Pek-pattern plasma cannon: Difference between revisions

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= Operation =
= Operation =
Used as a heavy support [[weapon]] in ground based combat, it provides a rapid stream of powerful plasma rounds, to suppress enemy movements and offensive actions. The cannon is basically a mobile support weapon and as such offers no protection for the operator. The gunner is completely exposed to enemy fire, so a well covered emplacement position would be desired for prolonged use,especially if under fire. This separates it from the [[Shade]] and [[Shielded Plasma Cannon]], as both these offer some measure of protection for their operator but are, however, not man-portable.
Used as a heavy support [[weapon]] in ground based combat, it provides a rapid stream of powerful plasma rounds, to suppress enemy movements and offensive actions. The cannon is basically a mobile support weapon and as such offers no protection for the operator. The gunner is completely exposed to enemy fire, so a well covered emplacement position would be desired for prolonged use,especially if under fire. This separates it from the [[Shade]] and [[Shielded Plasma Cannon]], as both these offer some measure of protection for their operator but are, however, not man-portable.
[[Image:Turretoff.jpg|thumb|left|A Plasma Cannon being detached.]]


== Plasma Cannon in Combat ==
== Plasma Cannon in Combat ==
 
[[Image:Turretoff.jpg|thumb|left|A Plasma Cannon being detached.|150px]]
Since the operator is completely exposed, it is logical to kill the gunner, and not attempt to destroy the gun itself. The gunners are usually positioned low to the ground and as such can be difficult targets to hit. It's advised to attempt this from cover, since the sheer volume of fire the cannon can lay down is not to be underestimated. Once the operator is down a well placed grenade, or explosive should be used to put the cannon out of action temporarily (although fairly rare, another Grunt will operate the turret if the original gunner is killed). High ranking [[Brutes]] have also been seen using the turret in its dismounted state. In [[Halo 3]] Plasma Cannons are often mounted on [[Gravity Platform]]s, for a superior vantage point. Facing them in such situations, distance and/or firepower is key, and rushing such emplacements is not recommended.
Since the operator is completely exposed, it is logical to kill the gunner, and not attempt to destroy the gun itself. The gunners are usually positioned low to the ground and as such can be difficult targets to hit. It's advised to attempt this from cover, since the sheer volume of fire the cannon can lay down is not to be underestimated. Once the operator is down a well placed grenade, or explosive should be used to put the cannon out of action temporarily (although fairly rare, another Grunt will operate the turret if the original gunner is killed). High ranking [[Brutes]] have also been seen using the turret in its dismounted state. In [[Halo 3]] Plasma Cannons are often mounted on [[Gravity Platform]]s, for a superior vantage point. Facing them in such situations, distance and/or firepower is key, and rushing such emplacements is not recommended.


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[[Image:1212466722 Plasma Cannon.gif|thumb|right|250px|A Plasma Cannon render.]]
[[Image:1212466722 Plasma Cannon.gif|thumb|right|250px|A Plasma Cannon render.]]
In [[Halo 3]], the Plasma Cannon was redesigned. It now looks less like the [[Plasma Rifle]], and sports what appear to be shields or targeting displays on top of it. Also, it appears to be more bulky and not shaped like a straw. These could also be heat dissipation vanes; this is supported by the fact that the weapon cannot overheat even if the entire power supply is emptied non stop. The Halo 3 Plasma Cannon behaves exactly like the [[AIE-486H Heavy Machine Gun|AIE-486H HMG]] in rate of fire, and has the same number of shots (200) when detached from the Gravity mount. Brutes can use the detached turret (though only seen used by Chieftains) in the same manner as the player but it has not been seen that a Brute will physically detach it. A version of the Type-52 DESW is also mounted on [[Type-25 Assault Gun Carriage|Scarab]]s and [[Type-52 Anti-Aircraft Artillery|Anti Air Wraith]]s.
In [[Halo 3]], the Plasma Cannon was redesigned. It now looks less like the [[Plasma Rifle]], and sports what appear to be shields or targeting displays on top of it. Also, it appears to be more bulky and not shaped like a straw. These could also be heat dissipation vanes; this is supported by the fact that the weapon cannot overheat even if the entire power supply is emptied non stop. The Halo 3 Plasma Cannon behaves exactly like the [[AIE-486H Heavy Machine Gun|AIE-486H HMG]] in rate of fire, and has the same number of shots (200) when detached from the Gravity mount. Brutes can use the detached turret (though only seen used by Chieftains) in the same manner as the player but it has not been seen that a Brute will physically detach it. A version of the Type-52 DESW is also mounted on [[Type-25 Assault Gun Carriage|Scarab]]s and [[Type-52 Anti-Aircraft Artillery|Anti Air Wraith]]s.
[[Image:Grunt Heavy on Turret.jpg|thumb|right|250px|Plasma Cannons are operated by [[Grunt Heavy|Gunner Grunts]] in Halo 3, and feature a gravity lift-type support rather than mounted tripod for  easier turning.]]
[[Image:51014538-Full.jpg|thumb|right|The Plasma Cannon Make's Good Use For [[Multiplayer]].]]


== Character Compatibility ==
== Character Compatibility ==
[[Image:Grunt Heavy on Turret.jpg|thumb|right|200px|Plasma Cannons are operated by [[Grunt Heavy|Gunner Grunts]] in Halo 3, and feature a gravity lift-type support rather than mounted tripod for  easier turning.]]
*[[Grunts]] (most commonly found, usually a green armored [[Gunner Grunt]])
*[[Grunts]] (most commonly found, usually a green armored [[Gunner Grunt]])
*[[Elites]] (not as much as [[Chieftains]] or [[Grunts]])
*[[Elites]] (not as much as [[Chieftains]] or [[Grunts]])
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== Trivia ==
== Trivia ==
 
[[Image:51014538-Full.jpg|thumb|200px|right|The Plasma Cannon make's good use For [[Multiplayer]].]]
*The Plasma Cannon has what looks like three petite energy shield plates on its front, a vestige of the Large Plasma Turret on ''[[Halo 2]]''.
*The Plasma Cannon has what looks like three petite energy shield plates on its front, a vestige of the Large Plasma Turret on ''[[Halo 2]]''.
*The [[Brute Chieftain]] is the only known character to be able to melee with this weapon.
*The [[Brute Chieftain]] is the only known character to be able to melee with this weapon.