Standoff: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
(Added trivia about moving radio dishes. Can be seen in this recording @1:25 and @2:59: https://www.youtube.com/watch?v=vtCarbWmm5A)
Line 86: Line 86:
*When viewing the game viewer on Bungie.net, Standoff's cameras have most textures missing from them, and the surroundings are completely different than the ones in game. The cameras seem to be from before the map's release, before the finishing textures were placed in their spots.
*When viewing the game viewer on Bungie.net, Standoff's cameras have most textures missing from them, and the surroundings are completely different than the ones in game. The cameras seem to be from before the map's release, before the finishing textures were placed in their spots.
*If you look overhead, you can see and hear the ICBMs firing above you.
*If you look overhead, you can see and hear the ICBMs firing above you.
*Periodically, the two closest radio telescopes will change their listening positions.
*If you look to the right of the closest dish with a sniper rifle, you can see a group of trees that spell "HOWL"
*If you look to the right of the closest dish with a sniper rifle, you can see a group of trees that spell "HOWL"
*The name of the map, ''Standoff'', seems to fit with the old western style in naming that the maps [[Hang 'Em High (level)|Hang 'Em High]] and [[Tombstone (Level)|Tombstone]] share.
*The name of the map, ''Standoff'', seems to fit with the old western style in naming that the maps [[Hang 'Em High (level)|Hang 'Em High]] and [[Tombstone (Level)|Tombstone]] share.