ODST armor: Difference between revisions

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[[File:ODSTbattlearmor.png|thumb]]
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[[Image:1 318340723l.jpg|thumb|right|130px|The Helljumper BDU.]]
      
      
<center>''Were you looking for the [[Black Body Suit]], a vacuum-enabled suit of light armor?''</center>
<center>''Were you looking for the [[Black Body Suit]], a vacuum-enabled suit of light armor?''</center>
The '''ODST Battle Armor''' is a suit of combat armor worn exclusively by the [[Orbital Drop Shock Trooper]]s (ODST), special-operators of the [[UNSC Marine Corps]].


==Description==
The '''ODST Battle Armor''' or '''Battle Dress Uniform''' is a suit of combat armor worn exclusively by the [[Orbital Drop Shock Trooper]]s, special-operators of the [[UNSC Marine Corps]].  
[[Image:The Rookie.jpg|100px|thumb|right|The ODST Armor.]]
The helmet of the suit has a dark protective plate with matte black titanium armor surrounding it. The suit itself is black around the torso with a black and gray camouflage pattern around the legs. The boots and gloves are also black. Though most versions of the armor have fully sealed gloves and necks, there are some exceptions. The armor's faceplate can also polarize.<ref name="ODST">''[[Halo 3: ODST]]''</ref> The chest plate of the armor can also open to reveal a small storage compartment <ref>''[[We Are ODST]]'': [[Tarkov]] opens his chest plate and stores a flag in it after the second funeral sequence.</ref>


There are often ad hoc additions on the armor, such as various different types of shoulder plates or other armor pieces. There are also several variants in the primary color of the armor, ranging from blue grey to light grey. Sometimes the chest piece and the shoulders of the armor are marked with flashes of various colors, likely for easy identification. The [[blood]] type of the ODST in question is also often marked to the shoulder plates.
==Introduction==
The ODST Battle Dress Uniform is the signature piece of equipment used by the 105th Special Forces - the armor is vacuum-rated, capable of extravehicular activity for fifteen minutes.<ref>Halo: The Cole Protocol chapter 4 page 48, chapter 5 page 56 </ref> The armor provides numerous advantages in the field including ballistic protection, and heat resistance from both atmospheric entry and Covenant energy weapons. The ODST Armor has gone through several design changes since the start of the Human-Covenant War. The current version incorporates technology initially developed for the [[MJOLNIR Powered Assault Armor|MJOLNIR Armor]]. This includes CTCs for body armor, [[Titanium]] and Ceramic composite armor plating, to give the user added protection - along with [[Heads-Up Display|HUD]] and Communications Systems to give more situational awareness to the wearer.<ref>''[[Halo 3]]''</ref>


== History ==
The ODST BDU has been in use for well over 50 years by the 105th, and remains untouched by its ability to protect its wearer during the toughest operations. The BDU excels at providing more protection against small arms fire then other infantry body armor, and also excels at allowing a trooper to conduct Military Operations in Urban Terrain without the slightest chance of being detected in darken locations. The BDUs stealth capability is thanks in part to its black and gray camouflage pattern on the legs, boots, gloves, chest, helmet and undersuit. On the left shoulder pad of every ODST is a UNSC MED REF patch<ref>[[We Are ODST]], [[Halo 3: ODST]], [[Halo: Landfall]]</ref> this patch contains basic medical information about the trooper, and allows a UNSC certified medic to gain a quick medical reference to an ODST wounded in the field. Despite the armors obvious advantage over standard infantry armor, it is still vulnerable to Covenant energy weapons and larger armor pricing rounds as well as large explosive devices. 
The ODST Armor has come in several designs since its first iteration. The current armor is an offshoot of the MJOLNIR Armor, using CTC's and [[Heads-Up Display|HUD]] Communications Systems from the MJOLNIR program to give more situational awareness to the wearer. The ODST Armor also adopts the [[Titanium]] and Ceramic composite armor plating used by the MJOLNIR program to give the user added protection.<ref name="h3">''[[Halo 3]]''</ref>


With the mentioning of a technological advance one should remember that the SPARTAN, [[Kelly-087]] sees the SPI Armour, and remarks on having to remember seeing [[ODST]]s experimenting with a type of [[Camouflage]] armor that the [[SPARTAN-III]] generation wears.<ref>''[[Halo: Ghosts of Onyx]]''</ref>
==Armor Variants==
While the standard ODST BDU is fully capable for any role, there are specialized variants of the BDU - these suits are specifically issued to a specialist of a certain field to provide them certain advantages during an operation. As such specialized gear is only available by Mission Conditional Requisition (MCR). Depending on mission requirements a user may request either additional or variant equipment that ranges from helmet attachment, gloves, battery, equipment or communication rucksack. The following is the specialized battle dress uniforms currently in use by the Navy.  


=== Usage ===
[[File:Close Quarters Combat Trooper.jpg|90px|left]]
[[Image:Odstsinpelican.jpg|right|thumb|200px|A group of ODSTs in their armor.]]
====Close Quarters====
Different variants of the ODST Battle Armor was used by the ODST forces during the [[battle of Ariel]], and preceding missions.
While designated as a CQB suit this variant is also issued to Demolition experts in the field. This BDU is specifically design to aid a ODST in CQB type combat conditions - the standard left pauldron is replaced with a longer two piece ballistic plate, this aids in protecting the troopers left arm from ballistic attacks and reduce severe injury from Plasma Weapons. The helmet is also issued with an optics device that aids the user in relaying images and video to teammates or command.
{{Clear}}
[[File:ODST Sniper.jpg|90px|left]]


The armor was also used by the ODSTs during the [[Battle of Earth]], by the [[Second Squad #Battle of Mombasa|ODST Second Squad]], as well as a large ODST force that was deployed from orbit in order to infiltrate the [[Prophet of Regret]]'s [[Regret's Carrier|flagship]] above the city of [[New Mombasa]].<ref name="ODST"/> These suits had been recently upgraded with the [[Visual Intelligence System, Reconnaissance|VISR systems]], as well as several other upgrades.<ref>''[[Halo 3 ODST ViDoc: Desperate Measures]]''</ref>
===Sharpshooter===
The Sharpshooter BDU is issued to sniper experts in the field. This BDU is designed to give a ODST sharpshooter more freedom in combat - the standard right pauldron is removed allowing the sniper to aim better and move his arm more freely with a sniper rifle. The standard left pauldron is replaced with a larger plate to protect the snipers arm from counter attacks. The sharpshooter variant is also issued with an optics device attached to the helmet, while the variant oracle scope on the SRS99 can uplink to the users HUD, this device provides a sniper with additional capabilities.
{{Clear}}
[[File:Recon Trooper.jpg|90px|left]]


It was then used on [[Battle of Installation 05|the Battle of]] [[Installation 05]], during which it proved effective on the most part, absorbing the shock for most of the ODSTs inside the [[Single Occupant Exoatmospheric Insertion Vehicle|SOEIVs]]. Others; however, died on impact upon hitting the Halo's surface, though this was mainly from drowning after crashing in a lake or hitting a vertical surface, like the wall of a canyon. The suits could take a bit more damage than a normal standard issue [[UNSC Marine Corps|Marine]] combat ensemble, and much more than the [[ODST]] ballistic armor used on [[Installation 04|Alpha Halo]].<ref>''[[Halo 2]]''</ref>
==== Recon ====
The Reconnaissance BDU is a specialized [[Office of Naval Intelligence]] variant of the ODST Armor. The armor is only issued to ONI reconnaissance agents for high risk operations. The undersuit is the same as the standard ODST armor, however the chest plate is replaced with a specialized one to provide stealth capabilities with little or no loss of endurance, specifically by reducing its IR signature and reflective surfaces. The torso part of the armor also varies from the standard version, having a green, translucent orb in the center. There are no shoulder plates issued with this variant, this allows freedom of arm movement. The helmet is similar to the [[Mark VI MJOLNIR Powered Assault Armor/R variant|Recon variant]] of the MJOLNIR Armor.
{{Clear}}


During the [[Battle of Installation 00]], ODSTs using this armor helped [[John-117|The Master Chief]], [[Thel 'Vadam]], and the rest of the [[UNSC]] forces to rout [[Covenant Empire|Covenant]] ground forces on [[Installation 00|the Ark]].<ref name="h3"/>
==== Other Versions ====
 
There are also variants or models of the ODST armor that have not been named; One example of this is a suit that ODSTs [[Gretchen]], [[Taylor H. Miles|Dutch]] and [[Kojo Agu|Romeo]] wore during a mission some time prior to the Battle of Ariel. Having olive drab armor plating similar to the marine armor, it differed greatly from the normal ODST armor. In fact, Romeo's chestpiece at the time was very similar in appearance to that worn by regular Marines during the beginning of the Covenant invasion of Earth. It, however, had a black undersuit and its helmet was similar to a normal ODST helmet, except with a transparent visor. It is possible that this variant is an earlier version of the armor.
==Systems==
[[Image:H3ODST Campaign 1stPersonVISR02.jpg|200px|thumb|right|The VISR system in use.]]
[[Image:Engaged in Combat.jpg|200px|thumb|right|[[ODST]] troops seen wearing Battle Armor.]]
Many of the systems used in the newest versions of the ODST Battle Armor are derived from the technology used in the MJOLNIR armor system. However, it still has systems entirely exclusive to it, namely the [[Visual Intelligence System, Reconnaissance|VISR]], or Visual Intelligence System, Reconnaissance. It has various functions, such as receiving real-time mission data, navigation data, saving audio files, as well as a low-light vision mode, which outlines hostile units in red, friendlies in green and objects of interest in yellow. This, along with the suit's other advanced systems, gives the wearer a significant advantage over the standard Marines.<ref name="ODST"/>


===Advantages===
==Armor Components==
The ODST armor is Semi power assisted, and it supplies more armor protection than standard Marine armor using materials used in MJOLNIR armor system, and incorporates an enhanced communications suite. Along with the protection and communications gear, the battle armor provides increased agility and maneuverability not afforded by standard [[M52B Body Armor|Marine Armor]]. The Armor's helmet can withstand several headshots. The armor’s black coloring gives wearers an advantage at night, in space, and during Military Operations in Urban Terrain (MOUT), as well as providing a psychological effect on hostile forces. The suit also protects against the extreme heat created by the SOEIV's that ODSTs enter a planet in.
The ODST battle dress uniform is made up of several different components and layers that make the suit what it is, while technology from other projects across the military have been incorporated into the suit, ODST equipment still has proprietary technology that has not been adopted into other equipment for the military.  


===Disadvantages===
===Helmet===
Despite the suit's obvious advantage over standard Marine armor, it still has its problems. Its effectiveness is decreased in desert or arctic environments where harsh light and sparsity of dark colors makes the suit less of a camouflage and more of a target indicator. Despite being improved over the standard armor, it is still vulnerable to plasma weapons and larger ballistic projectiles; e.g. rounds fired from Needlers and Brute Spikers.  
The ODST helmet is made of titanium coated with a heat resistance material to help disperse heat, the inside is line with black padding to provide comfort when the user is wearing it - the helmet has a blue faceplate that when polarized obscures the wearers face completely. The helmet provides excellent protection against small arms fire and small explosive attacks. The helmet is also essential in providing an ODST the ability to perform EVA - the helmet also provides a Heads Up Display giving the wearer basic information including a targeting reticule, weapon information and ammo capacity, and basic health readout. The helmets visor can polarize and depolarize, when polarized the wearers HUD is displayed. The newest version of the helmet integrates with the users standard [[Neural Interface]] to provide more tactical data to the HUD in addition to the basic display. Helmet integrated neural interfaces is another piece of technology that has seen widespread adoption from Project MJOLNIR.


== Versions ==
===VISR===
There are several variations to the ODST armor including Ranged, Close Quarters, and Recon; each designed for different missions, or different tasks within a squad.  
{{Main|Visual Intelligence System, Reconnaissance}}
The Visual Intelligence System, Reconnaissance or VISR, is issued with the ODST helmet. The VISR proprietary data management suite enables a user to link into UEG, CAA, and UNSC infrastructure systems at the local, national, and global levels - however actual access level is administered on a need/rating basis. This allows the user to store and review audio files up to 610MB combined, street level navigational data, and receive secure real-time mission data. In addition, every current issue helmet ODST BIOS A29.817941B.01 or later is equipped with low-light vision enhancement which outlines hostile units in red, friendlies in green and objects of interest in yellow.<ref>[[Halo 3: ODST]]</ref>


[[File:Close Quarters Combat Trooper.jpg|100px|left]]
===Rucksack===
==== Close Quarters ====
The ODST issued rucksack is an optional piece of equipment that is positioned on the troopers back until needed. The rucksack comes in a number of different variants including storage, allowing a trooper to store equipment ranging from ammo, to medical equipment and other items until needed. Battery packs that provide power to either equipment in the field, or equipment the ODST may be using, and packs that contain additional equipment that range from providing communications or other functions.
Although designed for Close Quarters Combat, this variant is also used by Demolitions personnel, as seen in the case of [[Michael Crespo]]. It has an additional flashlight on the helmet, and its left-side shoulder plate is larger than normal.
{{Clear}}
[[File:ODST Sniper.jpg|100px|left]]


==== Ranged ====
===Body Suit===
The "Ranged" variant is used by ODST sharpshooters. It lacks the right-hand side shoulder piece, probably to allow more steady aiming with a sniper rifle. Its left shoulder piece in turn, is larger than the normal version, as both of the standard shoulder pads are joined together. This gives more protection for the side facing incoming fire. The helmet also has a specialized optics device, possibly for enhanced magnification. Notable users of this armor include [[Lance Corporal|LCpl]] [[Kojo Agu]].
The ODST body suit is made up of several different layers and materials, the inner layer of the black-gray undersuit is made up of Kevlar material to aid in protecting the wearer from small arms fire, the outer layer of the undersuit is coated with a heat resistance material to aid in reducing temperatures experienced during orbital drop, and against Covenant Plasma Weapons. The body suit also doubles as a pressure suit to allow an ODST to perform EVA. The outer shell layer is comprised of Titanium and Ceramic composite armor plating that covers the chest, shoulders, legs and feet.
{{Clear}}
[[File:Recon Trooper.jpg|100px|left]]


==== Recon ====
==Multiplayer Variant==
The Recon armor is a specialized [[Office of Naval Intelligence|ONI]] variant of the ODST Armor, designed for reconnaissance missions. It has a helmet similar to the [[Mark VI MJOLNIR Powered Assault Armor/R variant|Recon variant]] of the [[MJOLNIR Powered Assault Armor|MJOLNIR Armor]]. The torso part of the armor also varies from the standard version, having a green, translucent orb in the center. It also lacks both shoulder pieces, and is blue-gray in color. Its visor is also gold-colored, unlike the standard ODST helmet's faceplate which is blue. One notable user of this armor is [[Captain]] [[Veronica|Dare]].
The helmet of the ODST Armor is also available as an [[Armor Permutations|armor permutation]] in the ''[[Halo 3]]'' [[Multiplayer]]. It's often nicknamed MJOLNIR Mark VI (O) variant, with the "O" standing for ODST. While the visor on the regular ODST helmets are blue, the MJOLNIR ODST helmet has a dark orange visor. It is attained and unlocked by the [[Spartan Graduate]] [[Achievement]], or getting 5 XP in Matchmaking.<ref>Halo 3</ref>
{{Clear}}
[[File:Gretchen fight.png|100px|left]]
==== Other Versions ====
There are also variants or models of the ODST armor that have not been named; One example of this is a suit that ODSTs [[Gretchen]], [[Taylor H. Miles|Dutch]] and [[Kojo Agu|Romeo]] wore during a mission some time prior to the Battle of Ariel. Having olive drab armor plating similar to the marine armor, it differed greatly from the normal ODST armor. In fact, Romeo's chestpiece at the time was very similar in appearance to that worn by regular Marines during the beginning of the Covenant invasion of Earth. It, however, had a black undersuit and its helmet was similar to a normal ODST helmet, except with a transparent visor. It is possible that this variant is an earlier version of the armor.
{{Clear}}


==Behind the Scenes==
==Triva==
[[File:Char odst.jpg|thumb|150px|right|The armor in ''Halo 2''.]]
*The ODST armor is derived from the first concept of the MJOLNIR armor - this original concept done by artist [[Shi Kai Wang]] was scrapped because it made [[John-117|Master Chief]] look "too mean". The helmet serves to distinguish the ODSTs from regular [[UNSC]] [[Marines]].<ref>''[[The Art of Halo 3]]''</ref>
*The ODST helmet is derived from an early concept of a [[MJOLNIR]] armor's helmet that was scrapped because it made [[John-117|the Chief]] look "too mean". The helmet serves to distinguish the elite ODSTs from regular [[UNSC]] [[Marines]].<ref>''[[The Art of Halo 3]]''</ref>
*The visor's ability to polarize, the [[VISR]] mode, and the HUD it displays means it likely has a transparent Organic Light Emitting Diode (OLED) screen coating it.   
*The visor's ability to polarize, the [[VISR]] mode, and the HUD it displays means it likely has a transparent Organic Light Emitting Diode (OLED) screen coating it.   
*Some have speculated that the [[Black Body Suit|Vacuum-enabled Body Suit]] used by the young [[SPARTAN-II Program|SPARTAN-IIs]] in ''[[Halo: Fall of Reach]]'' before they got their [[MJOLNIR Powered Assault Armor|MJOLNIR Armor]] is the same suit that the ODSTs wear, but this is merely speculation, and has never been confirmed. The vast differences between them strongly suggest that they are not, in fact, the same suit. For example, while the body suits in Fall of Reach were so form-fitting that the Spartans could fit coveralls over them, the ODST Armor is almost as bulky as the MJOLNIR.
*Some have speculated that the [[Black Body Suit|Vacuum-enabled Body Suit]] used by the young [[SPARTAN-II Program|SPARTAN-IIs]] in ''[[Halo: Fall of Reach]]'' before they got their [[MJOLNIR Powered Assault Armor|MJOLNIR Armor]] is the same suit that the ODSTs wear, but this is merely speculation, and has never been confirmed. The vast differences between them strongly suggest that they are not, in fact, the same suit. For example, while the body suits in Fall of Reach were so form-fitting that the Spartans could fit coveralls over them, the ODST Armor is almost as bulky as the MJOLNIR.
*It should be noted that the Battle Armor used by the ODSTs in ''[[Halo 3: ODST]]'' is in fact similar to the one seen in ''Halo 3'' despite the game taking place during ''Halo 2''. This suggests that the changes are merely aesthetic and that there is no canonical difference between the Halo 2 and Halo 3-era suits.
*It should be noted that the armor used by the ODSTs in ''[[Halo 3: ODST]]'' is in fact similar to the one seen in ''Halo 3'' despite the game taking place during ''Halo 2''. This suggests that the changes are merely aesthetic and that there is no canonical difference between the Halo 2 and Halo 3-era suits.
*The suits used in [[Halo 3: ODST]] may be a different variant of the normal ODST armor. The evidence for this is that the necks and fingers are not sealed in the game, while all previous incarnations of ODSTs were completely sealed. Also it seems that it may be a more heavily armored variant because it seems to be able to take more abuse than the standard ODST Armor. Despite this, it appears similar to the Halo 3 version.
*At one point in development, the Multiplayer ODST helmet had an antenna on its back.<ref>''http://www.gametrailers.com/video/pax-2007-halo-3/24148; the antenna can be glimpsed for a brief moment when the player dies.''</ref>  
*At one point in development, the Multiplayer ODST helmet had an antenna on its back.<ref>''http://www.gametrailers.com/video/pax-2007-halo-3/24148; the antenna can be glimpsed for a brief moment when the player dies.''</ref>  
*In ''Halo 3: ODST'', the right side of the chestplate says "MK117". This is very likely a reference to [[John-117]].


===Multiplayer Variant===
==Gallery==
[[Image:AP ODST.jpg|thumb|150px|right|The MJOLNIR Mark VI with the ODST Helmet.]]
<gallery>
The helmet of the ODST Armor is also available as an [[Armor Permutations|armor permutation]] in the ''[[Halo 3]]'' [[Multiplayer]]. It's often nicknamed MJOLNIR Mark VI (O) variant, with the "O" standing for ODST. While the visor on the regular ODST helmets are blue, the MJOLNIR ODST helmet has a dark orange visor. It is attained and unlocked by the [[Spartan Graduate]] [[Achievement]], or getting 5 XP in Matchmaking.<ref name="h3"/>
Image:ODSTbattlearmor.png|A study of the ODST armor.
Image:AP ODST.jpg|The MJOLNIR Mark VI with the ODST Helmet.
Image:Char odst.jpg|The armor in ''Halo 2''.
Image:Engaged in Combat.jpg|ODST troops seen wearing their armor.
Image:The Rookie.jpg|The Rookie.
Image:1203722528 Odstsinpelican.jpg|A group of ODSTs in their armor.
</gallery>


== Sources ==
== Sources ==

Revision as of 20:11, October 6, 2009

Template:Ratings

File:1 318340723l.jpg
The Helljumper BDU.
Were you looking for the Black Body Suit, a vacuum-enabled suit of light armor?

The ODST Battle Armor or Battle Dress Uniform is a suit of combat armor worn exclusively by the Orbital Drop Shock Troopers, special-operators of the UNSC Marine Corps.

Introduction

The ODST Battle Dress Uniform is the signature piece of equipment used by the 105th Special Forces - the armor is vacuum-rated, capable of extravehicular activity for fifteen minutes.[1] The armor provides numerous advantages in the field including ballistic protection, and heat resistance from both atmospheric entry and Covenant energy weapons. The ODST Armor has gone through several design changes since the start of the Human-Covenant War. The current version incorporates technology initially developed for the MJOLNIR Armor. This includes CTCs for body armor, Titanium and Ceramic composite armor plating, to give the user added protection - along with HUD and Communications Systems to give more situational awareness to the wearer.[2]

The ODST BDU has been in use for well over 50 years by the 105th, and remains untouched by its ability to protect its wearer during the toughest operations. The BDU excels at providing more protection against small arms fire then other infantry body armor, and also excels at allowing a trooper to conduct Military Operations in Urban Terrain without the slightest chance of being detected in darken locations. The BDUs stealth capability is thanks in part to its black and gray camouflage pattern on the legs, boots, gloves, chest, helmet and undersuit. On the left shoulder pad of every ODST is a UNSC MED REF patch[3] this patch contains basic medical information about the trooper, and allows a UNSC certified medic to gain a quick medical reference to an ODST wounded in the field. Despite the armors obvious advantage over standard infantry armor, it is still vulnerable to Covenant energy weapons and larger armor pricing rounds as well as large explosive devices.

Armor Variants

While the standard ODST BDU is fully capable for any role, there are specialized variants of the BDU - these suits are specifically issued to a specialist of a certain field to provide them certain advantages during an operation. As such specialized gear is only available by Mission Conditional Requisition (MCR). Depending on mission requirements a user may request either additional or variant equipment that ranges from helmet attachment, gloves, battery, equipment or communication rucksack. The following is the specialized battle dress uniforms currently in use by the Navy.

Close Quarters

While designated as a CQB suit this variant is also issued to Demolition experts in the field. This BDU is specifically design to aid a ODST in CQB type combat conditions - the standard left pauldron is replaced with a longer two piece ballistic plate, this aids in protecting the troopers left arm from ballistic attacks and reduce severe injury from Plasma Weapons. The helmet is also issued with an optics device that aids the user in relaying images and video to teammates or command.

Sharpshooter

The Sharpshooter BDU is issued to sniper experts in the field. This BDU is designed to give a ODST sharpshooter more freedom in combat - the standard right pauldron is removed allowing the sniper to aim better and move his arm more freely with a sniper rifle. The standard left pauldron is replaced with a larger plate to protect the snipers arm from counter attacks. The sharpshooter variant is also issued with an optics device attached to the helmet, while the variant oracle scope on the SRS99 can uplink to the users HUD, this device provides a sniper with additional capabilities.

Recon

The Reconnaissance BDU is a specialized Office of Naval Intelligence variant of the ODST Armor. The armor is only issued to ONI reconnaissance agents for high risk operations. The undersuit is the same as the standard ODST armor, however the chest plate is replaced with a specialized one to provide stealth capabilities with little or no loss of endurance, specifically by reducing its IR signature and reflective surfaces. The torso part of the armor also varies from the standard version, having a green, translucent orb in the center. There are no shoulder plates issued with this variant, this allows freedom of arm movement. The helmet is similar to the Recon variant of the MJOLNIR Armor.

Other Versions

There are also variants or models of the ODST armor that have not been named; One example of this is a suit that ODSTs Gretchen, Dutch and Romeo wore during a mission some time prior to the Battle of Ariel. Having olive drab armor plating similar to the marine armor, it differed greatly from the normal ODST armor. In fact, Romeo's chestpiece at the time was very similar in appearance to that worn by regular Marines during the beginning of the Covenant invasion of Earth. It, however, had a black undersuit and its helmet was similar to a normal ODST helmet, except with a transparent visor. It is possible that this variant is an earlier version of the armor.

Armor Components

The ODST battle dress uniform is made up of several different components and layers that make the suit what it is, while technology from other projects across the military have been incorporated into the suit, ODST equipment still has proprietary technology that has not been adopted into other equipment for the military.

Helmet

The ODST helmet is made of titanium coated with a heat resistance material to help disperse heat, the inside is line with black padding to provide comfort when the user is wearing it - the helmet has a blue faceplate that when polarized obscures the wearers face completely. The helmet provides excellent protection against small arms fire and small explosive attacks. The helmet is also essential in providing an ODST the ability to perform EVA - the helmet also provides a Heads Up Display giving the wearer basic information including a targeting reticule, weapon information and ammo capacity, and basic health readout. The helmets visor can polarize and depolarize, when polarized the wearers HUD is displayed. The newest version of the helmet integrates with the users standard Neural Interface to provide more tactical data to the HUD in addition to the basic display. Helmet integrated neural interfaces is another piece of technology that has seen widespread adoption from Project MJOLNIR.

VISR

Main article: Visual Intelligence System, Reconnaissance

The Visual Intelligence System, Reconnaissance or VISR, is issued with the ODST helmet. The VISR proprietary data management suite enables a user to link into UEG, CAA, and UNSC infrastructure systems at the local, national, and global levels - however actual access level is administered on a need/rating basis. This allows the user to store and review audio files up to 610MB combined, street level navigational data, and receive secure real-time mission data. In addition, every current issue helmet ODST BIOS A29.817941B.01 or later is equipped with low-light vision enhancement which outlines hostile units in red, friendlies in green and objects of interest in yellow.[4]

Rucksack

The ODST issued rucksack is an optional piece of equipment that is positioned on the troopers back until needed. The rucksack comes in a number of different variants including storage, allowing a trooper to store equipment ranging from ammo, to medical equipment and other items until needed. Battery packs that provide power to either equipment in the field, or equipment the ODST may be using, and packs that contain additional equipment that range from providing communications or other functions.

Body Suit

The ODST body suit is made up of several different layers and materials, the inner layer of the black-gray undersuit is made up of Kevlar material to aid in protecting the wearer from small arms fire, the outer layer of the undersuit is coated with a heat resistance material to aid in reducing temperatures experienced during orbital drop, and against Covenant Plasma Weapons. The body suit also doubles as a pressure suit to allow an ODST to perform EVA. The outer shell layer is comprised of Titanium and Ceramic composite armor plating that covers the chest, shoulders, legs and feet.

Multiplayer Variant

The helmet of the ODST Armor is also available as an armor permutation in the Halo 3 Multiplayer. It's often nicknamed MJOLNIR Mark VI (O) variant, with the "O" standing for ODST. While the visor on the regular ODST helmets are blue, the MJOLNIR ODST helmet has a dark orange visor. It is attained and unlocked by the Spartan Graduate Achievement, or getting 5 XP in Matchmaking.[5]

Triva

  • The ODST armor is derived from the first concept of the MJOLNIR armor - this original concept done by artist Shi Kai Wang was scrapped because it made Master Chief look "too mean". The helmet serves to distinguish the ODSTs from regular UNSC Marines.[6]
  • The visor's ability to polarize, the VISR mode, and the HUD it displays means it likely has a transparent Organic Light Emitting Diode (OLED) screen coating it.
  • Some have speculated that the Vacuum-enabled Body Suit used by the young SPARTAN-IIs in Halo: Fall of Reach before they got their MJOLNIR Armor is the same suit that the ODSTs wear, but this is merely speculation, and has never been confirmed. The vast differences between them strongly suggest that they are not, in fact, the same suit. For example, while the body suits in Fall of Reach were so form-fitting that the Spartans could fit coveralls over them, the ODST Armor is almost as bulky as the MJOLNIR.
  • It should be noted that the armor used by the ODSTs in Halo 3: ODST is in fact similar to the one seen in Halo 3 despite the game taking place during Halo 2. This suggests that the changes are merely aesthetic and that there is no canonical difference between the Halo 2 and Halo 3-era suits.
  • At one point in development, the Multiplayer ODST helmet had an antenna on its back.[7]

Gallery

Sources

  1. ^ Halo: The Cole Protocol chapter 4 page 48, chapter 5 page 56
  2. ^ Halo 3
  3. ^ We Are ODST, Halo 3: ODST, Halo: Landfall
  4. ^ Halo 3: ODST
  5. ^ Halo 3
  6. ^ The Art of Halo 3
  7. ^ http://www.gametrailers.com/video/pax-2007-halo-3/24148; the antenna can be glimpsed for a brief moment when the player dies.

Template:MJOLNIR Variations