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{{Ratings}}
{{Status|RealWorld}}
{{Era|H1|H2|RW}}
{{Wikipedia}}
{{Infobox/Developer
|name=Certain Affinity
|image=[[File:CA logo.png|300px]]
|founded= [[2006]]
|dissolved=
|founder= [[Max Hoberman]]
|leader= Max Hoberman
|parent=
|subsidiaries=
|headquarters= Austin, Texas, USA
|locations=
|website=[http://www.certainaffinity.com/ www.certainaffinity.com]
|halogames= *[[Halo 2]]
*[[Halo: Reach]]
*[[Halo 4]]
*[[Halo: The Master Chief Collection]]
*[[Halo Infinite]]
|othergames=
}}
'''Certain Affinity''' is a video game development studio based in [[Wikipedia:Austin, Texas|Austin, Texas]] in the [[United States of America|USA]]. It was founded in [[2006]] by ex-[[Bungie]] employee [[Max Hoberman]]. In addition to staff from Bungie, it also includes ex-members of companies such as [[Microsoft]], Red Storm, Origin, EA, Digital Anvil and NCSoft. The studio has worked closely with Bungie and [[343 Industries]], having worked on ''[[Halo 2]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo: The Master Chief Collection]]'' and, most recently, ''[[Halo Infinite]]''.


'''Certain Affinity''''s creation was announced in December 2006. The studio was formed by ex-[[Bungie]] employee Max Hoberman. In addition to staff from Bungie, it also includes ex-members of companies such as [[Microsoft]], Red Storm, Origin, EA, Digital Anvil and NCSoft.
== List of projects related to the Halo franchise ==
*''[[Halo 2]]''
**[[Blastacular Pack]] ([[2007 (real world)|2007]])<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=certainaffinitymaps '''Bungie.net''': ''New Halo 2 Maps Revealed!'']</ref>
*[[Cancelled Certain Affinity Halo game|Cancelled ''Halo'' game project]] (C.2008-2009, unreleased){{Ref/Site|Id=VICE|URL=https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history|Site=VICE|Page=The Complete, Untold History of Halo: An Oral History|D=10|M=10|Y=2021}}
*''[[Halo Waypoint]]'' ([[2009]])<ref>[http://certainaffinity.com/waypoint/ '''Certain Affinity''': ''Halo Waypoint'']</ref>
*''[[Halo: Reach]]''
**[[Defiant Map Pack]] ([[2011]])<ref>[http://majornelson.com/archive/2011/02/14/announcing-the-halo-reach-defiant-map-pack.aspx '''Major Nelson''': ''Announcing the Halo: Reach Defiant Map Pack'']</ref>
**[[Anniversary Map Pack]] (2011)<ref>[http://blogs.halowaypoint.com/Headlines/post/2011/11/09/The-Halo-Bulletin-11911-.aspx The Halo Bulletin: 11/9/11]</ref>
*''[[Halo 4]]''
**''Halo 4''<nowiki />'s [[Forge]] ([[2012]])<ref>[http://www.gamespot.com/halo-4/videos/exclusive-halo-4-forge-mode-details-6397629/ '''GameSpot''': ''Exclusive Halo 4 Forge Mode Details'']</ref>
**[[Majestic Map Pack]] ([[2013]])<ref>[http://www.certainaffinity.com/games/halo-4-majestic-map-pack/ '''Certain Affinity''': ''Halo 4 Majestic Map Pack'']</ref>
**[[Castle Map Pack]] (2013)<ref>[http://www.youtube.com/watch?v=TmQiUABDlDY '''Halo 4 Castle Map Pack Strategy: Daybreak''']</ref>
**[[Bullseye Map Pack]] (2013)<ref name="promo">[https://pbs.twimg.com/media/BOg483dCcAARLko.jpg:large '''Champions Bundle''' ''promotional picture'']</ref>
*''[[Halo 2: Anniversary]]''<nowiki />'s [[multiplayer]] ([[2014]])<ref name="RTX 2014">[https://www.youtube.com/watch?v=E1a1FzQ3bdQ '''YouTube''': ''RTX 2014 - 343 Industries panel'']</ref>
*''[[Halo Infinite]]''<nowiki>'</nowiki>s multiplayer ([[2021 (real world)|2021]])


The studio's first work was creating two additional multiplayer levels for the popular [[Xbox]], [[Xbox LIVE]], and Windows Vista game ''[[Halo 2]]''. These maps, called ''[[Tombstone (level)|Tombstone]]'' and ''[[Desolation (level)|Desolation]]'', are remakes of levels that were in the original ''[[Halo: Combat Evolved|Halo]]'' game called ''[[Hang 'Em High (level)|Hang 'Em High]]'' and ''[[Derelict (level)|Derelict]]'' respectively. They were released for ''Halo 2'' over the Xbox LIVE (Silver and Gold) service in April 17, 2007. Certain Affinity members worked closely with members of Bungie and Microsoft during the development of these two maps.
==Sources==
{{Ref/Sources}}
 
== External links ==
*[http://www.certainaffinity.com/ '''Certain Affinity''' ''homepage'']
 
[[Category:Companies]]

Latest revision as of 19:08, April 15, 2024

Wikipedia.png
There is more information available on this subject at Certain Affinity on the English Wikipedia.
Certain Affinity
CA logo.png
Company information

Date founded:

2006

Founder(s):

Max Hoberman

Leader(s):

Max Hoberman

Headquarters:

Austin, Texas, USA

Website:

www.certainaffinity.com

Development information

Halo titles developed:

 

Certain Affinity is a video game development studio based in Austin, Texas in the USA. It was founded in 2006 by ex-Bungie employee Max Hoberman. In addition to staff from Bungie, it also includes ex-members of companies such as Microsoft, Red Storm, Origin, EA, Digital Anvil and NCSoft. The studio has worked closely with Bungie and 343 Industries, having worked on Halo 2, Halo: Reach, Halo 4, Halo: The Master Chief Collection and, most recently, Halo Infinite.

List of projects related to the Halo franchise[edit]

Sources[edit]

External links[edit]