Installation 00: Difference between revisions

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(→‎Design details: Phoenix log details for refugia and mention of other structures)
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==Design details==
==Design details==
[[File:FOR-ArkAI-logo2.png|thumb|240px|The avatar icon of [[000 Tragic Solitude]]<ref name="Terminals"/>]]
[[File:FOR-ArkAI-logo2.png|thumb|240px|The avatar icon of [[000 Tragic Solitude]]<ref name="Terminals"/>]]
Installation 00 resembles a massive flattened dish with a series of eight curved arms, known as spires, four large and four small, arranged around its rim, similar to the petals of a flower. The entire upper surface is [[Terraforming|terraformed]], with oceans, forests and deserts.<ref name="The Ark"/><ref name="Covenant"/> Installation 00 is {{Convert|127530|km|mi|sigfig=5}} in diameter and thus one of the largest known Forerunner constructs.<ref name="vis"/> Spread throughout the installation are hundreds of refugia, artificial biomes designed to sustain diverse flora and fauna as part of the Conservation Measure. Each of these refugia are separated by massive quarantine walls.<ref name="mythos ark">'''[[Halo Mythos]]''', ''pages 122-123''</ref>  
Installation 00 resembles a massive flattened dish with a series of eight curved arms, known as spires, four large and four small, arranged around its rim, similar to the petals of a flower. The entire upper surface is [[Terraforming|terraformed]], with oceans, forests and deserts.<ref name="The Ark"/><ref name="Covenant"/> Installation 00 is {{Convert|127530|km|mi|sigfig=5}} in diameter and thus one of the largest known Forerunner constructs.<ref name="vis"/> Spread throughout the installation are hundreds of refugia, artificial biomes designed to sustain diverse flora and fauna as part of the Conservation Measure. Each of these refugia are separated by massive quarantine walls.<ref name="mythos ark">'''[[Halo Mythos]]''', ''pages 122-123''</ref> Twelve refugia are located on the central hub, while an additional twenty are located on the arms of the structure.<ref name="Refugia">''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Refugia</ref> The various refugia are intended to mimic common planetary environments - one such refugia known as the Halo Refugia<ref name"HaloRefugia">''[[Halo Wars 2]]'', ''[[Phoenix Log]]'' - Halo Refugia</ref> bore a notable similarity to Earth's climate, though much more extreme; mountains are higher, chasms are deeper and the sea and sky are a deeper blue.<ref name="HaloRefugia" />


At the center of the installation is the [[Foundry]], an enormous circular facility used to construct Halos. The core of the 10,000-kilometer-wide Foundry is a hollow space, home to a stripped remnant of a material-rich celestial body used to obtain the vast amounts of resources required for the construction of a Halo ring. When active, the Foundry generates so much heat that the Ark requires multiple cooling stations. At least two such systems span a snowy gorge; it is possible that the massive cooling systems caused this icy climate.<ref>'''Halo 3''' level ''[[Narrows]]'': ''"Without cooling systems such as these, excess heat from the Ark's forges would render the construct uninhabitable."''</ref>
At the center of the installation is the [[Foundry]], an enormous circular facility used to construct Halos. The core of the 10,000-kilometer-wide Foundry is a hollow space, home to a stripped remnant of a material-rich celestial body used to obtain the vast amounts of resources required for the construction of a Halo ring. When active, the Foundry generates so much heat that the Ark requires multiple cooling stations. At least two such systems span a snowy gorge; it is possible that the massive cooling systems caused this icy climate.<ref>'''Halo 3''' level ''[[Narrows]]'': ''"Without cooling systems such as these, excess heat from the Ark's forges would render the construct uninhabitable."''</ref>
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Like the [[shield world]]s, Installation 00 possesses an [[Astroengineering#Stars|artificial sun]].<ref name="The Ark"/><ref name="Covenant"/><ref name="Halo"/>
Like the [[shield world]]s, Installation 00 possesses an [[Astroengineering#Stars|artificial sun]].<ref name="The Ark"/><ref name="Covenant"/><ref name="Halo"/>


Like the Halos, Installation 00 features a [[Cartographer]] facility, a map room that can pinpoint any location on the installation.<ref name="The Ark"/> Similarly to the Halos, the Ark features a control room from which the array could be activated. This facility, known as [[Installation 00 Citadel|the citadel]], is protected by a system of [[Barrier tower|energy shield barriers]] that encircle the center of the disk. These barriers are controlled by towers that circumscribe the center of the installation.<ref name="Covenant"/>
Like the Halos, Installation 00 features multiple [[Cartographer]] facilities, map rooms that can pinpoint any location on the installation.<ref name="The Ark"/><ref name="The Cartographer>'''Halo Wars 2''', campaign level ''[[The Cartographer]]''</ref><ref name="Cartographer PL">''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - The Cartographer</ref> Similarly to the Halos, the Ark features a control room from which the array could be activated. This facility, known as [[Installation 00 Citadel|the citadel]], is protected by a system of [[Barrier tower|energy shield barriers]] that encircle the center of the disk. These barriers are controlled by towers that circumscribe the center of the installation.<ref name="Covenant"/>
 
The Ark also possesses a vast network of power grids beneath its surface. These grids can be tapped into by structures on the surface known as [[Power Node]]s when extra locational power is needed in emergencies. These nodes were co-opted by UNSC and Banished forces in 2559, though Banished [[Power Extractor]]s were also able to tap into these power networks.<ref name="PowerNode">''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Power Node</ref><ref>''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Power Extractor</ref>


===Defenses===
===Defenses===
Similar to most Forerunner installations, the Ark had its own [[monitor]], [[000 Tragic Solitude]], charged with the facility's defenses. For the most part, Solitude reacted little when humanity and the Covenant arrived at the Ark, though when 343 Guilty Spark attempted to access the Ark's systems during the Battle of Installation 00, Tragic Solitude threatened to add the monitor to the facility's targeting ledger if he persisted.<ref>'''Halo 3''', ''Terminal 3''</ref> After the Ark was severely damaged by the destruction of Installation 08, the latest on a line of destroyed Forerunner relics, Solitude grew bitter and viewed all sentients in the galaxy as incapable of being peaceful.<ref name="Hunters"/>
Similar to most Forerunner installations, the Ark had its own [[monitor]], [[000 Tragic Solitude]], charged with the facility's defenses. For the most part, Solitude reacted little when humanity and the Covenant arrived at the Ark, though when 343 Guilty Spark attempted to access the Ark's systems during the Battle of Installation 00, Tragic Solitude threatened to add the monitor to the facility's targeting ledger if he persisted.<ref>'''Halo 3''', ''Terminal 3''</ref> After the Ark was severely damaged by the destruction of Installation 08, the latest on a line of destroyed Forerunner relics, Solitude grew bitter and viewed all sentients in the galaxy as incapable of being peaceful.<ref name="Hunters"/> The arrival of the Human-Covenant War to the installation additionally prompted the activation of [[Terminus]]', structures that are designed to perform tireless cataloging, recording of indexing of events in an attempt to prepare countermeasures and defences for future possible scenarios. These records are cross-references with existing records of historical events and battles to perform simulations and predictions of potential outcomes - losing a terminus would result in a massive loss of operational capability for the installation.<ref name="Terminus">''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Terminus</ref>


The Ark's small defenses were [[Aggressor Sentinel]]s created by numerous [[Sentinel manufacturing facility|Sentinel factories]] just like at the rings. The [[Retriever Sentinel]]s could also be used offensively, though they were not usually outfitted with weapons until Solitude began arming them. The Ark was also guarded by [[armigers]], humanoid defense droids that were capable of attacking with energy rifles and staves. Tragic Solitude could also take control of the Ark's wildlife and even people through manipulating their brain waves.<ref name="Hunters"/>
The Ark's small defenses were [[Aggressor Sentinel]]s created by numerous [[Sentinel manufacturing facility|Sentinel factories]] just like at the rings. The [[Retriever Sentinel]]s could also be used offensively, though they were not usually outfitted with weapons until Solitude began arming them. The Ark was also guarded by [[armigers]], humanoid defense droids that were capable of attacking with energy rifles and staves. Tragic Solitude could also take control of the Ark's wildlife and even people through manipulating their brain waves.<ref name="Hunters"/>