The Package (music)|The Package]]
|t9 = 6:56
|10=[[The Pillar of Autumn (music)|The Pillar of Autumn]]
|t10 = 9:40
|11=[[Epilogue (Halo: Reach)|Epilogue]]
|t11 = 4:29
|12=[[From the Vault]]
|t12 = 4:59
|13=[[Ashes]]
|t13 = 2:45
|14=[[Fortress (music)|Fortress]]
|t14 = 1:07
|15=[[We're Not Going Anywhere]]
|t15 = 1:13
|16=[[At Any Cost]]
|t16 = 2:29
|17=[[Both Ways (remix)|Both Ways (Remix)]]
|t17 = 2:17
|18=[[Walking Away]]
|t18 = 1:53
|19=[[Ghosts and Glass]]
|t19 = 2:41
|20=[[We Remember]]
|t20 = 2:05
|length = 67:38
|length = 67:38
}}
}}
{{quote|This is a more character-driven piece, and its also about a planet that everyone knows will fall, and falls to the [[Covenant Empire|Covenant]]. So it's a more somber, more visceral introduction to the game that we're making.|[[Martin O'Donnell]]<ref>[http://gamevideos.1up.com/video/id/27382 '''1UP.com''': ''Halo Reach VGA Interview'']</ref>}}
{{Quote|This is a more character-driven piece, and its also about a planet that everyone knows will fall, and falls to the [[Covenant]]. So it's a more somber, more visceral introduction to the game that we're making.|[[Martin O'Donnell]]<ref>[http://gamevideos.1up.com/video/id/27382 '''1UP.com''': ''Halo Reach VGA Interview'']</ref>}}


The '''''[[Halo: Reach]] Original Soundtrack''''' was released in stores September 28, 2010,<ref name="8/27/10">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_082710 '''Bungie.net''': ''Bungie Weekly Update: 8/27/10'']</ref> and was distributed via iTunes and Sumthing Digital on September 14.<ref>[http://www.digitalspy.com/gaming/news/a276101/halo-reach-music-cd-coming-next-week.html '''Digital Spy''': ''Halo: Reach' music CD coming next week'']</ref> There are a total of 20 tracks in the two-disk set comprising a total of 67 minutes worth of music.<ref>[https://www.sumthingdigital.com/AlbumDetails.aspx?albumid=4811 '''Sumthing Digital''': ''Halo Reach: Original Soundtrack'']</ref>
The '''''[[Halo: Reach]] Original Soundtrack''''' was released in stores September 28, 2010,<ref name="8/27/10">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_082710 '''Bungie.net''': ''Bungie Weekly Update: 8/27/10'']</ref> and was distributed via iTunes and Sumthing Digital on September 14.<ref>[http://www.digitalspy.com/gaming/news/a276101/halo-reach-music-cd-coming-next-week.html '''Digital Spy''': ''Halo: Reach' music CD coming next week'']</ref> There are a total of 20 tracks in the two-disk set comprising a total of 67 minutes worth of music.<ref>[https://www.sumthingdigital.com/AlbumDetails.aspx?albumid=4811 '''Sumthing Digital''': ''Halo Reach: Original Soundtrack'']</ref>
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The ''Halo: Reach'' Soundtrack marks the final time composers Martin O'Donnell and Michael Salvatori collaborate and compose original music for a ''Halo'' game.<ref name="8/27/10"/> In a press release, Martin O'Donnell referred to the soundtrack as "...the culmination of our efforts".<ref>[http://www.joystiq.com/2010/09/14/sumthing-else-releasing-halo-reach-soundtrack/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+weblogsinc%2Fjoystiq+%28Joystiq%29 '''Joystiq''': ''Sumthing Else releasing Halo: Reach soundtrack'']</ref>
The ''Halo: Reach'' Soundtrack marks the final time composers Martin O'Donnell and Michael Salvatori collaborate and compose original music for a ''Halo'' game.<ref name="8/27/10"/> In a press release, Martin O'Donnell referred to the soundtrack as "...the culmination of our efforts".<ref>[http://www.joystiq.com/2010/09/14/sumthing-else-releasing-halo-reach-soundtrack/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+weblogsinc%2Fjoystiq+%28Joystiq%29 '''Joystiq''': ''Sumthing Else releasing Halo: Reach soundtrack'']</ref>
==Track listing==
#[[Overture (Halo: Reach)|Overture]] – 4:46
#[[Winter Contingency (music)|Winter Contingency]] – 12:08
#[[ONI: Sword Base (music)|ONI: Sword Base]] – 8:28
#[[Nightfall (music)|Nightfall]] – 5:40
#[[Tip of the Spear (music)|Tip of the Spear]] – 6:05
#[[Long Night of Solace (music)|Long Night of Solace]] – 11:46
#[[Exodus (music)|Exodus]] – 7:18
#[[New Alexandria (music)|New Alexandria]] – 8:41
#[[The Package (music)|The Package]] – 6:56
#[[The Pillar of Autumn (music)|The Pillar of Autumn]] – 9:40
#[[Epilogue (Halo: Reach)|Epilogue]] – 4:29
#[[From the Vault]] – 4:59
#[[Ashes]] – 2:45
#[[Fortress (music)|Fortress]] – 1:07
#[[We're Not Going Anywhere]] – 1:13
#[[At Any Cost]] – 2:29
#[[Both Ways (remix)|Both Ways (Remix)]] – 2:17
#[[Walking Away]] – 1:53
#[[Ghosts and Glass]] – 2:41
#[[We Remember]] – 2:05


==Trivia==
==Trivia==
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{{Halo Music}}
{{Halo Music}}


[[Category:Halo: Reach OST]]
[[Category:Halo: Reach OST| ]]

Revision as of 10:48, October 19, 2014

Halo: Reach Original Soundtrack
Halo: Reach Soundtrack cover art.

Released:

September 28, 2010

Label:

Sumthing Else Music Works

Producer(s):

Martin O'Donnell, Michael Salvatori

Composer(s):

Martin O'Donnell, Michael Salvatori

Performance:

Martin O'Donnell, Michael Salvatori, Stan LePard, C. Paul Johnson, Northwest Sinfonia

Total length:

67:38

 

"This is a more character-driven piece, and its also about a planet that everyone knows will fall, and falls to the Covenant. So it's a more somber, more visceral introduction to the game that we're making."
Martin O'Donnell[1]

The Halo: Reach Original Soundtrack was released in stores September 28, 2010,[2] and was distributed via iTunes and Sumthing Digital on September 14.[3] There are a total of 20 tracks in the two-disk set comprising a total of 67 minutes worth of music.[4]

The soundtrack was composed by Martin O'Donnell and Michael Salvatori with help from Stan LePard and C. Paul Johnson [5], and published by Sumthing Distribution.

The Halo: Reach Soundtrack marks the final time composers Martin O'Donnell and Michael Salvatori collaborate and compose original music for a Halo game.[2] In a press release, Martin O'Donnell referred to the soundtrack as "...the culmination of our efforts".[6]

Track listing

  1. Overture – 4:46
  2. Winter Contingency – 12:08
  3. ONI: Sword Base – 8:28
  4. Nightfall – 5:40
  5. Tip of the Spear – 6:05
  6. Long Night of Solace – 11:46
  7. Exodus – 7:18
  8. New Alexandria – 8:41
  9. The Package – 6:56
  10. The Pillar of Autumn – 9:40
  11. Epilogue – 4:29
  12. From the Vault – 4:59
  13. Ashes – 2:45
  14. Fortress – 1:07
  15. We're Not Going Anywhere – 1:13
  16. At Any Cost – 2:29
  17. Both Ways (Remix) – 2:17
  18. Walking Away – 1:53
  19. Ghosts and Glass – 2:41
  20. We Remember – 2:05

Trivia

  • The Halo: Reach Soundtrack is one of two soundtracks that does not directly include the Halo Theme, with the other being the Halo 3: ODST Original Soundtrack.
  • The last 8 songs on the soundtrack are not fully featured in-game. They are merely bonus tracks which appear in short clips throughout in-game campaign missions and cutscenes. From the Vault is fully featured in game, but only within the bonus Tribute Room.
  • There are two known songs - "Uphill, Both Ways" and "Lone Wolf" - that did not technically make it onto the official soundtrack, but appear as MP3 files downloadable through Bungie's website. "Uphill, Both Ways" is a shortened version of "Both Ways (Remix)", while "Lone Wolf" is simply a section of the track "Winter Contingency" using the same name.

Sources

Template:Halo Music