Type-26 Banshee: Difference between revisions

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{{Era|H1|H2|H3|HW|FOR|TF|FS|GOO|HGN|H3R|}}
#REDIRECT [[Banshee#Types]]
{{Ratings}}
{{Ship
|image=[[Image:Halo-3-20070701114845467.jpg|300px]]
|name= Type-26 Ground Support Aircraft
|manufacturer=[[Covenant]]
|line=
|model=Type-26 Ground Support Aircraft
|class=Ground Support Aircraft
|length= 5.5 meters<ref name="dio">[[Diorama]]</ref> (18.1 feet)
|width=
|height=
|mass=2.25 tons<ref> Halo: Combat Evolved Manual</ref>
|Acceleration = 13 meters per second squared
|max accel=
|max speed space=
|max speed air=Over 100 km/h <ref>[[Halo: The Fall of Reach]], page 4</ref>
|engine=[[Boosted Gravity Propulsion Drive]]<ref name="man">[[Halo 2: Special Collector's Edition Manual]], page 16</ref>
|slipspace drive= None
|slipspace speed=
|poweroutput=
|power=
|shield gen=None
|hull=
|sensor=
|target=
|navigation=
|avionics=
|countermeasures=Maneuvering, (rolls and loops only in [[Halo 2]] and [[Halo 3]])
|armament=*[[Class-2 Energy]] (2)
**[[Twin Plasma Cannons]]<ref name="man"/>
*[[Class-2 Projectile]]
**[[Fuel Rod Cannon|Fuel Rod Cannon]]<ref name="man"/>
|complement=
|crew=*1 Pilot
|skeleton=
|passengers=None
|capacity=*1 Pilot
|consumables=
|othersystems=
|firstuse=
|role=*Main Air
*Fighter
*Bomber
*Reconnaissance
|era=[[Human-Covenant War]]
|affiliation=[[Covenant]] [[Covenant Loyalists|Loyalists]] and [[Covenant]] [[Covenant Separatists|Separatists]]
|counterpart=[[AV-14 Attack VTOL]]
}}
 
The '''[[Type-26 Ground Support Aircraft]]''', more commonly known as the  '''Banshee''', is the [[Covenant]]'s standard ground assault aircraft.
 
== Overview ==
[[Image:BansheeB.jpg|thumb|left|160px|Banshee blueprint.]]
The Banshee is a fast, personal aerial assault craft used by the Covenant. It is equipped with two wings which terminate in a propulsion jet and an anti-gravity pod leaving behind a signature vaporous exhaust trail while flying. The Banshee is capable of reaching a speed of over 100 km/h<ref>[[Halo: The Fall of Reach]], page 4</ref>, with a low flight ceiling estimated to be around 100-300 meters,<ref> The Art of Halo, Page 128</ref>.and is extremely maneuverable. It is also able to perform highly aerobatic maneuvers, such as lateral rolls and vertical flips. While fast and agile, this aircraft is further enhanced by two weapon pods slung underneath the fuselage: Each pod contains a light [[Plasma Cannon]] that fires in the 100-250 KW Range and a [[Fuel Rod Cannon]]. <ref>[[Halo: The Flood]], page 51</ref> Due to it's low flight ceiling, the Banshee is  vulnerable to anti-aircraft fire and well aimed infantry. Though small arms fire may disrupt or disable the pilot, only heavy weapons, such as the [[Rocket Launcher]] and the [[Missile Pod]] are capable of inflicting enough damage to destroy the vehicle. The Banshee is never seen being piloted by one of the "inferior" [[Covenant]] races, such as [[Jackals]] and [[Grunts]]: It is solely operated by either [[Brutes]] or [[Elites]] in combat situations.
 
The Banshee is commonly known for wreaking havoc on Human forces in ground campaigns: UNSC forces are always forced to deal with Banshees or abandon certain areas when Covenant air support comes into play. Banshees will often employ hit and run tactics until an area has been cleared of enemy forces, while weaker targets or high priority targets will be chased after until destroyed. Banshees are ever rarely seen flying alone, even the lightest patrol will consist of two Banshees, while a common patrol may consist of five or more. The Banshee's Plasma Cannons although deemed "light" is at best an understatement, one bolt would instantly kill a light armored flesh based target, even heavily armor targets like a [[SPARTAN-II]] would only be able to withstand a few bolts before being killed. A direct hit from the Banshee's secondary Fuel Rod Gun would instantly blow any flesh based target into bits of charred flesh. In the context of the Halo games, all of the plasma weapon's strength and lethality, are compensated for both the sake of ESRB rating, and gameplay.
 
===Advantages===
The Banshee is a versatile aircraft in Campaign and Multiplayer, and, in the control of an experienced player, can be extraordinarily difficult to take out. It's twin, rapid fire Plasma Cannons are exceptionally efficient at taking out individual infantry, and a single Fuel Rod from it's similarly named cannon can make easy work of an entire group of opponents. The boosting capability of the vehicle allows for quick entry and exit from combat situations, as well as splattering. Boosting also allows a pilot to (for a time) outpace a homing missile from the Missile Pod, escape the deadly beam of a Spartan Laser, or slip away from opposing vehicles and small arms. Utilizing barrel rolls and flips, the Banshee is able to avoid many slow moving projectiles at short or long range, while also facilitating quick turns around obstacles or close threats.
 
===Disadvantages===
The Banshee is lightly armored and thus, is vulnerable to explosives and anti-vehicle weaponry. Weapons like the [[Missile Pod]] or [[Spartan Laser]], will easily take down the craft. Other weapons such as  the [[M41 Rocket Launcher|Rocket Launcher]] can instantly destroy a Banshee at close range but are harder to successfully hit the target at longer ranges. Other alternatives include the Warthog's [[M41 LAAG]] although if the Warthog is stationary it is easy for the banshee pilot to take out the vehicle with a Fuel Rod shot. [[Scorpion Tanks]] are also quite effective against Banshees as it is hard for the pilot to maneuver away from the shot from one of the two. At close range a Banshee can be destroyed with [[Plasma Grenade|Plasma]] or [[Spike Grenades]]. It can also be hijacked at low speeds. This can be effective if there is a [[Gravity Lift]], giving you the elevation needed to hijack a careful Banshee pilot.
 
==Changes==
===Changes from [[Halo: Combat Evolved]] to [[Halo 2]]===
*In ''Halo: CE'' the Banshee is capable of hovering in mid-air.  This feature was removed in ''Halo 2''.
*In the ''Halo: CE'' Campaign, the Banshee had a [[health]] bar similar to the player's. After its health was depleted, the Banshee would explode, killing the driver. This feature is removed in Halo 2.
*In ''Halo 2'', the ability to boost the Banshee's engines was added, but at the cost of maneuverability and weapon power.
*In ''Halo 2'', the ability to [[Boarding|hijack]], or "skyjack," an occupied enemy Banshee has been added.
*The Fuel Rod Cannon has been removed from ''Halo 2'' Multiplayer for balancing purposes.
 
===Changes from [[Halo 2]] and [[Halo 3]]===
*The Banshee in ''Halo 3'' is largely unchanged from ''Halo 2''; The most notable difference is the time in which a stunt can be preformed and an increase in boosting speed.
*The Fuel Rod Cannon has been added for use in Multiplayer.
*The Banshee can no longer face any lower than 45 degrees, to prevent it from overpowering ground players and for more airplane-like strafing runs.
*In ''Halo 3'' the Banshee's wings cannot be fully shot off, as the fiction states that without the anti-grav pods the Banshee has nothing to keep it in the air.
*Along with the [[Type-25 Assault Gun Carriage|Wraith]] the Banshee has received a substantial visual upgrade. Its canopy now has a green iridescent sheen, which appears almost insectoid, which makes it look like a true alien alloy and adds to the verisimilitude of ''Halo 3''
 
==[[Halo Wars]]==
Banshees are seen in ''[[Halo Wars]]'' and appear to be capable of boosting and performing barrel rolls and stunts. However, they appear to be missing most of the green sheen that they have in [[Halo 3]], it can only be seen on the very center of the 'hood', probably because the game is set prior to [[Halo Combat Evolved|Halo C.E.]]. Banshees are effective against ground troops, and the most effective way of taking them out seems to be through the use of a [[UNSC Wolverine]] vehicle, although any unit should also be able to do the job. In the announcement trailer, they seem to have strobe lights, and sound different. They are capable of hovering in current builds of the game, as opposed to all other models of the Banshee, in which the vehicle is continually moving. It could be hypothesized that the model found in Halo Wars was a older version with the ability to hover in mid-air; however, a more likely explanation is that it was set to hover to make its selection and commanding easier for the player. When upgraded with '''Boost''' they become by far the fastest unit in-game. Banshees attack infantry units using their twin Plasma cannon and use the [[Fuel Rod Cannon]] against buildings and vehicles. Much like the [[Vampire]] it is also capable of being [[hijack]]ed by [[Spartans]]. As shown in the [[Five Long Years Cinematic]], the Banshee in [[Halo Wars]] has a more powerful primary cannon then the Banshees in [[Halo: Combat Evolved]], [[Halo 2]], and [[Halo 3]]. As the [[Marines]] are fleeing, one of them is blasted in the back by a Banshee and on impact, has a slight explosion whereas in the previous three games, they are like [[Type-25 Directed Energy Rifle]] bolts. At its base form they have no boost and the plasma cannons are very slow and weak but after upgrades in order they boost, have better cannons, and finally gain a suicide crash ability upon death.
 
==Trivia==
*In Celtic Mythology, a Banshee is a woman spirit, from Irish folklore, who wails for the death of a particular person, before they die. The Banshees have to steal souls from people to live. The high pitched sound made by the Banshee in Halo is a reference to this, especially while performing tight maneuvers making it easy to hear them before you see them.
*A Heretic version of the Banshee appears in ''Halo 2'' its only notable difference however is its golden trim, colors of the [[Sangheili]] home world, [[Sanghelios]].
*Banshees are seen in the three part series [[Halo: Landfall]]. They seem to fly much faster than in ''Halo 3'', often performing strafing runs, and its weapons seem to do more damage. The plasma projectiles seem to also travel much faster, however this may be because "our" experience with the Banshee is through the [[Master Chief]], who has reflexes several times faster than a normal human.
*A lightly recurring theme throughout the series is players ''almost'' dying in vehicle crashes, mainly in the Banshee. In [[The Maw]], when the [[Master Chief]] enters the ''[[UNSC Pillar of Autumn|Pillar of Autumn]]'' the Banshee he is riding crashes into the side of the ship, much to [[Cortana]]'s annoyance. Midway through ''[[Halo 2]]'''s [[The Oracle (level)|The Oracle]], the [[Arbiter (Character)|Arbiter]] crashes his Banshee into a platform, only to climb up unscathed, just as the [[Chief]] did. Players can also achieve this maneuver. It is easily done on maps with accessible trees, such as Valhalla or Avalanche. The player could simply boost into a tree and the Banshee will explode on impact while the player falls to the ground without losing any of his/her shield.
*Supposedly, Banshees use anti-gravity pods on the ends of their wings to fly. However, in Halo 2, a Banshee can lose both of these pods and still fly normally. It is unknown if [[Bungie]] intended for the Banshees to have an emergency propulsion system, or if this was simply overlooked in the making of the game.
*In the novel [[Halo: First Strike]], a Banshee is capable of carrying [[Master Chief]] and a second [[SPARTAN-II]] [[Linda-058]]. In addition, [[Zuka 'Zamamee]] and [[Yayap]] rode in a Banshee together in [[Halo: The Flood]], whilst escaping the battle for [[Alpha Base]]. In all the games, a Banshee can only carry one person.
*In [[Halo: Combat Evolved]], the pilot's legs can be seen as they fly away but it is impossible to [[Snipe]] them out of the Banshee even though the reticule turns red.
*On page 129 of [[The Art of Halo]], Banshees are seen firing [[Fuel Rod Cannons]] on the ''[[Halo 2]]'' map Waterworks, in the ''Halo 2'' Beta.
*In the [[Halo 3]] campaign, the Banshee's [[Fuel Rod Cannon]] can home in on enemy targets. This is seen on [[The Covenant (Level)|The Covenant]] during the aerial dogfight section.
*On the cover of the [[Halo: Combat Evolved]], the two banshee's appear to be un-piloted as the top canopy enclosing the driver is up. Also, the two Banshees that shot down Foehammer also had open canopies. These were probably either an early render or a glitch in the rendering, the PC version of Halo: CE, did not have open canopies and had Elites in them.
*In [[Halo 3]] if you manage to board a Banshee on the level [[The Covenant (Level)|The Covenant]], it will automatically explode when you exit the craft, much like the [[AA Wraith]]. Only Banshees that have been disabled by shooting the Brute pilot out of the cockpit behave like normal banshees, i.e. when dismounting the Banshee does not automatically explode. Disabling the banshee is naturally easier on lower difficulties, due to the lower health of the individual pilot.
*The Banshee has several resemblance to the Junkers Ju 87 "Stuka" used by the germans in WWII. Both are Ground Assault Vehicles and inferior in combat against fighter craft. They also share the wailing sound when diving.
*In [[Halo Wars]] an ability can be purchased that when a Banshee is destroyed it will attempt to suicidally crash into enemy ground units but in all others games they will explode and then fall to the ground.
 
==Gallery==
<gallery>
Image:Halo-3-Banshee.jpg|A Banshee on [[Sandtrap (Level)|Sandtrap]].
Image:12413077-Full.jpg|An exploding Banshee on Valhalla.
Image:BansheesAotCR.jpg|Two Banshees on the level [[Assault on the Control Room]].
Image:1209950359 Underbelly.jpg|Underside of a Banshee, seen dodging an incoming [[Missile Pod|missile]].
Image:Banshee-1.jpg|A Banshee performing a barrel roll.
Image:Halo Wars Banshee.jpg|Banshee concept art from the game [[Halo Wars]].
Image:Bansheegowhee.JPG|A Banshee in full flight.
Image:1220830927 Banshee inside.png|A close-up of a Banshee's control system, in Halo: CE map Blood Gulch.
Image:HW banshee.jpg|A close-up of the Halo Wars' Banshee.
</gallery>
 
==Sources==
<references/>
 
==Related Links==
===Internal Links===
*[[Banshee Glitch]]
*[[The Great Banshee Switch]]
*[[AV-14 Attack VTOL]] - [[UNSC]] Equivalent
*[[Banshee Jumping]]
 
{{Covenant Vehicles}}
{{Halo_Wars_Covenant_Units}}
 
[[es:Banshee]]
[[Category:The Covenant]]
[[Category:Vehicles]]
[[Category:Drivable Vehicles]]
[[Category:Covenant Vehicles]]

Latest revision as of 13:06, October 19, 2022

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