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HAZOP-class Mjolnir: Difference between revisions

From Halopedia, the Halo wiki

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File:Reach_concept_HAZOP.jpg|Concept art of the HAZOP helmet.
File:Reach_concept_HAZOP.jpg|Concept art of the HAZOP helmet.
File:Halo 4 preorder bonus (Gamestop HAZOP Forest).jpg|Hazop forest skin, available by pre-ordering ''Halo 4'' at Gamestop.
File:Halo 4 preorder bonus (Gamestop HAZOP Forest).jpg|Hazop forest skin, available by pre-ordering ''Halo 4'' at Gamestop.
File:H4-Hazop.png|HAZOP as it appears in ''Halo 4''.
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Revision as of 10:50, June 10, 2012

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The helmet of the HAZOP armor as seen through a glitch during the Halo: Reach Multiplayer Beta.

"Some operations are considered hazardous even for a fully armored Spartan"
— Description of the HAZOP helmet.

The MJOLNIR Powered Assault Armor/HAZOP (Hazard Operability), is a variant of the MJOLNIR Powered Assault Armor.[1] The HAZOP variant would be developed to be compatible with the Mark V and GEN2 systems.

Characteristics

All current HAZOP Armor Permutations in Halo: Reach.

Helmet Characteristics

Two uprades are availible for the helmet, the first adds a Chemical, Biological, Radiological, and Nuclear Module with a Hardened Uplink Module on the right side (CBRN/HUL), and the second adds the unnamed attachment similar to night vision goggles found on the Operator variant with a Command Network Module on the left side (incorrectly called a CNM-I, and instead should be called (unknown)/CNM).

Shoulder Characteristics

The HAZOP armor also includes a shoulder piece, which costs 500 cR. It is about the size of the FJ/PARA shoulders and is shaped like a curved "H".[2]

Gallery

List of Appearances

Sources

Template:SPARTAN Armor