Containment: Difference between revisions
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==Trivia== | ==Trivia== | ||
*This map was designed by [[Steve Cotton]], who took Halo PC’s multiplayer map ''[[Timberland]]'', then went through changes until the environment had underwent a significant change.<ref name="lawrence">[http://www.lawrence.com/news/2005/jul/11/review_halo_2_multiplayer_map_pack_xbox/ '''Lawrence.com''': ''Review: Halo 2 Multiplayer Map Pack - Xbox''] (Matt Cox: ''"Steve Cotton designed Containment and Sanctuary, the single best Halo 2 map. Containment started out as a conversion of Halo PC's greenish Timberland, then went through change after change until it was an entirely different wintry monster. And I say monster because it's huge."'')</ref> | *This map was designed by [[Steve Cotton]], who took Halo PC’s multiplayer map ''[[Timberland]]'', then went through changes until the environment had underwent a significant change.<ref name="lawrence">[http://www.lawrence.com/news/2005/jul/11/review_halo_2_multiplayer_map_pack_xbox/ '''Lawrence.com''': ''Review: Halo 2 Multiplayer Map Pack - Xbox''] (Matt Cox: ''"Steve Cotton designed Containment and Sanctuary, the single best Halo 2 map. Containment started out as a conversion of Halo PC's greenish Timberland, then went through change after change until it was an entirely different wintry monster. And I say monster because it's huge."'')</ref> | ||
*There are [[ | *There are [[seven]] [[energy core]]s (or "bouncing bogey clusters" as called by a Bungie employee) on the map. | ||
*If you take a Banshee and fly towards Blue Base and head to the barrier, the [[Library]] can be seen in the background. | *If you take a Banshee and fly towards Blue Base and head to the barrier, the [[Library]] can be seen in the background. | ||