Halo: Chronicles: Difference between revisions
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Halo: Chronicles was to be an episodic interactive story telling<ref>[http://www.gamesradar.com/f/ive-never-heard-of-a-motion-sensing-controller/a-20080513165357655015/p-2 '''Games Radar''': ''"I've never heard of a motion-sensing controller..."'']</ref> set in the ''[[Halo]]'' universe, as confirmed by Microsoft on April 24, 2008. The game was to be a "new chapter" and a "new series"{{Citation needed}} in the ''Halo'' story, was stated to feature a new way to play games, and was described by Jackson as the "filmiest game." | Halo: Chronicles was to be an episodic interactive story telling<ref>[http://www.gamesradar.com/f/ive-never-heard-of-a-motion-sensing-controller/a-20080513165357655015/p-2 '''Games Radar''': ''"I've never heard of a motion-sensing controller..."'']</ref> set in the ''[[Halo]]'' universe, as confirmed by Microsoft on April 24, 2008. The game was to be a "new chapter" and a "new series"{{Citation needed}} in the ''Halo'' story, was stated to feature a new way to play games, and was described by Jackson as the "filmiest game." | ||
Not much is known why the project was shutdown, but it was said to 'collapse when the | Not much is known why the project was shutdown, but it was said to 'collapse when the movie did'. | ||
==Production Notes== | ==Production Notes== |