Tactical packages: Difference between revisions
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*'''Grenadier''': Increases a Spartan's grenade-carrying capacity.<ref name="H4 Exile PAX"/> | *'''Grenadier''': Increases a Spartan's grenade-carrying capacity.<ref name="H4 Exile PAX"/> | ||
*'''Mobility''': Allows a Spartan to use his/her sprint module indefinitely.<ref name="H4 Exile PAX"/> | *'''Mobility''': Allows a Spartan to use his/her sprint module indefinitely.<ref name="H4 Exile PAX"/> | ||
*'''Resistor''': Allows Spartans to maintain their full mobility and dexterity while taking incoming fire.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx ''' | *'''Resistor''': Allows Spartans to maintain their full mobility and dexterity while taking incoming fire.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx '''Halo Waypoint''': ''The Halo Bulletin 7.10.13'']</ref> | ||
*'''Resupply''': Allows the recovery of grenades from fallen allies and enemies.<ref name="H4 Exile PAX"/> | *'''Resupply''': Allows the recovery of grenades from fallen allies and enemies.<ref name="H4 Exile PAX"/> | ||
*'''Requisition''': Lets players request new choices when an ordnance drop has been granted. It works in modes where personal ordnance is allowed.<ref name="H4 Exile PAX"/> | *'''Requisition''': Lets players request new choices when an ordnance drop has been granted. It works in modes where personal ordnance is allowed.<ref name="H4 Exile PAX"/> |
Revision as of 12:40, July 11, 2013
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Tactical packages are gameplay enhancements featured in Halo 4.[1]
Overview
Tactical packages are software updates for the MJOLNIR [GEN2] armor that increase a Spartan's combat readiness and responsiveness. They can be accessed through each loadout either before a match is started or during a player's respawn time.[1]
List of packages
- AA Efficiency: Increases the rate at which energy recharges for armor abilities.[2]
- Fast Track: Allows players to advance in rank more quickly.[2]
- Firepower: Alternates the magnetic streams on the back of the GEN2 armor, allowing a Spartan to carry two primary weapons simultaneously.[1]
- Grenadier: Increases a Spartan's grenade-carrying capacity.[2]
- Mobility: Allows a Spartan to use his/her sprint module indefinitely.[2]
- Resistor: Allows Spartans to maintain their full mobility and dexterity while taking incoming fire.[3]
- Resupply: Allows the recovery of grenades from fallen allies and enemies.[2]
- Requisition: Lets players request new choices when an ordnance drop has been granted. It works in modes where personal ordnance is allowed.[2]
- Shield: Reinforces energy shield emitters, allowing a faster recharge rate after taking damage.[1]
- Wheelman: Increases the long term durability of a Spartan's vehicle as well as how it reacts to EMP charges.[2]
Gallery
List of appearances
- Halo 4 (First appearance)